Player Matchup

Medusa
Medusa
AxLife
Medusa
Level 60
God Stats
2W - 1L
1,597 SR
Queue Stats
12W - 23L
1,411 Elo+
Solo
Chronos
Chronos
BigBannock69706
Chronos
Level 56
God Stats
2W - 6L
1,411 SR
Queue Stats
93W - 126L
1,421 Elo+
Solo
Achilles
Achilles
HappyColt626294
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Terra
Terra
Invictus121
Terra
Level 126
God Stats
1W - 1L
1,749 SR
Queue Stats
47W - 46L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
Mazerix
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,294 Elo+
Party 2
Team Averages
Level 60
1,551 SR
1,378 Elo+

VS

Team Averages
Level 91
1,671 SR
1,482 Elo+
Kali
Kali
BrreakfastBandit
Kali
Level 134
God Stats
2W - 0L
1,959 SR
Queue Stats
179W - 151L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
EliteFruit
Cthulhu
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,301 Elo+
Party 1
Cabrakan
Cabrakan
IAmGant
Cabrakan
Level 102
God Stats
1W - 0L
1,593 SR
Queue Stats
46W - 40L
1,514 Elo+
Party 1
Olorun
Olorun
UnluckyBiscuit
Olorun
Level 79
God Stats
4W - 1L
1,756 SR
Queue Stats
79W - 74L
1,514 Elo+
Party 1
Achilles
Achilles
vagaroot
Achilles
Level 137
God Stats
5W - 4L
1,544 SR
Queue Stats
136W - 122L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AxLife
Medusa
12
1 / 7 / 3
6,772
677
6,499
12,907
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 3 / 9
7,478
748
8,542
9,647
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
8 / 4 / 2
8,298
830
11,861
12,821
9,853
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 8
7,129
713
7,055
15,779
13,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ratatoskr
Mazerix
Ratatoskr
12
1 / 7 / 3
6,803
680
5,964
11,012
5,533
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 7
10,183
1,018
14,702
10,473
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
EliteFruit
Cthulhu
14
1 / 2 / 18
7,703
770
7,621
11,086
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
IAmGant
Cabrakan
13
1 / 2 / 11
7,394
739
9,169
11,953
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 14
7,899
790
7,634
9,170
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
vagaroot
Achilles
17
8 / 1 / 9
9,202
920
13,891
9,134
7,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
11
Kills
25
25
Deaths
12
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
AxLife
Medusa
1
7
3
0.36
L
0
3
9
1.5
W
14
2
7
8.75
W
Cthulhu
EliteFruit
Cthulhu
1
2
18
5
L
Achilles
8
4
2
2.25
W
Cabrakan
IAmGant
Cabrakan
1
2
11
3.25
L
1
4
8
1.25
L
Ratatoskr
Mazerix
Ratatoskr
1
7
3
0.36
W
1
5
14
1.6
W
Achilles
vagaroot
Achilles
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,921
Damage
53,017
62,166
Taken
51,816
40,635
Mitigated
38,470
10,391
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AxLife
Medusa
6,499
2,734
0
254
12,907
7,023
1,055
4,786
8,028
0
16,792
L
8,542
2,613
0
1,496
9,647
4,712
0
3,679
5,729
28,991
0
W
14,702
6,323
0
3,005
10,473
6,299
1,706
2,749
7,379
0
35,024
W
Cthulhu
EliteFruit
Cthulhu
7,621
665
1,484
974
11,086
12,153
434
3,088
7,588
13,489
0
L
Achilles
11,861
3,180
0
1,569
12,821
9,853
0
4,863
7,751
0
31,958
W
Cabrakan
IAmGant
Cabrakan
9,169
1,779
0
2,470
11,953
8,675
370
2,947
8,646
22,740
0
L
7,055
957
2,132
4,468
15,779
13,514
0
6,123
9,422
11,436
0
L
Ratatoskr
Mazerix
Ratatoskr
5,964
654
0
472
11,012
5,533
0
4,063
6,812
0
16,115
W
7,634
4,220
55
1,472
9,170
4,208
1,474
3,229
5,687
23,919
0
W
Achilles
vagaroot
Achilles
13,891
4,178
0
2,052
9,134
7,135
1,124
2,066
6,919
0
39,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
42,381
165
Minions Killed
206
0
Camps Cleared
0
1,002,818
Distance Traveled
1,052,927
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,772
677
19
2
0
191,652
1
L
Chronos
7,478
748
55
6
0
188,716
2
W
Kali
10,183
1,018
47
5
0
231,297
2
W
Cthulhu
7,703
770
27
3
0
207,697
0
L
Achilles
8,298
830
48
5
0
205,760
1
W
Cabrakan
7,394
739
30
3
0
202,937
7
L
Terra
7,129
713
14
1
0
209,972
0
L
Ratatoskr
6,803
680
29
3
0
206,718
3
W
Olorun
7,899
790
35
4
0
169,197
0
W
Achilles
9,202
920
67
7
0
241,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role