Player Matchup

Chaac
Chaac
ChargedSloth819
Chaac
Level 108
God Stats
1W - 2L
1,420 SR
Queue Stats
66W - 86L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
Demetrio402
Heimdallr
Level 45
God Stats
0W - 2L
1,291 SR
Queue Stats
14W - 31L
1,278 Elo+
Party 2
Sylvanus
Sylvanus
KingBloop-
Sylvanus
Level 68
God Stats
5W - 10L
1,472 SR
Queue Stats
48W - 57L
1,409 Elo+
Party 2
Team Averages
Level 74
1,394 SR
1,359 Elo+

VS

Team Averages
Level 107
1,504 SR
1,422 Elo+
Baron Samedi
Baron Samedi
IndominusXHuntR
Baron Samedi
Level 123
God Stats
5W - 3L
1,636 SR
Queue Stats
29W - 36L
1,441 Elo+
Solo
Rama
Rama
Mrjasper10
Rama
Level 108
God Stats
1W - 0L
1,482 SR
Queue Stats
72W - 98L
1,410 Elo+
Party 1
Mulan
Mulan
NoobPwner40
Mulan
Level 89
God Stats
20W - 33L
1,394 SR
Queue Stats
62W - 84L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
13,009
723
18,791
32,163
28,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Demetrio402
Heimdallr
15
2 / 6 / 5
11,057
614
13,008
19,397
9,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
KingBloop-
Sylvanus
18
3 / 2 / 6
12,041
669
12,951
16,347
14,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IndominusXHuntR
Baron Samedi
18
3 / 4 / 4
12,943
719
17,954
15,219
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 4
12,533
696
18,341
16,684
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 5
12,741
708
15,698
25,991
32,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
11
11
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Heimdallr
Demetrio402
Heimdallr
2
6
5
0.75
W
Baron Samedi
IndominusXHuntR
Baron Samedi
3
4
4
1.25
L
Sylvanus
KingBloop-
Sylvanus
3
2
6
3
W
4
3
4
2
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,750
Damage
51,993
67,907
Taken
57,894
52,846
Mitigated
48,436
27,388
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,791
5,155
531
11,067
32,163
28,772
0
8,821
22,639
523
77,706
L
Heimdallr
Demetrio402
Heimdallr
13,008
6,531
527
751
19,397
9,532
1,370
5,545
13,557
0
36,314
W
Baron Samedi
IndominusXHuntR
Baron Samedi
17,954
1,158
2,164
4,171
15,219
8,473
631
2,841
12,378
56,479
0
L
Sylvanus
KingBloop-
Sylvanus
12,951
2,916
7,306
7,206
16,347
14,542
99
3,908
11,956
36,220
0
W
18,341
11,044
0
5,920
16,684
7,651
1,043
4,268
12,416
0
79,429
W
15,698
1,831
666
9,825
25,991
32,312
458
6,880
19,111
272
62,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
38,217
208
Minions Killed
239
0
Camps Cleared
0
857,107
Distance Traveled
1,025,075
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,009
723
114
6
0
298,136
4
L
Heimdallr
11,057
614
47
3
0
266,512
0
W
Baron Samedi
12,943
719
83
5
0
310,561
0
L
Sylvanus
12,041
669
47
3
0
292,459
2
W
Rama
12,533
696
96
5
0
324,813
4
W
Mulan
12,741
708
60
3
0
389,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role