Player Matchup

King Arthur
King Arthur
Fates__Fury
King Arthur
Level 125
God Stats
1W - 13L
1,158 SR
Queue Stats
200W - 228L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
PapaSlaus
Cthulhu
Level 63
God Stats
10W - 16L
1,473 SR
Queue Stats
229W - 288L
1,389 Elo+
Party 1
Thanatos
Thanatos
SleepyAshKuro_
Thanatos
Level 115
God Stats
2W - 2L
1,402 SR
Queue Stats
105W - 124L
1,470 Elo+
Party 1
Sobek
Sobek
TAW2000
Sobek
Level 149
God Stats
0W - 1L
1,933 SR
Queue Stats
51W - 61L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Xblu3cRackX
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,688 Elo+
Party 1
Team Averages
Level 91
1,493 SR
1,491 Elo+

VS

Team Averages
Level 82
1,592 SR
1,570 Elo+
Ymir
Ymir
Mini_Tarantulas
Ymir
Level 140
God Stats
1W - 0L
1,378 SR
Queue Stats
35W - 31L
1,531 Elo+
Party 2
Agni
Agni
Rengyoku
Agni
Level 121
God Stats
1W - 0L
1,650 SR
Queue Stats
6W - 1L
1,702 Elo+
Party 2
Baron Samedi
Baron Samedi
SIXTOMCFLY
Baron Samedi
Level 104
God Stats
1W - 2L
1,273 SR
Queue Stats
16W - 12L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
SclamM3d
Danzaburou
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
16W - 11L
1,524 Elo+
Party 2
Horus
Horus
ewpvp
Horus
Level 25
God Stats
1W - 0L
1,956 SR
Queue Stats
20W - 13L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fates__Fury
King Arthur
17
1 / 9 / 4
10,818
636
17,613
26,590
28,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
PapaSlaus
Cthulhu
17
2 / 4 / 1
10,797
635
18,447
22,866
13,132
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
16
1 / 9 / 2
10,072
592
5,907
17,471
8,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
TAW2000
Sobek
17
3 / 6 / 3
11,628
684
12,256
34,989
56,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Xblu3cRackX
Ah Puch
16
0 / 6 / 1
9,735
573
13,805
12,492
5,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 22
13,131
772
11,249
22,610
34,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
20
13 / 2 / 19
13,206
777
34,381
13,528
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
SIXTOMCFLY
Baron Samedi
18
1 / 2 / 14
11,435
673
9,943
13,221
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
SclamM3d
Danzaburou
20
12 / 0 / 17
13,879
816
30,519
20,156
11,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
ewpvp
Horus
18
3 / 3 / 24
12,224
719
10,822
22,803
31,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
130
7
Kills
34
34
Deaths
7
11
Assists
96
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fates__Fury
King Arthur
1
9
4
0.33
W
5
0
22
16
L
Cthulhu
PapaSlaus
Cthulhu
2
4
1
0.63
W
Agni
13
2
19
11.25
W
Baron Samedi
SIXTOMCFLY
Baron Samedi
1
2
14
4
W
Danzaburou
SclamM3d
Danzaburou
12
0
17
20.5
L
Thanatos
1
9
2
0.22
L
Sobek
TAW2000
Sobek
3
6
3
0.75
L
Ah Puch
Xblu3cRackX
Ah Puch
0
6
1
0.08
W
Horus
ewpvp
Horus
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,028
Damage
96,914
114,408
Taken
92,318
112,196
Mitigated
93,187
12,385
Healing
35,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fates__Fury
King Arthur
17,613
2,931
0
175
26,590
28,750
0
11,075
15,515
0
38,230
W
11,249
2,818
0
4,721
22,610
34,660
276
12,007
10,603
36,977
0
L
Cthulhu
PapaSlaus
Cthulhu
18,447
621
784
1,528
22,866
13,132
360
12,730
10,136
48,250
0
W
Agni
34,381
3,214
911
4,197
13,528
7,053
1,331
6,774
6,754
58,230
0
W
Baron Samedi
SIXTOMCFLY
Baron Samedi
9,943
1,239
2,630
3,359
13,221
8,748
1,547
4,520
8,701
41,655
0
W
Danzaburou
SclamM3d
Danzaburou
30,519
15,972
0
9,835
20,156
11,107
1,881
9,198
10,958
0
76,627
L
Thanatos
5,907
717
0
4,619
17,471
8,295
0
9,892
7,579
0
23,121
L
Sobek
TAW2000
Sobek
12,256
461
0
4,474
34,989
56,191
0
14,989
20,000
29,531
0
L
Ah Puch
Xblu3cRackX
Ah Puch
13,805
835
0
805
12,492
5,828
0
6,887
5,605
35,897
0
W
Horus
ewpvp
Horus
10,822
3,806
4,426
5,194
22,803
31,619
584
12,009
10,794
0
16,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,050
Gold Earned
63,875
234
Minions Killed
281
0
Camps Cleared
0
1,513,479
Distance Traveled
1,565,161
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,818
636
45
3
0
291,866
0
W
Ymir
13,131
772
53
3
0
315,776
0
L
Cthulhu
10,797
635
82
5
0
322,675
0
W
Agni
13,206
777
71
4
0
319,313
0
W
Baron Samedi
11,435
673
64
4
0
302,591
0
W
Danzaburou
13,879
816
81
5
0
303,255
0
L
Thanatos
10,072
592
33
2
0
297,925
2
L
Sobek
11,628
684
38
2
0
318,876
1
L
Ah Puch
9,735
573
36
2
0
282,137
1
W
Horus
12,224
719
12
1
0
324,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role