Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Alfar Vidar
Atlas
Level 141
God Stats
2W - 2L
1,712 SR
Queue Stats
243W - 283L
1,439 Elo+
Solo
Kukulkan
Kukulkan
XcentaurX
Kukulkan
Level 101
God Stats
1W - 1L
1,885 SR
Queue Stats
47W - 51L
1,414 Elo+
Party 3
Thor
Thor
dabigsnek
Thor
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,380 Elo+
Party 1
Geb
Geb
madactionjax
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,182 Elo+
Party 1
Team Averages
Level 94
1,619 SR
1,383 Elo+

VS

Team Averages
Level 81
1,509 SR
1,380 Elo+
Thanatos
Thanatos
CartoonBrain
Thanatos
Level 96
God Stats
12W - 10L
1,567 SR
Queue Stats
85W - 94L
1,394 Elo+
Party 2
Achilles
Achilles
Lordpavo1862
Achilles
Level 89
God Stats
5W - 4L
1,522 SR
Queue Stats
235W - 225L
1,394 Elo+
Solo
Neith
Neith
OGKausch
Neith
Level 43
God Stats
5W - 3L
1,441 SR
Queue Stats
31W - 31L
1,349 Elo+
Party 2
Atlas
Atlas
OSGx Ruins
Atlas
Level 52
God Stats
6W - 2L
1,540 SR
Queue Stats
37W - 39L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
SprayOzium
Baron Samedi
Level 124
God Stats
1W - 3L
1,475 SR
Queue Stats
73W - 82L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 0 / 0
5,603
509
3,323
5,890
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 5 / 1
5,200
473
3,213
7,881
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
XcentaurX
Kukulkan
10
1 / 0 / 0
5,835
530
3,109
2,441
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
2 / 1 / 1
6,070
552
2,462
9,310
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
5,024
457
1,119
8,891
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CartoonBrain
Thanatos
11
3 / 0 / 1
6,460
587
3,066
8,317
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Lordpavo1862
Achilles
11
3 / 3 / 1
6,517
592
3,692
7,743
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
OGKausch
Neith
10
1 / 1 / 2
6,158
560
5,402
4,462
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
9
1 / 1 / 2
6,142
558
2,140
7,167
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SprayOzium
Baron Samedi
11
1 / 0 / 1
6,299
573
3,075
3,818
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
9
9
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
0
1
L
1
5
1
0.3
W
Thanatos
CartoonBrain
Thanatos
3
0
1
3.5
W
Achilles
Lordpavo1862
Achilles
3
3
1
1.17
W
Neith
OGKausch
Neith
1
1
2
2
W
Atlas
1
1
2
2
W
Baron Samedi
SprayOzium
Baron Samedi
1
0
1
1.5
L
Kukulkan
XcentaurX
Kukulkan
1
0
0
1
L
Thor
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,226
Damage
17,375
34,413
Taken
31,507
14,223
Mitigated
16,531
10,925
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,323
1,431
0
3,567
5,890
2,020
941
616
5,274
0
42,770
L
3,213
1,068
0
644
7,881
3,987
0
554
6,886
14,918
0
W
Thanatos
CartoonBrain
Thanatos
3,066
1,049
0
9,084
8,317
3,839
0
713
7,554
0
46,702
W
Achilles
Lordpavo1862
Achilles
3,692
787
0
2,793
7,743
3,964
851
2,484
4,769
0
30,985
W
Neith
OGKausch
Neith
5,402
1,937
177
1,447
4,462
1,960
124
529
3,893
0
46,361
W
Atlas
2,140
888
110
2,152
7,167
5,109
99
2,169
4,844
17,886
0
W
Baron Samedi
SprayOzium
Baron Samedi
3,075
117
159
1,611
3,818
1,659
666
758
3,006
45,271
0
L
Kukulkan
XcentaurX
Kukulkan
3,109
114
157
104
2,441
845
0
738
1,658
33,245
0
L
Thor
2,462
252
0
4,774
9,310
3,325
0
1,442
7,829
0
41,314
L
1,119
222
0
1,679
8,891
4,046
104
1,865
7,026
6,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
31,576
272
Minions Killed
351
0
Camps Cleared
0
998,195
Distance Traveled
1,071,559
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,603
509
77
7
0
194,594
5
L
Atlas
5,200
473
36
3
0
160,740
2
W
Thanatos
6,460
587
85
8
0
229,109
0
W
Achilles
6,517
592
67
6
0
202,467
0
W
Neith
6,158
560
81
7
0
209,690
6
W
Atlas
6,142
558
29
3
0
210,274
1
W
Baron Samedi
6,299
573
89
8
0
220,019
4
L
Kukulkan
5,835
530
76
7
0
210,439
6
L
Thor
6,070
552
71
6
0
226,016
2
L
Geb
5,024
457
12
1
0
206,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role