Player Matchup

Atlas
Atlas
DatPlayThough
Atlas
Level 96
God Stats
2W - 3L
1,693 SR
Queue Stats
102W - 78L
1,599 Elo+
Party 2
Arachne
Arachne
Edubs99
Arachne
Level 41
God Stats
2W - 1L
1,599 SR
Queue Stats
19W - 17L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
Sobject
Nu Wa
Level 11
God Stats
1W - 1L
1,490 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 2
Ullr
Ullr
Valkeris
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,556 Elo+
Party 2
Jormungandr
Jormungandr
advenger88
Jormungandr
Level 73
God Stats
2W - 0L
1,585 SR
Queue Stats
35W - 34L
1,523 Elo+
Party 2
Team Averages
Level 69
1,573 SR
1,503 Elo+

VS

Team Averages
Level 72
1,493 SR
1,437 Elo+
Izanami
Izanami
BLADE498
Izanami
Level 26
God Stats
2W - 5L
1,245 SR
Queue Stats
3W - 10L
1,202 Elo+
Party 1
Ra
Ra
EBKSosa
Ra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
H177013H
Cthulhu
Level 4
God Stats
1W - 2L
1,325 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
INFECTIOUS007
Gilgamesh
Level 103
God Stats
0W - 1L
1,894 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Sicon55
Hun Batz
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 24
12,392
1,239
22,640
20,341
11,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Edubs99
Arachne
19
11 / 4 / 20
13,567
1,357
22,650
15,868
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Sobject
Nu Wa
19
6 / 3 / 26
13,128
1,313
17,856
9,720
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
10 / 5 / 23
13,389
1,339
17,015
15,811
6,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
advenger88
Jormungandr
20
11 / 2 / 28
13,420
1,342
20,059
18,305
16,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLADE498
Izanami
18
5 / 8 / 10
12,346
1,235
19,153
17,379
8,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 10 / 9
11,085
1,109
9,145
19,527
11,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
H177013H
Cthulhu
17
1 / 10 / 8
10,861
1,086
10,913
25,902
34,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
INFECTIOUS007
Gilgamesh
17
6 / 9 / 8
12,440
1,244
17,174
22,825
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Sicon55
Hun Batz
17
4 / 10 / 8
11,913
1,191
19,291
21,657
9,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
60
47
Kills
17
17
Deaths
47
121
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
BLADE498
Izanami
5
8
10
1.25
W
9
3
24
7
L
1
10
9
0.55
W
Arachne
Edubs99
Arachne
11
4
20
5.25
L
Cthulhu
H177013H
Cthulhu
1
10
8
0.5
L
Gilgamesh
INFECTIOUS007
Gilgamesh
6
9
8
1.11
L
Hun Batz
Sicon55
Hun Batz
4
10
8
0.8
W
Nu Wa
Sobject
Nu Wa
6
3
26
6.33
W
Ullr
10
5
23
4.3
W
Jormungandr
advenger88
Jormungandr
11
2
28
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,220
Damage
75,676
80,045
Taken
107,290
47,956
Mitigated
76,860
10,453
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BLADE498
Izanami
19,153
8,687
0
655
17,379
8,950
0
7,693
9,297
0
45,541
W
22,640
6,379
0
3,302
20,341
11,769
0
4,983
14,808
30,853
0
L
9,145
984
3,564
3,159
19,527
11,453
0
11,089
7,884
51,559
0
W
Arachne
Edubs99
Arachne
22,650
16,092
0
3,785
15,868
9,351
0
3,408
12,137
0
34,451
L
Cthulhu
H177013H
Cthulhu
10,913
1,185
0
1,023
25,902
34,321
0
13,484
11,829
27,974
0
L
Gilgamesh
INFECTIOUS007
Gilgamesh
17,174
5,559
0
1,867
22,825
13,048
0
14,197
7,978
0
28,788
L
Hun Batz
Sicon55
Hun Batz
19,291
7,126
0
565
21,657
9,088
0
11,441
9,747
0
43,535
W
Nu Wa
Sobject
Nu Wa
17,856
7,818
0
1,243
9,720
3,474
0
1,375
8,011
43,896
0
W
Ullr
17,015
8,659
0
1,648
15,811
6,822
0
4,099
11,111
0
30,096
W
Jormungandr
advenger88
Jormungandr
20,059
7,992
0
475
18,305
16,540
0
5,000
12,758
42,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,896
Gold Earned
58,645
224
Minions Killed
262
8
Camps Cleared
3
934,397
Distance Traveled
933,347
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,346
1,235
62
6
0
168,192
0
W
Atlas
12,392
1,239
30
3
1
198,517
2
L
Ra
11,085
1,109
92
9
1
172,001
0
W
Arachne
13,567
1,357
22
2
5
194,874
1
L
Cthulhu
10,861
1,086
47
5
2
180,476
0
L
Gilgamesh
12,440
1,244
19
2
0
216,207
0
L
Hun Batz
11,913
1,191
42
4
0
196,471
0
W
Nu Wa
13,128
1,313
85
9
0
178,313
2
W
Ullr
13,389
1,339
37
4
2
172,251
3
W
Jormungandr
13,420
1,342
50
5
0
190,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role