Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Higor S M xD
Maui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 159L
1,433 Elo+
Solo
Nemesis
Nemesis
JorgeJaso93
Nemesis
Level 124
God Stats
0W - 1L
1,892 SR
Queue Stats
67W - 80L
1,418 Elo+
Solo
Chang'e
Chang'e
Spudions
Chang'e
Level 129
God Stats
19W - 21L
1,433 SR
Queue Stats
220W - 241L
1,435 Elo+
Solo
Izanami
Izanami
SuckonBeaz
Izanami
Level 88
God Stats
3W - 4L
1,605 SR
Queue Stats
155W - 159L
1,412 Elo+
Solo
Team Averages
Level 106
1,586 SR
1,440 Elo+

VS

Team Averages
Level 89
1,546 SR
1,402 Elo+
Jormungandr
Jormungandr
Clxpz RT
Jormungandr
Level 56
God Stats
3W - 2L
1,517 SR
Queue Stats
48W - 73L
1,347 Elo+
Party 1
Bellona
Bellona
CruddyBreadJr
Bellona
Level 101
God Stats
43W - 42L
1,547 SR
Queue Stats
216W - 231L
1,456 Elo+
Solo
Izanami
Izanami
FFS--Mikey
Izanami
Level 126
God Stats
27W - 20L
1,555 SR
Queue Stats
945W - 925L
1,416 Elo+
Solo
Thanatos
Thanatos
MysteryL3g3nd
Thanatos
Level 67
God Stats
2W - 5L
1,471 SR
Queue Stats
53W - 81L
1,341 Elo+
Party 1
Chronos
Chronos
Ryzesin
Chronos
Level 97
God Stats
6W - 3L
1,641 SR
Queue Stats
181W - 146L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 3 / 0
7,318
407
8,253
17,948
12,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
6,474
360
3,857
9,184
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
JorgeJaso93
Nemesis
15
1 / 2 / 2
8,750
486
8,678
17,386
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Chang'e
Spudions
Chang'e
15
2 / 4 / 0
9,315
518
10,888
18,832
7,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
SuckonBeaz
Izanami
16
1 / 2 / 0
9,386
521
9,427
12,943
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clxpz RT
Jormungandr
14
0 / 0 / 5
7,893
439
7,607
10,577
8,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
16
2 / 1 / 3
10,157
564
16,399
18,439
20,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
FFS--Mikey
Izanami
17
3 / 1 / 0
10,190
566
9,104
12,675
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
MysteryL3g3nd
Thanatos
16
6 / 1 / 1
9,806
545
8,232
14,738
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Ryzesin
Chronos
17
2 / 1 / 2
9,903
550
9,810
11,076
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Jormungandr
Clxpz RT
Jormungandr
0
0
5
2.5
W
Bellona
2
1
3
3.5
W
Izanami
FFS--Mikey
Izanami
3
1
0
3
L
0
2
2
0.5
L
Nemesis
JorgeJaso93
Nemesis
1
2
2
1
W
Thanatos
MysteryL3g3nd
Thanatos
6
1
1
6.5
W
Chronos
Ryzesin
Chronos
2
1
2
3
L
Chang'e
Spudions
Chang'e
2
4
0
0.5
L
Izanami
SuckonBeaz
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,103
Damage
51,152
76,293
Taken
67,505
37,651
Mitigated
47,011
27,630
Healing
30,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,253
4,362
0
6,669
17,948
12,365
0
346
17,602
0
50,097
W
Jormungandr
Clxpz RT
Jormungandr
7,607
2,479
217
705
10,577
8,367
108
3,550
6,899
41,633
0
W
Bellona
16,399
9,800
0
8,644
18,439
20,584
2,700
585
17,766
0
91,977
W
Izanami
FFS--Mikey
Izanami
9,104
6,556
0
7,273
12,675
4,739
1,052
1,028
11,547
0
101,978
L
3,857
557
0
1,722
9,184
6,422
0
3,206
5,978
12,297
0
L
Nemesis
JorgeJaso93
Nemesis
8,678
4,020
0
3,987
17,386
6,403
0
2,293
15,093
0
84,775
W
Thanatos
MysteryL3g3nd
Thanatos
8,232
2,762
0
12,903
14,738
7,963
435
2,119
12,579
0
70,044
W
Chronos
Ryzesin
Chronos
9,810
3,246
0
826
11,076
5,358
0
7,019
3,969
92,290
0
L
Chang'e
Spudions
Chang'e
10,888
248
1,584
7,596
18,832
7,942
27
10,450
8,382
75,872
0
L
Izanami
SuckonBeaz
Izanami
9,427
6,512
0
6,072
12,943
4,519
0
1,122
11,821
0
111,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
47,949
538
Minions Killed
633
0
Camps Cleared
0
1,716,231
Distance Traveled
1,657,278
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,318
407
86
5
0
351,725
6
W
Jormungandr
7,893
439
57
3
0
362,705
4
W
Bellona
10,157
564
144
8
0
335,261
5
W
Izanami
10,190
566
173
10
0
308,719
7
L
Maui
6,474
360
19
1
0
330,113
4
L
Nemesis
8,750
486
126
7
0
400,810
3
W
Thanatos
9,806
545
110
6
0
315,447
0
W
Chronos
9,903
550
149
8
0
335,146
2
L
Chang'e
9,315
518
127
7
0
316,647
3
L
Izanami
9,386
521
180
10
0
316,936
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role