Player Matchup

Horus
Horus
Capt Obvious324
Horus
Level 139
God Stats
11W - 10L
1,489 SR
Queue Stats
434W - 430L
1,468 Elo+
Party 1
Chiron
Chiron
RecklssMira
Chiron
Level 149
God Stats
8W - 1L
1,831 SR
Queue Stats
569W - 577L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
UnityStax
Sun Wukong
Level 155
God Stats
1W - 2L
1,243 SR
Queue Stats
151W - 91L
1,570 Elo+
Party 4
Baron Samedi
Baron Samedi
UrfykinMad
Baron Samedi
Level 16
God Stats
3W - 0L
1,835 SR
Queue Stats
21W - 9L
1,612 Elo+
Party 4
Ymir
Ymir
coolmathagamz
Ymir
Level 139
God Stats
2W - 2L
1,398 SR
Queue Stats
386W - 371L
1,507 Elo+
Party 1
Team Averages
Level 120
1,559 SR
1,527 Elo+

VS

Team Averages
Level 82
1,510 SR
1,519 Elo+
The Morrigan
The Morrigan
Cutesy Idol
The Morrigan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 52L
1,651 Elo+
Party 2
Ishtar
Ishtar
KimuraArisu
Ishtar
Level 99
God Stats
8W - 8L
1,522 SR
Queue Stats
63W - 70L
1,515 Elo+
Party 2
Pele
Pele
NelsonPR136
Pele
Level 124
God Stats
12W - 10L
1,528 SR
Queue Stats
186W - 159L
1,569 Elo+
Party 2
Bacchus
Bacchus
SoulSurvivor849
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 126L
1,471 Elo+
Party 3
Mulan
Mulan
temp-141297
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,542
503
5,305
9,013
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chiron
14
1 / 2 / 1
8,273
552
7,324
8,241
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
UnityStax
Sun Wukong
17
5 / 0 / 2
10,247
683
8,732
11,336
9,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
UrfykinMad
Baron Samedi
13
1 / 1 / 8
8,353
557
5,886
9,209
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
6 / 2 / 2
8,279
552
8,373
9,293
5,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cutesy Idol
The Morrigan
11
0 / 4 / 1
6,761
451
3,177
6,792
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
14
4 / 0 / 0
8,266
551
5,696
10,649
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 3
6,957
464
6,342
12,572
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 0
5,431
362
4,174
13,390
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 0
6,326
422
3,295
9,243
4,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
6
6
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
The Morrigan
Cutesy Idol
The Morrigan
0
4
1
0.13
L
Ishtar
4
0
0
4
L
1
1
3
2.5
W
Chiron
1
2
1
0.75
L
0
6
0
0
W
Sun Wukong
UnityStax
Sun Wukong
5
0
2
6
W
Baron Samedi
UrfykinMad
Baron Samedi
1
1
8
5
W
6
2
2
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
22,684
47,092
Taken
52,646
31,088
Mitigated
23,038
21,710
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,305
2,948
259
4,108
9,013
3,952
0
631
8,382
0
41,620
L
The Morrigan
Cutesy Idol
The Morrigan
3,177
821
0
270
6,792
2,966
0
4,730
1,825
42,437
2,371
L
Ishtar
5,696
3,406
0
6,838
10,649
4,046
644
1,656
8,993
0
60,113
L
6,342
1,784
0
1,599
12,572
4,641
0
2,237
10,335
0
48,956
W
Chiron
7,324
3,575
164
2,918
8,241
3,140
1,218
1,088
7,141
0
70,879
L
4,174
422
0
1,288
13,390
7,351
0
4,561
8,829
20,265
0
W
Sun Wukong
UnityStax
Sun Wukong
8,732
2,428
0
6,500
11,336
9,441
0
708
10,628
0
95,963
W
Baron Samedi
UrfykinMad
Baron Samedi
5,886
1,164
1,011
3,908
9,209
9,514
0
1,253
7,956
40,991
2,991
W
8,373
2,627
0
2,842
9,293
5,041
512
3,278
6,015
65,872
0
L
3,295
696
0
2,239
9,243
4,034
0
687
8,556
0
35,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
33,741
543
Minions Killed
350
0
Camps Cleared
0
1,451,523
Distance Traveled
1,286,607
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,542
503
75
5
0
312,706
4
L
The Morrigan
6,761
451
82
5
0
246,208
2
L
Ishtar
8,266
551
108
7
0
248,252
1
L
Pele
6,957
464
77
5
0
334,016
0
W
Chiron
8,273
552
124
8
0
240,473
0
L
Bacchus
5,431
362
29
2
0
251,001
1
W
Sun Wukong
10,247
683
175
12
0
326,289
2
W
Baron Samedi
8,353
557
47
3
0
282,683
3
W
Ymir
8,279
552
122
8
0
289,372
4
L
Mulan
6,326
422
54
4
0
207,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role