Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Lefacteur2112
Cernunnos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,768 Elo+
Party 1
Nike
Nike
TheGreatPengu
Nike
Level 157
God Stats
9W - 4L
1,638 SR
Queue Stats
111W - 103L
1,593 Elo+
Party 3
Jing Wei
Jing Wei
annthereader
Jing Wei
Level 136
God Stats
15W - 10L
1,585 SR
Queue Stats
111W - 103L
1,593 Elo+
Party 3
Tyr
Tyr
maxteito
Tyr
Level 147
God Stats
1W - 1L
1,611 SR
Queue Stats
55W - 57L
1,576 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,606 Elo+

VS

Team Averages
Level 135
1,585 SR
1,669 Elo+
Tyr
Tyr
Brickkiller
Tyr
Level 160
God Stats
5W - 0L
1,750 SR
Queue Stats
57W - 37L
1,711 Elo+
Party 2
Chang'e
Chang'e
Cynish
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,748 Elo+
Party 2
Neith
Neith
MasterCheerio
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Mernda
Chiron
Level 99
God Stats
1W - 1L
1,606 SR
Queue Stats
7W - 3L
1,640 Elo+
Party 2
Kuzenbo
Kuzenbo
Xeon
Kuzenbo
Level 155
God Stats
1W - 0L
1,569 SR
Queue Stats
7W - 1L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 1 / 2
9,257
712
20,467
10,671
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Lefacteur2112
Cernunnos
16
1 / 3 / 5
9,287
714
5,919
13,502
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 1
9,606
739
17,220
14,083
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
annthereader
Jing Wei
16
0 / 6 / 2
8,769
675
5,072
13,380
6,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 4
8,550
658
5,583
14,424
19,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 10
10,302
792
17,518
19,094
14,232
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Cynish
Chang'e
18
5 / 1 / 6
10,380
798
15,798
14,479
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 6
9,614
740
9,125
8,194
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Mernda
Chiron
16
0 / 3 / 4
8,880
683
6,666
12,104
5,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Xeon
Kuzenbo
15
0 / 3 / 12
9,486
730
4,832
16,321
23,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
17
17
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
2
4
W
7
1
10
12
W
Chang'e
Cynish
Chang'e
5
1
6
8
L
Cernunnos
Lefacteur2112
Cernunnos
1
3
5
1.17
W
5
1
6
8
W
Chiron
Mernda
Chiron
0
3
4
0.67
L
5
2
1
2.75
W
Kuzenbo
Xeon
Kuzenbo
0
3
12
2
L
Jing Wei
annthereader
Jing Wei
0
6
2
0.17
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,261
Damage
53,939
66,060
Taken
70,192
48,807
Mitigated
53,938
13,181
Healing
24,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,467
488
255
5,085
10,671
5,072
0
5,275
5,396
50,573
0
W
17,518
2,238
0
3,253
19,094
14,232
0
5,437
13,245
0
39,425
W
Chang'e
Cynish
Chang'e
15,798
832
4,518
8,220
14,479
6,974
520
4,002
10,148
47,189
0
L
Cernunnos
Lefacteur2112
Cernunnos
5,919
1,677
0
2,574
13,502
6,237
376
4,691
8,811
0
30,208
W
9,125
3,073
0
2,348
8,194
3,711
1,127
1,469
6,459
0
28,984
W
Chiron
Mernda
Chiron
6,666
2,109
1,350
3,155
12,104
5,479
0
4,326
7,545
0
32,020
L
17,220
714
0
1,735
14,083
11,551
250
3,596
10,487
0
38,739
W
Kuzenbo
Xeon
Kuzenbo
4,832
1,556
0
1,748
16,321
23,542
116
5,233
10,870
12,999
0
L
Jing Wei
annthereader
Jing Wei
5,072
4,622
0
1,646
13,380
6,194
108
2,931
10,449
0
33,747
L
5,583
571
99
1,787
14,424
19,753
0
4,137
10,287
0
20,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
48,662
270
Minions Killed
308
0
Camps Cleared
0
1,431,202
Distance Traveled
1,450,938
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,257
712
74
6
0
281,923
0
W
Tyr
10,302
792
35
3
0
317,912
3
W
Chang'e
10,380
798
94
7
0
301,573
3
L
Cernunnos
9,287
714
56
4
0
272,855
3
W
Neith
9,614
740
61
5
0
271,037
4
W
Chiron
8,880
683
98
8
0
262,133
2
L
Nike
9,606
739
44
3
0
308,155
4
W
Kuzenbo
9,486
730
20
2
0
298,283
1
L
Jing Wei
8,769
675
71
5
0
259,662
5
L
Tyr
8,550
658
25
2
0
308,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role