Player Matchup

Hun Batz
Hun Batz
Deagle907
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 107L
1,503 Elo+
Party 2
Zeus
Zeus
Hazey Apes
Zeus
Level 24
God Stats
4W - 1L
1,737 SR
Queue Stats
17W - 11L
1,489 Elo+
Party 2
Cerberus
Cerberus
Hazey DeviI
Cerberus
Level 109
God Stats
2W - 3L
1,373 SR
Queue Stats
49W - 38L
1,557 Elo+
Party 2
Team Averages
Level 86
1,537 SR
1,516 Elo+

VS

Team Averages
Level 105
1,552 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Kacekano
Baron Samedi
Level 106
God Stats
12W - 19L
1,445 SR
Queue Stats
85W - 153L
1,287 Elo+
Solo
Amaterasu
Amaterasu
PinedaTempest
Amaterasu
Level 69
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 1
Apollo
Apollo
xDreams2Realityx
Apollo
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 27L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deagle907
Hun Batz
15
8 / 2 / 10
10,162
847
13,794
11,116
5,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 13
9,600
800
5,646
6,361
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Hazey DeviI
Cerberus
16
7 / 0 / 12
10,172
848
12,626
11,664
11,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kacekano
Baron Samedi
11
0 / 4 / 3
7,488
624
5,468
8,174
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
PinedaTempest
Amaterasu
13
0 / 7 / 3
7,929
661
5,273
17,068
11,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 8 / 0
9,369
781
11,970
13,334
3,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
19
Kills
4
4
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Deagle907
Hun Batz
8
2
10
6.5
W
4
2
13
5.25
W
Cerberus
Hazey DeviI
Cerberus
7
0
12
13
L
Baron Samedi
Kacekano
Baron Samedi
0
4
3
0.38
L
Amaterasu
PinedaTempest
Amaterasu
0
7
3
0.21
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
22,711
29,141
Taken
38,576
18,672
Mitigated
18,187
4,401
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Deagle907
Hun Batz
13,794
3,966
0
630
11,116
5,056
1,188
1,576
9,156
0
31,975
W
5,646
354
0
77
6,361
2,439
1,120
1,373
4,988
23,148
0
W
Cerberus
Hazey DeviI
Cerberus
12,626
784
0
3,694
11,664
11,177
839
2,519
9,145
34,273
0
L
Baron Samedi
Kacekano
Baron Samedi
5,468
666
1,021
1,901
8,174
2,766
87
3,576
4,322
19,948
0
L
Amaterasu
PinedaTempest
Amaterasu
5,273
1,991
0
3,118
17,068
11,762
0
9,099
7,414
0
20,523
L
11,970
5,080
0
1,016
13,334
3,659
0
4,416
8,516
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
24,786
163
Minions Killed
104
0
Camps Cleared
0
670,209
Distance Traveled
546,351
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,162
847
42
4
0
237,177
1
W
Zeus
9,600
800
43
4
0
201,610
0
W
Cerberus
10,172
848
78
7
0
231,422
1
L
Baron Samedi
7,488
624
28
2
0
142,331
2
L
Amaterasu
7,929
661
32
3
0
215,288
3
L
Apollo
9,369
781
44
4
0
188,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role