Player Matchup

Atlas
Atlas
MGwolfV
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 149L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
Slenderthe8
Amaterasu
Level 83
God Stats
2W - 3L
1,439 SR
Queue Stats
133W - 160L
1,550 Elo+
Party 2
Khepri
Khepri
StriKy26
Khepri
Level 156
God Stats
3W - 3L
1,561 SR
Queue Stats
769W - 797L
1,526 Elo+
Solo
Maui
Maui
YummierFuture26
Maui
Level 124
God Stats
0W - 1L
1,687 SR
Queue Stats
46W - 47L
1,464 Elo+
Party 3
Odin
Odin
zHydro J
Odin
Level 114
God Stats
1W - 1L
1,893 SR
Queue Stats
56W - 51L
1,512 Elo+
Party 3
Team Averages
Level 105
1,616 SR
1,513 Elo+

VS

Team Averages
Level 114
1,571 SR
1,435 Elo+
Zeus
Zeus
Sava9eKůįð
Zeus
Level 128
God Stats
4W - 3L
1,651 SR
Queue Stats
76W - 81L
1,447 Elo+
Solo
Cerberus
Cerberus
Speakerlord
Cerberus
Level 60
God Stats
2W - 3L
1,470 SR
Queue Stats
137W - 136L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Titans92
Sun Wukong
Level 129
God Stats
7W - 13L
1,298 SR
Queue Stats
162W - 181L
1,398 Elo+
Party 1
Xing Tian
Xing Tian
sT_FONDLER_
Xing Tian
Level 127
God Stats
6W - 1L
1,811 SR
Queue Stats
308W - 343L
1,420 Elo+
Party 1
Merlin
Merlin
slugmuffins
Merlin
Level 128
God Stats
5W - 3L
1,625 SR
Queue Stats
164W - 191L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MGwolfV
Atlas
19
4 / 4 / 5
11,434
762
19,222
31,658
43,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Slenderthe8
Amaterasu
17
3 / 8 / 6
9,558
637
11,781
28,450
28,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
StriKy26
Khepri
15
2 / 4 / 6
9,801
653
9,061
15,665
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 6
8,532
569
2,705
9,692
10,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
17
3 / 4 / 5
10,138
676
12,782
17,375
16,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
11,762
784
28,242
7,928
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Speakerlord
Cerberus
17
3 / 3 / 13
11,227
748
12,494
20,488
24,809
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Titans92
Sun Wukong
17
4 / 3 / 12
10,746
716
18,426
16,761
15,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
sT_FONDLER_
Xing Tian
17
2 / 2 / 17
10,408
694
14,190
25,939
21,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
19
7 / 2 / 10
11,996
800
20,792
10,538
6,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
13
Kills
22
22
Deaths
13
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Atlas
MGwolfV
Atlas
4
4
5
1.63
W
6
3
14
4.33
L
Amaterasu
Slenderthe8
Amaterasu
3
8
6
0.75
W
Cerberus
Speakerlord
Cerberus
3
3
13
3.17
L
Khepri
StriKy26
Khepri
2
4
6
1.25
W
Sun Wukong
Titans92
Sun Wukong
4
3
12
3.33
L
1
2
6
2
W
Xing Tian
sT_FONDLER_
Xing Tian
2
2
17
5.25
W
Merlin
7
2
10
6
L
Odin
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,551
Damage
94,144
102,840
Taken
81,654
117,099
Mitigated
73,732
33,204
Healing
32,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
MGwolfV
Atlas
19,222
8,083
1,579
10,465
31,658
43,515
0
24,446
7,212
41,898
0
W
28,242
1,729
1,044
787
7,928
4,421
2,630
2,605
5,235
58,995
0
L
Amaterasu
Slenderthe8
Amaterasu
11,781
4,588
2,632
7,285
28,450
28,180
0
19,759
8,691
0
17,057
W
Cerberus
Speakerlord
Cerberus
12,494
671
977
8,131
20,488
24,809
889
8,815
11,315
22,758
0
L
Khepri
StriKy26
Khepri
9,061
744
2,071
4,183
15,665
19,010
0
10,872
4,793
17,865
0
W
Sun Wukong
Titans92
Sun Wukong
18,426
1,581
2,609
4,718
16,761
15,821
99
5,235
11,197
0
25,057
L
2,705
30
1,452
1,005
9,692
10,078
0
7,396
2,296
10,449
0
W
Xing Tian
sT_FONDLER_
Xing Tian
14,190
1,307
289
9,646
25,939
21,870
1,246
10,224
15,252
22,104
0
W
Merlin
20,792
751
1,911
2,093
10,538
6,811
1,254
4,109
6,287
48,709
0
L
Odin
12,782
1,119
809
1,723
17,375
16,316
0
13,245
4,130
0
23,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
56,139
120
Minions Killed
179
0
Camps Cleared
0
1,343,284
Distance Traveled
1,399,320
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,434
762
37
2
0
257,200
0
W
Zeus
11,762
784
59
4
0
276,731
0
L
Amaterasu
9,558
637
17
1
0
266,183
0
W
Cerberus
11,227
748
34
2
0
266,404
2
L
Khepri
9,801
653
22
1
0
238,633
4
W
Sun Wukong
10,746
716
15
1
0
304,348
0
L
Maui
8,532
569
20
1
0
295,316
1
W
Xing Tian
10,408
694
10
1
0
297,742
0
W
Merlin
11,996
800
61
4
0
254,095
0
L
Odin
10,138
676
24
2
0
285,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role