Player Matchup

Khepri
Khepri
DunKaRoo3
Khepri
Level 93
God Stats
12W - 9L
1,573 SR
Queue Stats
261W - 271L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
GlitzyCupid9667
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Tyr
Tyr
Slick7120
Tyr
Level 129
God Stats
5W - 5L
1,682 SR
Queue Stats
208W - 220L
1,477 Elo+
Party 1
Thor
Thor
TestTz08
Thor
Level 129
God Stats
3W - 3L
1,564 SR
Queue Stats
250W - 254L
1,484 Elo+
Solo
Persephone
Persephone
jaidermedina
Persephone
Level 89
God Stats
6W - 4L
1,639 SR
Queue Stats
127W - 134L
1,483 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,431 Elo+

VS

Team Averages
Level 136
1,648 SR
1,493 Elo+
Chiron
Chiron
DrCanadaBC
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,513 Elo+
Party 2
Sol
Sol
Quinidex
Sol
Level 146
God Stats
1W - 0L
1,790 SR
Queue Stats
34W - 27L
1,545 Elo+
Party 2
Nemesis
Nemesis
Supruh
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,381 Elo+
Solo
Cerberus
Cerberus
itsfrickintyler
Cerberus
Level 128
God Stats
2W - 2L
1,430 SR
Queue Stats
349W - 321L
1,546 Elo+
Solo
Guan Yu
Guan Yu
mattdw14
Guan Yu
Level 152
God Stats
2W - 0L
2,019 SR
Queue Stats
50W - 52L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DunKaRoo3
Khepri
18
2 / 5 / 8
12,332
649
10,720
40,873
41,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 5 / 7
10,769
567
7,952
25,816
30,912
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 5 / 5
11,184
589
15,575
41,795
38,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
19
4 / 4 / 8
11,708
616
21,300
17,806
8,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
jaidermedina
Persephone
20
3 / 5 / 6
13,085
689
49,689
19,195
9,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DrCanadaBC
Chiron
20
6 / 2 / 15
13,320
701
28,762
19,898
11,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 2 / 14
13,328
701
33,963
25,130
13,313
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Supruh
Nemesis
20
7 / 4 / 8
12,593
663
26,692
22,606
15,775
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
20
5 / 2 / 18
13,044
687
23,488
34,537
56,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
mattdw14
Guan Yu
17
1 / 3 / 11
11,266
593
10,982
24,620
27,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
12
Kills
24
24
Deaths
13
34
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chiron
DrCanadaBC
Chiron
6
2
15
6.75
L
Khepri
DunKaRoo3
Khepri
2
5
8
1.2
L
0
5
7
0.7
W
5
2
14
6
L
3
5
5
1.1
W
Nemesis
Supruh
Nemesis
7
4
8
2.75
L
Thor
4
4
8
2
W
Cerberus
5
2
18
7
L
Persephone
jaidermedina
Persephone
3
5
6
1.2
W
Guan Yu
mattdw14
Guan Yu
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,236
Damage
123,887
145,485
Taken
126,791
129,839
Mitigated
123,851
53,728
Healing
65,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DrCanadaBC
Chiron
28,762
16,747
7,458
7,747
19,898
11,061
2,630
10,951
8,947
0
69,245
L
Khepri
DunKaRoo3
Khepri
10,720
1,138
1,795
10,682
40,873
41,670
56
15,333
25,150
18,023
0
L
7,952
1,658
10,766
6,730
25,816
30,912
1,235
12,169
13,386
0
19,477
W
33,963
10,400
4,159
8,662
25,130
13,313
3,290
13,764
11,366
60,777
0
L
15,575
1,679
1,317
12,997
41,795
38,901
529
15,826
25,091
0
27,363
W
Nemesis
Supruh
Nemesis
26,692
9,662
2,968
6,201
22,606
15,775
1,887
10,821
11,785
0
43,494
L
Thor
21,300
1,457
1,692
776
17,806
8,658
796
7,323
10,133
0
35,367
W
Cerberus
23,488
2,743
3,040
12,258
34,537
56,066
439
12,870
21,667
33,985
0
L
Persephone
jaidermedina
Persephone
49,689
670
2,283
4,690
19,195
9,698
804
6,798
12,254
93,527
0
W
Guan Yu
mattdw14
Guan Yu
10,982
1,430
6,864
6,421
24,620
27,636
469
12,003
12,617
0
20,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
63,551
178
Minions Killed
204
0
Camps Cleared
0
1,722,895
Distance Traveled
1,867,174
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,320
701
70
4
0
340,623
2
L
Khepri
12,332
649
12
1
0
354,226
0
L
Guan Yu
10,769
567
29
2
0
312,544
0
W
Sol
13,328
701
59
3
0
360,823
0
L
Tyr
11,184
589
20
1
0
355,434
0
W
Nemesis
12,593
663
27
1
0
395,684
0
L
Thor
11,708
616
31
2
0
357,652
1
W
Cerberus
13,044
687
32
2
0
383,028
0
L
Persephone
13,085
689
86
5
0
343,039
2
W
Guan Yu
11,266
593
16
1
0
387,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role