Player Matchup

Thanatos
Thanatos
Ace306
Thanatos
Level 62
God Stats
5W - 8L
1,445 SR
Queue Stats
73W - 84L
1,445 Elo+
Solo
Sobek
Sobek
CiCat
Sobek
Level 122
God Stats
2W - 4L
1,586 SR
Queue Stats
8W - 16L
1,515 Elo+
Solo
Chang'e
Chang'e
Harlekin95
Chang'e
Level 65
God Stats
3W - 8L
1,304 SR
Queue Stats
34W - 39L
1,457 Elo+
Solo
Rama
Rama
Kamenkos
Rama
Level 105
God Stats
6W - 10L
1,519 SR
Queue Stats
30W - 30L
1,402 Elo+
Solo
Bakasura
Bakasura
x1DarkSide
Bakasura
Level 109
God Stats
13W - 14L
1,505 SR
Queue Stats
39W - 55L
1,402 Elo+
Solo
Team Averages
Level 93
1,472 SR
1,444 Elo+

VS

Team Averages
Level 92
1,525 SR
1,508 Elo+
Poseidon
Poseidon
NotHERETIK
Poseidon
Level 84
God Stats
21W - 13L
1,681 SR
Queue Stats
224W - 220L
1,531 Elo+
Solo
Ishtar
Ishtar
Radismir
Ishtar
Level 134
God Stats
1W - 1L
1,379 SR
Queue Stats
48W - 39L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
ThDl42
Kuzenbo
Level 48
God Stats
5W - 1L
1,443 SR
Queue Stats
15W - 16L
1,483 Elo+
Party 1
Da Ji
Da Ji
ThorOdSrbije
Da Ji
Level 126
God Stats
2W - 0L
1,770 SR
Queue Stats
84W - 74L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
leoleo73
Gilgamesh
Level 68
God Stats
43W - 45L
1,352 SR
Queue Stats
43W - 45L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ace306
Thanatos
12
1 / 3 / 3
7,599
475
6,090
12,984
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
CiCat
Sobek
11
1 / 4 / 4
7,813
488
8,694
16,933
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Harlekin95
Chang'e
12
1 / 5 / 1
7,380
461
7,221
12,197
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
10
3 / 5 / 1
6,771
423
8,268
13,340
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
x1DarkSide
Bakasura
13
0 / 2 / 0
8,333
521
8,858
9,155
6,227
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NotHERETIK
Poseidon
16
7 / 2 / 5
9,733
608
15,486
10,200
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Radismir
Ishtar
15
7 / 1 / 6
9,352
585
13,031
11,976
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ThDl42
Kuzenbo
9
0 / 2 / 10
6,949
434
5,475
14,604
14,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 1 / 7
8,806
550
8,504
11,618
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
leoleo73
Gilgamesh
15
0 / 0 / 4
8,625
539
2,328
9,231
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
19
19
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ace306
Thanatos
1
3
3
0.83
L
Sobek
CiCat
Sobek
1
4
4
0.75
L
Chang'e
Harlekin95
Chang'e
1
5
1
0.3
L
Rama
3
5
1
0.7
W
Poseidon
NotHERETIK
Poseidon
7
2
5
4.75
W
Ishtar
Radismir
Ishtar
7
1
6
10
W
Kuzenbo
ThDl42
Kuzenbo
0
2
10
2.5
W
5
1
7
8.5
W
Gilgamesh
leoleo73
Gilgamesh
0
0
4
2
L
Bakasura
x1DarkSide
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
44,824
64,609
Taken
57,629
38,914
Mitigated
34,531
27,108
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ace306
Thanatos
6,090
1,993
0
10,170
12,984
6,213
0
3,136
9,848
0
60,895
L
Sobek
CiCat
Sobek
8,694
1,202
0
5,369
16,933
17,356
0
6,294
10,639
27,222
0
L
Chang'e
Harlekin95
Chang'e
7,221
1,014
1,897
3,230
12,197
4,924
196
6,372
5,825
54,528
0
L
Rama
8,268
6,548
0
3,672
13,340
4,194
786
1,865
11,475
0
40,236
W
Poseidon
NotHERETIK
Poseidon
15,486
2,891
88
2,053
10,200
4,310
32
4,666
5,184
80,198
0
W
Ishtar
Radismir
Ishtar
13,031
8,455
0
7,212
11,976
4,857
2,940
2,562
9,414
0
76,389
W
Kuzenbo
ThDl42
Kuzenbo
5,475
2,527
394
2,976
14,604
14,652
0
5,757
8,545
17,070
0
W
8,504
2,266
0
5,314
11,618
4,791
0
2,977
8,431
0
53,636
W
Gilgamesh
leoleo73
Gilgamesh
2,328
749
0
3,397
9,231
5,921
0
261
7,296
0
53,068
L
Bakasura
x1DarkSide
Bakasura
8,858
5,845
0
2,770
9,155
6,227
1,509
3,294
5,861
0
50,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
43,465
415
Minions Killed
481
0
Camps Cleared
0
1,478,657
Distance Traveled
1,505,231
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,599
475
95
6
0
324,567
3
L
Sobek
7,813
488
30
2
0
301,602
5
L
Chang'e
7,380
461
83
5
0
298,348
1
L
Rama
6,771
423
74
5
0
246,479
2
W
Poseidon
9,733
608
124
8
0
318,919
2
W
Ishtar
9,352
585
124
8
0
260,678
4
W
Kuzenbo
6,949
434
16
1
0
288,713
0
W
Da Ji
8,806
550
92
6
0
353,656
3
W
Gilgamesh
8,625
539
125
8
0
283,265
0
L
Bakasura
8,333
521
133
8
0
307,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role