Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Deyaiceron
Bastet
Level 17
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 4L
1,299 Elo+
Party 1
Merlin
Merlin
crnchy
Merlin
Level 102
God Stats
1W - 2L
1,657 SR
Queue Stats
24W - 27L
1,468 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,423 Elo+

VS

Team Averages
Level 124
1,591 SR
1,535 Elo+
Tiamat
Tiamat
BlenBurner
Tiamat
Level 126
God Stats
12W - 10L
1,580 SR
Queue Stats
77W - 49L
1,631 Elo+
Party 2
Horus
Horus
Ghost4834
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,740 Elo+
Party 2
Fenrir
Fenrir
jordyreal
Fenrir
Level 87
God Stats
1W - 0L
1,694 SR
Queue Stats
105W - 197L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 3 / 5
8,367
644
6,778
16,665
18,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
Deyaiceron
Bastet
13
3 / 5 / 3
8,769
675
13,179
15,173
6,098
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
crnchy
Merlin
14
3 / 4 / 3
9,111
701
12,733
10,126
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlenBurner
Tiamat
18
7 / 1 / 4
11,628
894
19,769
14,852
11,927
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Ghost4834
Horus
15
2 / 2 / 9
9,500
731
8,633
16,709
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
jordyreal
Fenrir
14
3 / 3 / 3
10,004
770
7,628
9,488
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
12
12
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
5
0.83
W
Tiamat
BlenBurner
Tiamat
7
1
4
9
L
Bastet
Deyaiceron
Bastet
3
5
3
0.9
W
Horus
Ghost4834
Horus
2
2
9
3.25
L
Merlin
crnchy
Merlin
3
4
3
1.13
W
Fenrir
jordyreal
Fenrir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
36,030
41,964
Taken
41,049
29,267
Mitigated
33,671
4,097
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,778
383
0
1,625
16,665
18,395
0
6,806
9,446
17,836
0
W
Tiamat
BlenBurner
Tiamat
19,769
2,561
71
5,483
14,852
11,927
918
7,265
7,587
67,003
0
L
Bastet
Deyaiceron
Bastet
13,179
4,962
0
2,059
15,173
6,098
0
6,647
8,171
0
33,872
W
Horus
Ghost4834
Horus
8,633
3,572
1,144
7,229
16,709
14,694
491
7,792
8,917
0
18,837
L
Merlin
crnchy
Merlin
12,733
743
0
413
10,126
4,774
0
6,351
3,637
43,995
0
W
Fenrir
jordyreal
Fenrir
7,628
1,453
0
2,095
9,488
7,050
680
4,518
4,970
0
29,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
31,132
140
Minions Killed
179
0
Camps Cleared
0
727,045
Distance Traveled
767,450
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,367
644
16
1
0
247,264
3
W
Tiamat
11,628
894
120
9
0
255,431
2
L
Bastet
8,769
675
43
3
0
250,406
3
W
Horus
9,500
731
18
1
0
254,138
3
L
Merlin
9,111
701
81
6
0
229,375
0
W
Fenrir
10,004
770
41
3
0
257,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role