Player Matchup

Sun Wukong
Sun Wukong
ArtisteNote
Sun Wukong
Level 132
God Stats
0W - 1L
1,711 SR
Queue Stats
60W - 65L
1,469 Elo+
Solo
Da Ji
Da Ji
BinHead4
Da Ji
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,489 Elo+
Solo
Agni
Agni
HayesJoey
Agni
Level 87
God Stats
2W - 1L
1,666 SR
Queue Stats
50W - 62L
1,407 Elo+
Party 1
Khepri
Khepri
MadAsRabbits-
Khepri
Level 67
God Stats
0W - 1L
1,268 SR
Queue Stats
4W - 7L
1,395 Elo+
Solo
Bellona
Bellona
TheDonSean
Bellona
Level 109
God Stats
1W - 3L
1,386 SR
Queue Stats
55W - 61L
1,397 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,431 Elo+

VS

Team Averages
Level 120
1,453 SR
1,375 Elo+
Heimdallr
Heimdallr
Big90Billy
Heimdallr
Level 160
God Stats
7W - 9L
1,441 SR
Queue Stats
758W - 766L
1,427 Elo+
Solo
Ymir
Ymir
Kalistino
Ymir
Level 141
God Stats
2W - 2L
1,323 SR
Queue Stats
82W - 110L
1,444 Elo+
Party 2
Kuzenbo
Kuzenbo
Opodemos
Kuzenbo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 297L
1,433 Elo+
Solo
Nu Wa
Nu Wa
mekawenlaputa
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,144 Elo+
Party 2
Yu Huang
Yu Huang
stauer
Yu Huang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 342L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArtisteNote
Sun Wukong
18
3 / 2 / 6
9,734
649
9,988
16,562
23,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
BinHead4
Da Ji
16
3 / 4 / 8
9,898
660
11,633
12,552
11,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
18
5 / 3 / 7
10,870
725
16,253
12,702
7,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 8
10,000
667
9,033
19,027
25,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
TheDonSean
Bellona
14
2 / 6 / 6
9,129
609
7,214
23,051
17,872
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big90Billy
Heimdallr
18
7 / 3 / 11
11,273
752
25,302
14,964
9,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
19
3 / 2 / 12
11,737
782
9,674
19,733
25,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kuzenbo
Opodemos
Kuzenbo
14
2 / 5 / 12
9,703
647
11,420
16,242
13,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 13
10,971
731
18,535
9,186
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
stauer
Yu Huang
18
2 / 2 / 14
11,588
773
10,881
11,668
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
14
Kills
18
18
Deaths
15
35
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArtisteNote
Sun Wukong
3
2
6
3
W
Heimdallr
Big90Billy
Heimdallr
7
3
11
4.17
L
Da Ji
BinHead4
Da Ji
3
4
8
1.75
L
Agni
5
3
7
2.83
W
Ymir
3
2
12
4.5
L
1
3
8
1.67
W
Kuzenbo
Opodemos
Kuzenbo
2
5
12
1.6
L
Bellona
TheDonSean
Bellona
2
6
6
0.83
W
4
3
13
3.5
W
Yu Huang
stauer
Yu Huang
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,121
Damage
75,812
83,894
Taken
71,793
84,980
Mitigated
59,998
28,900
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArtisteNote
Sun Wukong
9,988
1,351
3,295
4,081
16,562
23,027
1,082
8,903
7,659
0
32,742
W
Heimdallr
Big90Billy
Heimdallr
25,302
12,079
1,016
2,815
14,964
9,261
2,336
4,810
10,154
0
43,939
L
Da Ji
BinHead4
Da Ji
11,633
3,390
1,648
1,272
12,552
11,094
944
8,218
4,334
0
16,034
L
Agni
16,253
607
2,315
2,901
12,702
7,278
1,485
6,472
6,230
57,082
0
W
Ymir
9,674
847
993
3,505
19,733
25,027
586
7,543
12,190
16,972
0
L
9,033
672
1,839
4,821
19,027
25,709
522
12,880
6,147
22,196
0
W
Kuzenbo
Opodemos
Kuzenbo
11,420
2,368
2,904
1,524
16,242
13,643
572
6,223
10,019
22,502
0
L
Bellona
TheDonSean
Bellona
7,214
969
2,010
4,718
23,051
17,872
323
14,037
9,014
0
15,492
W
18,535
2,944
152
166
9,186
4,297
2,305
1,476
7,710
36,405
0
W
Yu Huang
stauer
Yu Huang
10,881
142
2,548
2,756
11,668
7,770
1,466
5,234
6,434
36,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
55,272
172
Minions Killed
154
0
Camps Cleared
0
1,387,784
Distance Traveled
1,295,645
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,734
649
41
3
0
335,936
2
W
Heimdallr
11,273
752
42
3
0
257,411
0
L
Da Ji
9,898
660
15
1
0
276,085
2
L
Agni
10,870
725
88
6
0
251,636
1
W
Ymir
11,737
782
12
1
0
257,958
0
L
Khepri
10,000
667
21
1
0
255,856
0
W
Kuzenbo
9,703
647
30
2
0
280,609
4
L
Bellona
9,129
609
7
0
0
268,271
0
W
Nu Wa
10,971
731
21
1
0
244,775
0
W
Yu Huang
11,588
773
49
3
0
254,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role