Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Brainsons
Medusa
Level 111
God Stats
1W - 2L
1,276 SR
Queue Stats
18W - 33L
1,255 Elo+
Solo
Apollo
Apollo
Santoz2
Apollo
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
TopDeLinha2018
Thanatos
Level 80
God Stats
9W - 12L
1,392 SR
Queue Stats
37W - 41L
1,387 Elo+
Solo
Merlin
Merlin
WeltonxX
Merlin
Level 149
God Stats
1W - 1L
1,337 SR
Queue Stats
361W - 385L
1,412 Elo+
Solo
Team Averages
Level 104
1,401 SR
1,411 Elo+

VS

Team Averages
Level 98
1,666 SR
1,444 Elo+
Cerberus
Cerberus
ElCreatorMaster
Cerberus
Level 63
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 8L
1,286 Elo+
Party 3
Neith
Neith
Felpa420
Neith
Level 4
God Stats
0W - 2L
1,768 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Kali
Kali
Kirayamato027
Kali
Level 153
God Stats
9W - 8L
1,809 SR
Queue Stats
104W - 107L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
LegioFulminataV
Zhong Kui
Level 126
God Stats
3W - 4L
1,470 SR
Queue Stats
12W - 17L
1,332 Elo+
Solo
Maui
Maui
MitoMaluko
Maui
Level 146
God Stats
14W - 19L
1,552 SR
Queue Stats
280W - 260L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 0 / 8
9,641
507
7,281
11,504
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Brainsons
Medusa
14
0 / 3 / 5
9,381
494
5,193
15,351
7,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
Santoz2
Apollo
16
4 / 1 / 4
10,207
537
7,031
9,048
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
15
1 / 1 / 9
9,513
501
2,896
10,734
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
WeltonxX
Merlin
18
6 / 4 / 3
11,366
598
12,454
12,017
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 2 / 0
6,983
368
3,184
15,633
14,005
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Felpa420
Neith
11
0 / 3 / 0
6,743
355
1,435
6,629
2,609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 2
9,789
515
5,835
16,074
7,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LegioFulminataV
Zhong Kui
17
4 / 3 / 0
10,167
535
10,508
16,422
13,902
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 2 / 3
8,784
462
4,906
14,507
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
12
Kills
6
9
Deaths
13
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
8
5
W
Medusa
Brainsons
Medusa
0
3
5
0.83
L
Cerberus
0
2
0
0
L
Neith
Felpa420
Neith
0
3
0
0
L
2
3
2
1
L
Zhong Kui
LegioFulminataV
Zhong Kui
4
3
0
1.33
L
0
2
3
0.75
W
Apollo
Santoz2
Apollo
4
1
4
6
W
Thanatos
1
1
9
5.5
W
Merlin
WeltonxX
Merlin
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
25,868
58,654
Taken
69,265
36,839
Mitigated
47,061
26,824
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,281
927
0
2,683
11,504
13,762
544
2,376
9,128
40,747
1,365
W
Medusa
Brainsons
Medusa
5,193
2,459
0
5,898
15,351
7,335
1,038
9,065
6,286
0
69,922
L
Cerberus
3,184
55
0
2,602
15,633
14,005
0
4,192
11,441
51,597
0
L
Neith
Felpa420
Neith
1,435
585
0
436
6,629
2,609
0
3,242
3,387
0
24,780
L
5,835
3,284
0
2,981
16,074
7,931
0
3,417
12,657
0
81,057
L
Zhong Kui
LegioFulminataV
Zhong Kui
10,508
2,480
0
8,472
16,422
13,902
1,253
5,466
10,956
78,281
0
L
4,906
996
0
2,425
14,507
8,614
716
6,780
7,727
59,931
0
W
Apollo
Santoz2
Apollo
7,031
5,515
0
4,156
9,048
4,123
2,588
3,459
5,589
0
64,152
W
Thanatos
2,896
388
484
11,343
10,734
5,787
1,754
2,541
8,193
0
65,747
W
Merlin
WeltonxX
Merlin
12,454
1,834
0
2,260
12,017
5,832
785
5,878
6,139
109,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
42,466
556
Minions Killed
542
0
Camps Cleared
0
1,737,717
Distance Traveled
1,679,658
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,641
507
49
3
0
387,025
11
W
Medusa
9,381
494
110
6
0
342,011
7
L
Cerberus
6,983
368
128
7
0
357,318
5
L
Neith
6,743
355
44
2
0
285,381
2
L
Kali
9,789
515
126
7
0
402,119
4
L
Zhong Kui
10,167
535
146
8
0
291,875
6
L
Maui
8,784
462
98
5
0
342,965
8
W
Apollo
10,207
537
116
6
0
338,644
0
W
Thanatos
9,513
501
98
5
0
351,228
2
W
Merlin
11,366
598
183
10
0
318,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role