Player Matchup

Sol
Sol
DelG100
Sol
Level 143
God Stats
5W - 1L
1,561 SR
Queue Stats
62W - 40L
1,583 Elo+
Party 1
Janus
Janus
DottySquire4654
Janus
Level 12
God Stats
1W - 0L
1,288 SR
Queue Stats
8W - 1L
1,713 Elo+
Party 1
Agni
Agni
INFERNO 10059
Agni
Level 69
God Stats
1W - 0L
1,262 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,370 SR
1,599 Elo+

VS

Team Averages
Level 105
1,490 SR
1,349 Elo+
Shiva
Shiva
ClovenTrack620
Shiva
Level 105
God Stats
21W - 20L
1,401 SR
Queue Stats
21W - 21L
1,268 Elo+
Solo
Medusa
Medusa
Nomar_tokugawa
Medusa
Level 105
God Stats
41W - 42L
1,568 SR
Queue Stats
141W - 139L
1,496 Elo+
Solo
Anubis
Anubis
adios_suka
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 2 / 2
8,533
853
8,117
8,366
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 5
8,099
810
8,818
6,602
2,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 3
6,831
683
5,053
3,899
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,259
726
3,929
9,536
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 1
7,642
764
6,832
8,159
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
adios_suka
Anubis
11
0 / 6 / 3
6,848
685
3,899
9,772
5,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
3
3
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Sol
5
2
2
3
W
2
1
5
4.5
W
0
0
3
1.5
L
2
1
1
2.5
L
Anubis
adios_suka
Anubis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
14,660
18,867
Taken
27,467
6,647
Mitigated
14,443
4,024
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,929
175
199
893
9,536
5,449
96
6,187
2,922
0
28,044
W
Sol
8,117
3,303
0
2,172
8,366
2,586
1,408
1,541
6,739
31,433
0
W
8,818
243
0
1,852
6,602
2,800
240
1,918
4,467
34,758
0
W
5,053
32
0
0
3,899
1,261
0
500
3,195
17,959
0
L
6,832
2,488
0
2,025
8,159
3,669
0
6,836
1,155
0
26,861
L
Anubis
adios_suka
Anubis
3,899
57
319
1,127
9,772
5,325
0
8,247
1,381
14,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
21,749
132
Minions Killed
123
0
Camps Cleared
0
562,723
Distance Traveled
560,667
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,259
726
59
6
0
197,022
0
W
Sol
8,533
853
47
5
0
173,099
2
W
Janus
8,099
810
49
5
0
204,127
3
W
Agni
6,831
683
36
4
0
185,497
0
L
Medusa
7,642
764
40
4
0
198,921
2
L
Anubis
6,848
685
24
2
0
164,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role