Player Matchup

Sylvanus
Sylvanus
PwrBro
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,459 Elo+
Party 1
Loki
Loki
jumpn4killz
Loki
Level 145
God Stats
5W - 3L
1,971 SR
Queue Stats
190W - 186L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
keto86
Ah Puch
Level 65
God Stats
25W - 31L
1,484 SR
Queue Stats
209W - 238L
1,514 Elo+
Solo
Team Averages
Level 84
1,652 SR
1,517 Elo+

VS

Team Averages
Level 142
1,623 SR
1,487 Elo+
Sobek
Sobek
GoodGameWalt
Sobek
Level 160
God Stats
19W - 14L
1,602 SR
Queue Stats
458W - 550L
1,363 Elo+
Solo
Hachiman
Hachiman
StaticAxl
Hachiman
Level 138
God Stats
2W - 2L
1,523 SR
Queue Stats
40W - 43L
1,535 Elo+
Solo
Hera
Hera
TheRatSmacker
Hera
Level 127
God Stats
3W - 2L
1,744 SR
Queue Stats
83W - 81L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PwrBro
Sylvanus
17
0 / 1 / 2
11,658
686
3,046
13,580
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 5 / 0
11,126
654
8,985
14,570
6,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
keto86
Ah Puch
16
0 / 5 / 1
10,596
623
12,217
14,841
6,591
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
11,682
687
6,234
15,719
19,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
StaticAxl
Hachiman
18
3 / 1 / 6
12,333
725
10,330
11,776
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 5
13,308
783
19,825
7,137
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Sylvanus
PwrBro
Sylvanus
0
1
2
1
W
Hachiman
StaticAxl
Hachiman
3
1
6
6
W
5
1
5
7.5
L
2
5
0
0.4
L
Ah Puch
keto86
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,248
Damage
36,389
42,991
Taken
34,632
31,041
Mitigated
28,837
6,634
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,234
279
0
5,838
15,719
19,896
398
6,825
8,894
41,496
0
L
Sylvanus
PwrBro
Sylvanus
3,046
1,147
362
2,306
13,580
17,652
0
7,801
5,779
15,839
0
W
Hachiman
StaticAxl
Hachiman
10,330
5,559
0
2,927
11,776
5,603
1,103
5,600
6,176
0
77,657
W
19,825
3,196
0
2,666
7,137
3,338
1,467
3,585
3,552
67,077
0
L
8,985
411
0
426
14,570
6,798
0
7,769
6,801
0
49,100
L
Ah Puch
keto86
Ah Puch
12,217
745
0
3,540
14,841
6,591
0
10,524
4,317
57,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
37,323
201
Minions Killed
328
0
Camps Cleared
0
892,969
Distance Traveled
991,022
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,682
687
57
3
0
338,810
7
L
Sylvanus
11,658
686
23
1
0
262,247
1
W
Hachiman
12,333
725
111
7
0
337,619
1
W
Hera
13,308
783
160
9
0
314,593
4
L
Loki
11,126
654
84
5
0
334,493
2
L
Ah Puch
10,596
623
94
6
0
296,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role