Player Matchup

Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CINGSWOODCRIPCUH
Thanatos
Level 75
God Stats
2W - 3L
1,217 SR
Queue Stats
81W - 84L
1,434 Elo+
Party 2
Neith
Neith
Marjolila
Neith
Level 154
God Stats
159W - 109L
1,573 SR
Queue Stats
182W - 134L
1,576 Elo+
Party 2
Team Averages
Level 115
1,430 SR
1,503 Elo+

VS

Team Averages
Level 54
1,456 SR
1,272 Elo+
Ares
Ares
HectorH44
Ares
Level 63
God Stats
4W - 3L
1,522 SR
Queue Stats
21W - 29L
1,373 Elo+
Party 1
Hel
Hel
ShellyH44
Hel
Level 80
God Stats
0W - 2L
1,346 SR
Queue Stats
19W - 23L
1,400 Elo+
Party 1
Vamana
Vamana
THEHALFAZN
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 14
9,737
885
8,096
12,615
15,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 8
9,352
850
8,356
10,930
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Marjolila
Neith
16
9 / 0 / 7
10,149
923
19,523
5,830
2,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 6 / 2
8,057
732
4,288
15,879
9,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 5 / 1
7,397
672
7,859
12,765
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
THEHALFAZN
Vamana
12
1 / 5 / 2
7,276
661
5,313
13,437
10,851
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
14
4.5
W
5
2
8
4.5
L
Ares
2
6
2
0.5
W
Neith
Marjolila
Neith
9
0
7
12.5
L
1
5
1
0.3
L
Vamana
THEHALFAZN
Vamana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,975
Damage
17,460
29,375
Taken
42,081
24,967
Mitigated
25,843
17,110
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,096
3,089
0
3,261
12,615
15,619
213
5,580
7,035
22,689
0
W
8,356
2,437
0
10,264
10,930
6,498
989
4,039
6,891
0
37,618
L
Ares
4,288
218
252
594
15,879
9,289
0
2,575
13,140
29,196
0
W
Neith
Marjolila
Neith
19,523
7,662
0
3,585
5,830
2,850
2,062
2,609
3,221
0
57,064
L
7,859
527
5,296
5,331
12,765
5,703
0
3,765
8,794
21,588
0
L
Vamana
THEHALFAZN
Vamana
5,313
1,267
0
856
13,437
10,851
0
1,834
11,348
0
14,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
22,730
157
Minions Killed
94
0
Camps Cleared
0
647,425
Distance Traveled
578,959
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,737
885
28
3
0
201,990
0
W
Thanatos
9,352
850
58
5
0
228,131
0
L
Ares
8,057
732
47
4
0
180,896
0
W
Neith
10,149
923
71
6
0
217,304
8
L
Hel
7,397
672
30
3
0
182,461
0
L
Vamana
7,276
661
17
2
0
215,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role