Player Matchup

Hou Yi
Hou Yi
Kalistino
Hou Yi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 110L
1,456 Elo+
Party 3
Charybdis
Charybdis
XenaRift
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 82L
1,382 Elo+
Party 2
Kuzenbo
Kuzenbo
infinitycrown
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,430 Elo+
Party 2
Rama
Rama
mekawenlaputa
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,162 Elo+
Party 3
Cernunnos
Cernunnos
natdu33260
Cernunnos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,495 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,385 Elo+

VS

Team Averages
Level 109
1,387 SR
1,453 Elo+
Danzaburou
Danzaburou
Magnus_Flyhigh
Danzaburou
Level 128
God Stats
5W - 1L
1,457 SR
Queue Stats
115W - 125L
1,404 Elo+
Party 1
Tiamat
Tiamat
NekoOkamiGuy
Tiamat
Level 116
God Stats
1W - 1L
1,265 SR
Queue Stats
78W - 104L
1,406 Elo+
Solo
Da Ji
Da Ji
Olek2001PL
Da Ji
Level 102
God Stats
1W - 0L
1,280 SR
Queue Stats
27W - 28L
1,470 Elo+
Party 1
Janus
Janus
Rėnjin
Janus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,567 Elo+
Solo
Artio
Artio
mikolaj562
Artio
Level 149
God Stats
4W - 1L
1,433 SR
Queue Stats
445W - 488L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kalistino
Hou Yi
20
1 / 8 / 12
11,510
606
17,125
23,323
11,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
XenaRift
Charybdis
15
1 / 7 / 6
10,062
530
9,062
15,036
7,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
20
2 / 7 / 12
11,548
608
14,108
41,668
60,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 7 / 9
12,160
640
17,419
17,893
9,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
natdu33260
Cernunnos
20
10 / 7 / 5
13,894
731
24,267
24,215
13,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Magnus_Flyhigh
Danzaburou
18
3 / 3 / 17
11,937
628
28,730
19,428
13,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
3 / 2 / 21
13,074
688
17,404
14,382
12,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
20
16 / 7 / 13
13,873
730
25,202
21,512
15,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Rėnjin
Janus
20
10 / 4 / 17
14,270
751
32,601
16,239
10,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
20
4 / 2 / 18
13,965
735
9,537
30,152
48,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
18
Kills
36
36
Deaths
18
44
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Kalistino
Hou Yi
1
8
12
0.88
W
Danzaburou
Magnus_Flyhigh
Danzaburou
3
3
17
3.83
W
Tiamat
3
2
21
6.75
W
Da Ji
16
7
13
3.21
W
Janus
Rėnjin
Janus
10
4
17
4.63
L
Charybdis
XenaRift
Charybdis
1
7
6
0.57
L
Kuzenbo
2
7
12
1.14
L
4
7
9
1.21
W
Artio
4
2
18
6.5
L
Cernunnos
natdu33260
Cernunnos
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,981
Damage
113,474
122,135
Taken
101,713
102,260
Mitigated
100,252
34,079
Healing
42,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Kalistino
Hou Yi
17,125
6,835
1,856
3,300
23,323
11,436
306
13,320
10,003
0
34,239
W
Danzaburou
Magnus_Flyhigh
Danzaburou
28,730
12,537
1,580
5,876
19,428
13,143
5,570
2,856
16,572
0
53,034
W
Tiamat
17,404
856
1,994
3,818
14,382
12,565
307
2,706
11,676
54,373
0
W
Da Ji
25,202
6,362
902
3,635
21,512
15,350
297
2,615
18,897
0
33,139
W
Janus
Rėnjin
Janus
32,601
3,143
1,757
3,110
16,239
10,385
2,030
3,134
13,105
61,904
0
L
Charybdis
XenaRift
Charybdis
9,062
5,151
845
1,020
15,036
7,086
0
6,572
8,464
0
19,888
L
Kuzenbo
14,108
4,259
1,259
12,681
41,668
60,826
44
17,974
23,694
21,349
0
L
17,419
10,579
1,450
2,656
17,893
9,399
1,111
7,937
9,956
0
36,289
W
Artio
9,537
375
6,692
12,947
30,152
48,809
501
2,797
27,355
22,286
0
L
Cernunnos
natdu33260
Cernunnos
24,267
9,993
1,958
7,054
24,215
13,513
602
13,739
10,476
0
57,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,174
Gold Earned
67,119
186
Minions Killed
232
0
Camps Cleared
0
1,380,982
Distance Traveled
1,766,218
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,510
606
28
1
0
285,598
0
W
Danzaburou
11,937
628
43
2
0
319,783
2
W
Tiamat
13,074
688
76
4
0
385,756
6
W
Da Ji
13,873
730
12
1
0
317,332
0
W
Janus
14,270
751
78
4
0
326,601
6
L
Charybdis
10,062
530
27
1
0
243,389
0
L
Kuzenbo
11,548
608
10
1
0
305,108
0
L
Rama
12,160
640
32
2
0
263,725
0
W
Artio
13,965
735
23
1
0
416,746
3
L
Cernunnos
13,894
731
89
5
0
283,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role