Player Matchup

Horus
Horus
DaniusGatoGamer
Horus
Level 87
God Stats
6W - 2L
1,657 SR
Queue Stats
22W - 16L
1,564 Elo+
Party 2
Ah Puch
Ah Puch
Matslayer12
Ah Puch
Level 132
God Stats
11W - 13L
1,515 SR
Queue Stats
69W - 58L
1,600 Elo+
Party 2
Mulan
Mulan
RODRI1352
Mulan
Level 121
God Stats
6W - 8L
1,411 SR
Queue Stats
245W - 241L
1,478 Elo+
Party 2
Tyr
Tyr
SARERTNOC4
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,596 Elo+
Party 2
Freya
Freya
iTs-_-Sceptix
Freya
Level 154
God Stats
2W - 0L
1,763 SR
Queue Stats
114W - 100L
1,578 Elo+
Party 2
Team Averages
Level 102
1,569 SR
1,563 Elo+

VS

Team Averages
Level 80
1,424 SR
1,575 Elo+
Ravana
Ravana
BadMannerr
Ravana
Level 111
God Stats
4W - 4L
1,520 SR
Queue Stats
169W - 145L
1,557 Elo+
Party 3
Sobek
Sobek
Kinо
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,558 Elo+
Party 3
Poseidon
Poseidon
Pwuntah
Poseidon
Level 107
God Stats
1W - 1L
1,603 SR
Queue Stats
27W - 18L
1,667 Elo+
Party 3
Ratatoskr
Ratatoskr
White__Zombie-
Ratatoskr
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
12W - 22L
1,509 Elo+
Party 1
Ullr
Ullr
nRakurai
Ullr
Level 111
God Stats
1W - 6L
1,223 SR
Queue Stats
104W - 78L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
9,302
404
4,215
19,315
25,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Matslayer12
Ah Puch
17
5 / 3 / 5
11,678
508
17,239
18,317
9,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
RODRI1352
Mulan
17
3 / 6 / 6
11,480
499
12,685
23,760
22,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
8 / 0 / 9
12,745
554
15,966
24,173
18,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
5 / 3 / 5
12,358
537
19,991
16,782
9,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BadMannerr
Ravana
18
4 / 5 / 5
11,723
510
18,746
13,353
15,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Kinо
Sobek
14
1 / 3 / 9
10,000
435
12,500
23,406
33,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Pwuntah
Poseidon
18
4 / 4 / 3
10,956
476
19,739
16,182
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
White__Zombie-
Ratatoskr
17
4 / 6 / 4
11,014
479
6,756
21,323
9,767
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ullr
15
1 / 3 / 4
9,908
431
9,766
20,765
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
21
Kills
14
14
Deaths
21
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
BadMannerr
Ravana
4
5
5
1.3
W
0
2
5
1.25
L
Sobek
Kinо
Sobek
1
3
9
1.83
W
Ah Puch
Matslayer12
Ah Puch
5
3
5
2.5
L
Poseidon
Pwuntah
Poseidon
4
4
3
1.38
W
Mulan
RODRI1352
Mulan
3
6
6
1
W
8
0
9
12.5
L
Ratatoskr
White__Zombie-
Ratatoskr
4
6
4
1
W
5
3
5
2.5
L
Ullr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,096
Damage
67,507
102,347
Taken
95,029
85,747
Mitigated
75,232
45,880
Healing
27,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BadMannerr
Ravana
18,746
7,396
0
2,156
13,353
15,476
0
3,288
9,958
0
95,483
W
4,215
2,439
3,989
6,955
19,315
25,145
0
10,103
9,212
0
16,919
L
Sobek
Kinо
Sobek
12,500
1,301
154
7,327
23,406
33,665
0
10,980
12,022
40,847
0
W
Ah Puch
Matslayer12
Ah Puch
17,239
439
0
7,774
18,317
9,627
0
10,084
8,233
104,054
0
L
Poseidon
Pwuntah
Poseidon
19,739
3,073
0
5,076
16,182
7,074
0
6,835
9,271
123,165
0
W
Mulan
RODRI1352
Mulan
12,685
1,709
0
6,509
23,760
22,881
0
3,769
19,991
46
76,276
W
15,966
2,225
0
11,877
24,173
18,855
0
7,259
16,914
0
116,578
L
Ratatoskr
White__Zombie-
Ratatoskr
6,756
3,701
0
6,566
21,323
9,767
0
3,707
17,546
0
88,265
W
19,991
6,760
0
8,776
16,782
9,239
85
1,575
15,207
96,988
11,964
L
Ullr
9,766
5,447
0
6,096
20,765
9,250
0
10,137
10,052
0
77,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,563
Gold Earned
53,601
601
Minions Killed
678
0
Camps Cleared
0
2,268,483
Distance Traveled
2,257,881
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,723
510
176
8
0
463,799
2
W
Horus
9,302
404
12
1
0
435,124
5
L
Sobek
10,000
435
40
2
0
452,937
1
W
Ah Puch
11,678
508
175
8
0
458,638
6
L
Poseidon
10,956
476
196
9
0
432,157
4
W
Mulan
11,480
499
123
5
0
400,475
5
W
Tyr
12,745
554
133
6
0
556,288
5
L
Ratatoskr
11,014
479
129
6
0
511,873
0
W
Freya
12,358
537
158
7
0
417,958
5
L
Ullr
9,908
431
137
6
0
397,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role