Player Matchup

Vamana
Vamana
Silver III
XtraCaptain
Vamana
Silver III
Level 63
God Stats
2W - 3L
1,344 SR
Queue Stats
6W - 14L
1,100 MMR
Party 2
Agni
Agni
Silver V
XtraKage
Agni
Silver V
Level 64
God Stats
2W - 2L
1,486 SR
Queue Stats
7W - 15L
1,072 MMR
Party 2
Guan Yu
Guan Yu
Silver V
XtraKami
Guan Yu
Silver V
Level 47
God Stats
1W - 1L
1,530 SR
Queue Stats
7W - 15L
1,072 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,453 SR
1,081 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,374 SR
917 MMR
Ishtar
Ishtar
Silver V
Gabi-578
Ishtar
Silver V
Level 127
God Stats
1W - 1L
1,383 SR
Queue Stats
10W - 8L
1,286 MMR
Party 1
Olorun
Olorun
Bronze I
HERRE2805
Olorun
Bronze I
Level 87
God Stats
6W - 7L
1,560 SR
Queue Stats
36W - 77L
704 MMR
Party 1
Osiris
Osiris
Silver V
PSK_felipeXD338
Osiris
Silver V
Level 65
God Stats
0W - 2L
1,179 SR
Queue Stats
33W - 74L
760 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 1 / 10
11,682
779
12,241
21,135
19,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
16
6 / 3 / 8
11,659
777
14,961
11,130
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
XtraKami
Guan Yu
16
6 / 0 / 9
11,090
739
12,529
18,959
27,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JormungandrZeusChang'eMerlinBaron Samedi

VS

Bans
MedusaHadesCupidAnubisArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gabi-578
Ishtar
15
1 / 6 / 1
9,394
626
12,020
16,238
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
HERRE2805
Olorun
15
1 / 4 / 2
9,607
640
13,154
14,830
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 2
9,911
661
9,909
19,364
20,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Gabi-578
Ishtar
1
6
1
0.25
L
Olorun
HERRE2805
Olorun
1
4
2
0.5
L
2
5
2
0.6
W
Vamana
3
1
10
8
W
Agni
6
3
8
3.33
W
Guan Yu
XtraKami
Guan Yu
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
35,083
51,224
Taken
50,432
52,913
Mitigated
35,529
18,862
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Gabi-578
Ishtar
12,020
7,039
0
3,814
16,238
6,817
0
4,445
11,793
0
38,574
L
Olorun
HERRE2805
Olorun
13,154
6,822
617
6,014
14,830
7,915
0
4,292
10,538
48,435
4,492
L
9,909
3,031
0
3,010
19,364
20,797
0
6,326
13,038
0
33,762
W
Vamana
12,241
5,912
2,271
7,570
21,135
19,765
1,388
5,790
15,345
0
38,154
W
Agni
14,961
248
0
179
11,130
5,793
1,523
2,000
9,130
57,735
0
W
Guan Yu
XtraKami
Guan Yu
12,529
2,554
1,910
6,932
18,959
27,355
622
4,621
14,338
0
29,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
28,912
160
Minions Killed
146
0
Camps Cleared
0
864,894
Distance Traveled
722,152
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,394
626
49
3
0
217,571
0
L
Olorun
9,607
640
71
5
0
235,238
0
L
Osiris
9,911
661
26
2
0
269,343
0
W
Vamana
11,682
779
36
2
0
312,013
0
W
Agni
11,659
777
101
7
0
252,327
0
W
Guan Yu
11,090
739
23
2
0
300,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role