Player Matchup

Chiron
Chiron
Coryyn
Chiron
Level 114
God Stats
2W - 3L
1,544 SR
Queue Stats
184W - 166L
1,490 Elo+
Solo
Maui
Maui
Historian13
Maui
Level 156
God Stats
1W - 1L
1,291 SR
Queue Stats
329W - 369L
1,478 Elo+
Solo
Hera
Hera
JTK-Sergin-_-
Hera
Level 127
God Stats
11W - 4L
1,710 SR
Queue Stats
539W - 565L
1,529 Elo+
Solo
Anubis
Anubis
Jubileugames
Anubis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,616 Elo+
Solo
Pele
Pele
Nÿfe
Pele
Level 68
God Stats
1W - 2L
1,188 SR
Queue Stats
79W - 54L
1,560 Elo+
Solo
Team Averages
Level 108
1,447 SR
1,535 Elo+

VS

Team Averages
Level 149
1,406 SR
1,529 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Lördinho
Thor
Level 157
God Stats
8W - 12L
1,614 SR
Queue Stats
184W - 187L
1,621 Elo+
Solo
Da Ji
Da Ji
Marcosfidel10
Da Ji
Level 153
God Stats
0W - 2L
1,231 SR
Queue Stats
237W - 242L
1,532 Elo+
Solo
Olorun
Olorun
THE_BOY_IS_CALM_
Olorun
Level 155
God Stats
12W - 6L
1,616 SR
Queue Stats
83W - 88L
1,452 Elo+
Solo
Yemoja
Yemoja
TheKingRitzy
Yemoja
Level 124
God Stats
3W - 11L
1,070 SR
Queue Stats
612W - 610L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Coryyn
Chiron
13
1 / 0 / 1
7,690
592
6,493
7,225
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 0 / 5
6,930
533
2,486
9,435
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 4
6,395
492
5,090
5,683
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
14
4 / 0 / 3
8,306
639
8,130
5,174
2,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
Nÿfe
Pele
13
6 / 0 / 2
7,911
609
7,975
9,075
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 4 / 1
5,799
446
5,947
8,628
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
1 / 3 / 0
7,374
567
2,533
9,660
3,157
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 0
5,965
459
3,791
10,158
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
6,321
486
4,549
10,156
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
10
0 / 0 / 1
6,229
479
3,499
8,244
5,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
3
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
1
0.13
W
Chiron
Coryyn
Chiron
1
0
1
1.5
W
0
0
5
2.5
W
0
3
4
0.67
W
Anubis
4
0
3
5.5
L
Thor
1
3
0
0.33
L
2
2
0
1
W
Pele
Nÿfe
Pele
6
0
2
7
L
0
2
0
0
L
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,174
Damage
20,319
36,592
Taken
46,846
18,609
Mitigated
19,177
14,134
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,947
640
0
962
8,628
2,605
0
2,558
6,070
39,330
0
W
Chiron
Coryyn
Chiron
6,493
2,685
347
3,164
7,225
2,726
0
3,387
3,838
0
62,783
W
2,486
1,019
0
3,494
9,435
8,055
0
5,449
3,752
18,788
0
W
5,090
1,650
0
867
5,683
1,945
55
1,631
3,946
53,046
0
W
Anubis
8,130
599
0
4,582
5,174
2,285
615
700
4,378
59,985
0
L
Thor
2,533
937
0
1,803
9,660
3,157
0
4,814
4,846
0
61,747
L
3,791
1,052
0
1,034
10,158
4,086
0
3,161
6,997
0
42,632
W
Pele
Nÿfe
Pele
7,975
1,621
0
1,680
9,075
3,598
0
2,012
6,823
0
61,400
L
4,549
3,204
276
4,616
10,156
3,649
0
2,243
7,913
56,926
0
L
Yemoja
3,499
1,385
3,739
2,754
8,244
5,680
0
2,930
5,314
18,195
2,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,232
Gold Earned
31,688
474
Minions Killed
401
0
Camps Cleared
0
1,279,741
Distance Traveled
1,201,930
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,799
446
78
6
0
228,209
1
W
Chiron
7,690
592
135
10
0
246,352
4
W
Maui
6,930
533
21
2
0
248,814
5
W
Hera
6,395
492
97
7
0
239,155
3
W
Anubis
8,306
639
115
9
0
238,414
2
L
Thor
7,374
567
116
9
0
261,612
4
L
Da Ji
5,965
459
69
5
0
261,942
3
W
Pele
7,911
609
106
8
0
307,006
4
L
Olorun
6,321
486
99
8
0
214,514
0
L
Yemoja
6,229
479
39
3
0
235,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role