Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Duality TTV
Maui
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,461 Elo+
Party 2
Awilix
Awilix
N-Dosky
Awilix
Level 66
God Stats
2W - 0L
1,528 SR
Queue Stats
41W - 31L
1,474 Elo+
Solo
Danzaburou
Danzaburou
WiLLHD52
Danzaburou
Level 85
God Stats
9W - 4L
1,426 SR
Queue Stats
14W - 10L
1,438 Elo+
Party 2
Bellona
Bellona
widowmakerbruva
Bellona
Level 119
God Stats
20W - 23L
1,431 SR
Queue Stats
123W - 148L
1,393 Elo+
Solo
Team Averages
Level 90
1,477 SR
1,453 Elo+

VS

Team Averages
Level 80
1,551 SR
1,418 Elo+
Jormungandr
Jormungandr
BlauFuchs_
Jormungandr
Level 109
God Stats
5W - 8L
1,503 SR
Queue Stats
230W - 236L
1,411 Elo+
Solo
Bellona
Bellona
CTE_Servero
Bellona
Level 47
God Stats
1W - 2L
1,362 SR
Queue Stats
4W - 10L
1,322 Elo+
Party 1
Cliodhna
Cliodhna
Ryder97F
Cliodhna
Level 88
God Stats
1W - 1L
1,697 SR
Queue Stats
75W - 66L
1,492 Elo+
Party 1
Artemis
Artemis
anlLyssa
Artemis
Level 91
God Stats
5W - 3L
1,565 SR
Queue Stats
46W - 50L
1,447 Elo+
Party 1
Ra
Ra
bryan15_rd
Ra
Level 64
God Stats
3W - 3L
1,628 SR
Queue Stats
8W - 7L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 1 / 3
10,216
601
17,190
12,217
6,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 5
8,922
525
5,350
14,491
12,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
N-Dosky
Awilix
16
3 / 2 / 5
9,740
573
5,405
10,060
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
WiLLHD52
Danzaburou
16
2 / 0 / 1
10,382
611
5,007
7,052
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 0
9,726
572
8,435
10,458
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlauFuchs_
Jormungandr
10
1 / 3 / 1
7,231
425
8,663
16,543
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
CTE_Servero
Bellona
10
0 / 5 / 0
6,312
371
3,574
13,701
7,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Ryder97F
Cliodhna
10
0 / 5 / 1
6,470
381
4,327
14,177
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
anlLyssa
Artemis
12
0 / 2 / 1
6,926
407
6,773
8,045
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 5 / 0
7,287
429
4,513
8,521
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
3
3
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
3
9.5
L
Jormungandr
BlauFuchs_
Jormungandr
1
3
1
0.5
L
Bellona
CTE_Servero
Bellona
0
5
0
0
W
3
0
5
5.5
W
Awilix
N-Dosky
Awilix
3
2
5
2.75
L
Cliodhna
Ryder97F
Cliodhna
0
5
1
0.1
W
Danzaburou
WiLLHD52
Danzaburou
2
0
1
2.5
L
Artemis
anlLyssa
Artemis
0
2
1
0.25
L
2
5
0
0.4
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,387
Damage
27,850
54,278
Taken
60,987
38,647
Mitigated
27,668
22,520
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,190
1,006
0
7,681
12,217
6,578
357
5,064
6,768
87,632
0
L
Jormungandr
BlauFuchs_
Jormungandr
8,663
2,476
131
2,629
16,543
11,421
0
8,532
8,011
43,264
0
L
Bellona
CTE_Servero
Bellona
3,574
1,589
0
762
13,701
7,387
0
1,054
11,898
0
36,231
W
5,350
1,806
2,471
4,218
14,491
12,298
0
4,142
10,329
26,750
2,993
W
Awilix
N-Dosky
Awilix
5,405
2,379
0
500
10,060
4,477
39
2,310
7,666
0
86,420
L
Cliodhna
Ryder97F
Cliodhna
4,327
906
0
6,644
14,177
4,504
0
3,287
10,807
0
40,239
W
Danzaburou
WiLLHD52
Danzaburou
5,007
1,878
0
4,046
7,052
3,165
3,882
775
6,277
0
86,106
L
Artemis
anlLyssa
Artemis
6,773
3,273
0
2,023
8,045
2,827
0
2,165
5,880
0
43,087
L
4,513
357
425
2,065
8,521
1,529
0
6,801
1,720
39,785
0
W
8,435
2,513
0
3,604
10,458
12,129
2,137
847
9,521
0
61,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
34,226
555
Minions Killed
352
0
Camps Cleared
0
1,563,557
Distance Traveled
1,515,700
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,216
601
126
7
0
283,941
2
L
Jormungandr
7,231
425
61
4
0
283,900
1
L
Bellona
6,312
371
56
3
0
289,258
0
W
Maui
8,922
525
37
2
0
317,691
2
W
Awilix
9,740
573
124
7
0
364,946
5
L
Cliodhna
6,470
381
68
4
0
351,376
3
W
Danzaburou
10,382
611
152
9
0
311,217
0
L
Artemis
6,926
407
84
5
0
285,888
4
L
Ra
7,287
429
83
5
0
305,278
5
W
Bellona
9,726
572
116
7
0
285,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role