Player Matchup

Khepri
Khepri
Platinum II
AnnAxeorRose
Khepri
Platinum II
Level 147
God Stats
18W - 20L
1,584 SR
Queue Stats
489W - 500L
1,936 MMR
Solo
Mercury
Mercury
Platinum V
Mr_C1Black
Mercury
Platinum V
Level 157
God Stats
6W - 5L
1,648 SR
Queue Stats
67W - 55L
2,008 MMR
Solo
Janus
Janus
Platinum III
RTG_zFlex4Pump
Janus
Platinum III
Level 136
God Stats
4W - 3L
1,518 SR
Queue Stats
283W - 274L
1,943 MMR
Solo
Chiron
Chiron
Platinum II
Sebasteush
Chiron
Platinum II
Level 64
God Stats
0W - 2L
1,302 SR
Queue Stats
139W - 132L
1,915 MMR
Solo
Bellona
Bellona
Diamond IV
SpookyShiori
Bellona
Diamond IV
Level 160
God Stats
6W - 4L
1,577 SR
Queue Stats
86W - 79L
1,928 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,526 SR
1,946 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,661 SR
1,946 MMR
Neith
Neith
Diamond V
Dat Noble
Neith
Diamond V
Level 158
God Stats
3W - 0L
1,875 SR
Queue Stats
87W - 72L
1,895 MMR
Solo
Ares
Ares
Platinum IV
Diddlaow
Ares
Platinum IV
Level 134
God Stats
2W - 1L
1,348 SR
Queue Stats
53W - 42L
1,894 MMR
Solo
Chaac
Chaac
Diamond V
NattyPlayZ
Chaac
Diamond V
Level 137
God Stats
4W - 4L
1,579 SR
Queue Stats
125W - 113L
1,908 MMR
Solo
Awilix
Awilix
Platinum I
fundor100
Awilix
Platinum I
Level 147
God Stats
11W - 3L
1,723 SR
Queue Stats
346W - 350L
2,016 MMR
Solo
Scylla
Scylla
Platinum II
wael__spy
Scylla
Platinum II
Level 144
God Stats
7W - 2L
1,782 SR
Queue Stats
140W - 136L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 4 / 1
8,098
386
5,127
17,948
20,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Mr_C1Black
Mercury
15
1 / 7 / 2
9,158
436
5,925
19,095
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 1
9,611
458
5,614
12,187
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Sebasteush
Chiron
13
0 / 2 / 0
8,677
413
5,911
14,873
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SpookyShiori
Bellona
14
0 / 10 / 0
9,175
437
12,180
28,180
15,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Ao KuangLancelotAchillesThor

VS

Bans
SusanoGuan YuNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dat Noble
Neith
20
7 / 0 / 7
13,618
648
20,666
12,837
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
16
1 / 1 / 10
11,249
536
8,350
16,316
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
20
9 / 0 / 7
14,089
671
20,059
22,169
19,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
fundor100
Awilix
20
5 / 0 / 8
13,234
630
12,802
16,638
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
wael__spy
Scylla
20
6 / 2 / 5
13,390
638
14,147
12,900
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
28
28
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
1
0.13
W
Neith
Dat Noble
Neith
7
0
7
10.5
W
Ares
1
1
10
6
L
Mercury
Mr_C1Black
Mercury
1
7
2
0.29
W
Chaac
9
0
7
12.5
L
2
5
1
0.5
L
Chiron
Sebasteush
Chiron
0
2
0
0
L
Bellona
SpookyShiori
Bellona
0
10
0
0
W
Awilix
fundor100
Awilix
5
0
8
9
W
Scylla
wael__spy
Scylla
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,757
Damage
76,024
92,283
Taken
80,860
53,613
Mitigated
58,446
13,402
Healing
33,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,127
70
0
1,704
17,948
20,606
0
5,736
11,735
22,141
0
W
Neith
Dat Noble
Neith
20,666
8,372
0
6,609
12,837
6,982
5,852
1,558
11,261
0
130,389
W
Ares
8,350
823
0
4,216
16,316
17,245
546
3,449
12,785
23,372
2,803
L
Mercury
Mr_C1Black
Mercury
5,925
2,539
0
957
19,095
7,846
0
5,424
13,451
0
79,089
W
Chaac
20,059
7,113
0
13,725
22,169
19,824
1,271
1,957
20,150
0
121,461
L
5,614
205
0
1,477
12,187
4,099
0
6,028
6,109
80,088
0
L
Chiron
Sebasteush
Chiron
5,911
3,004
248
3,892
14,873
5,333
0
2,705
12,168
0
65,423
L
Bellona
SpookyShiori
Bellona
12,180
6,378
0
5,124
28,180
15,729
0
2,449
24,756
0
74,865
W
Awilix
fundor100
Awilix
12,802
5,264
0
2,032
16,638
7,942
6,265
1,530
15,042
0
144,454
W
Scylla
wael__spy
Scylla
14,147
1,303
295
6,326
12,900
6,453
1,631
2,701
9,957
119,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
65,580
570
Minions Killed
748
0
Camps Cleared
0
1,907,331
Distance Traveled
2,124,601
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,098
386
15
1
0
435,618
5
W
Neith
13,618
648
182
9
0
365,291
3
W
Ares
11,249
536
30
1
0
407,117
6
L
Mercury
9,158
436
124
6
0
430,440
4
W
Chaac
14,089
671
165
8
0
430,351
5
L
Janus
9,611
458
156
7
0
352,469
4
L
Chiron
8,677
413
129
6
0
315,082
2
L
Bellona
9,175
437
146
7
0
373,722
3
W
Awilix
13,234
630
190
9
0
505,805
3
W
Scylla
13,390
638
181
9
0
416,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role