Player Matchup

Heimdallr
Heimdallr
BigBandPain217
Heimdallr
Level 69
God Stats
2W - 1L
1,518 SR
Queue Stats
52W - 60L
1,379 Elo+
Party 2
Ra
Ra
Foxice8
Ra
Level 106
God Stats
4W - 7L
1,202 SR
Queue Stats
198W - 243L
1,406 Elo+
Party 2
Geb
Geb
Gabriel_Kyosuke
Geb
Level 45
God Stats
22W - 9L
1,536 SR
Queue Stats
46W - 46L
1,439 Elo+
Solo
Eset
Eset
XcuTioN_cOCoFuN
Eset
Level 41
God Stats
20W - 13L
1,715 SR
Queue Stats
135W - 178L
1,397 Elo+
Party 2
Neith
Neith
jojo-du-81-
Neith
Level 26
God Stats
26W - 39L
1,370 SR
Queue Stats
36W - 54L
1,332 Elo+
Party 2
Team Averages
Level 57
1,468 SR
1,391 Elo+

VS

Team Averages
Level 71
1,419 SR
1,382 Elo+
Artio
Artio
Capta1nplan3t
Artio
Level 126
God Stats
0W - 1L
1,506 SR
Queue Stats
32W - 33L
1,449 Elo+
Party 1
Horus
Horus
Infamous_Redhood
Horus
Level 48
God Stats
1W - 3L
1,320 SR
Queue Stats
122W - 149L
1,350 Elo+
Party 3
Fenrir
Fenrir
RomComDom
Fenrir
Level 119
God Stats
10W - 11L
1,462 SR
Queue Stats
149W - 178L
1,370 Elo+
Party 3
Ra
Ra
Snooploop98
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,418 Elo+
Party 1
Rama
Rama
VikingBadger696
Rama
Level 38
God Stats
0W - 2L
1,306 SR
Queue Stats
22W - 37L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBandPain217
Heimdallr
17
2 / 0 / 8
10,850
1,085
14,132
10,003
5,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 9
10,759
1,076
18,534
11,712
7,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 9
11,903
1,190
11,449
7,004
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 3 / 8
10,558
1,056
17,576
9,811
4,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 1 / 7
11,017
1,102
13,092
8,388
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

254

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
10,137
1,014
13,365
21,694
29,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 4
9,723
972
2,932
18,664
21,577
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
RomComDom
Fenrir
16
6 / 4 / 0
11,522
1,152
12,948
19,749
9,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 2
10,254
1,025
10,179
8,255
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 2
9,556
956
3,686
12,271
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
13
Kills
7
7
Deaths
13
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigBandPain217
Heimdallr
2
0
8
6
L
1
1
4
3
W
2
3
9
2.17
W
3
0
9
7.5
L
0
3
4
0.67
L
Fenrir
RomComDom
Fenrir
6
4
0
1.5
L
0
3
2
0.33
L
0
2
2
0.5
W
2
3
8
2
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,783
Damage
43,110
46,918
Taken
80,633
33,975
Mitigated
69,943
15,129
Healing
25,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigBandPain217
Heimdallr
14,132
5,384
0
343
10,003
5,934
0
5,691
4,312
0
33,020
L
13,365
1,738
3,706
7,500
21,694
29,079
0
12,883
8,811
31,449
0
W
18,534
3,378
3,189
4,543
11,712
7,398
0
5,566
6,146
41,660
0
W
11,449
477
0
1,401
7,004
10,549
0
3,741
3,263
22,328
0
L
2,932
1,344
4,825
2,795
18,664
21,577
0
11,259
7,405
0
4,981
L
Fenrir
RomComDom
Fenrir
12,948
2,436
390
1,547
19,749
9,781
0
10,455
9,287
0
26,175
L
10,179
393
2,006
895
8,255
3,939
0
5,759
2,496
43,352
0
L
3,686
2,742
0
1,740
12,271
5,567
0
7,203
5,068
0
16,992
W
17,576
2,322
1,673
2,631
9,811
4,986
0
3,948
5,863
30,208
0
W
13,092
5,075
0
1,349
8,388
5,108
0
4,598
3,790
0
30,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,087
Gold Earned
51,192
204
Minions Killed
188
5
Camps Cleared
6
1,044,971
Distance Traveled
1,012,576
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,850
1,085
39
4
3
209,491
0
L
Artio
10,137
1,014
38
4
1
212,439
0
W
Ra
10,759
1,076
76
8
1
194,299
0
W
Geb
11,903
1,190
9
1
0
234,473
0
L
Horus
9,723
972
4
0
0
225,995
0
L
Fenrir
11,522
1,152
30
3
2
232,755
0
L
Ra
10,254
1,025
83
8
1
204,483
0
L
Rama
9,556
956
33
3
2
136,904
0
W
Eset
10,558
1,056
26
3
1
203,231
0
W
Neith
11,017
1,102
54
5
0
203,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role