Player Matchup

Apollo
Apollo
Bigman8u
Apollo
Level 156
God Stats
2W - 0L
1,724 SR
Queue Stats
84W - 55L
1,666 Elo+
Party 1
Chaac
Chaac
Brawnybroseidon
Chaac
Level 155
God Stats
2W - 0L
1,574 SR
Queue Stats
129W - 114L
1,585 Elo+
Solo
Discordia
Discordia
Joegyy
Discordia
Level 158
God Stats
1W - 1L
1,617 SR
Queue Stats
31W - 13L
1,697 Elo+
Solo
Aphrodite
Aphrodite
ds902022
Aphrodite
Level 144
God Stats
3W - 0L
1,849 SR
Queue Stats
40W - 29L
1,672 Elo+
Party 1
King Arthur
King Arthur
wolvywolverine
King Arthur
Level 160
God Stats
3W - 2L
1,371 SR
Queue Stats
388W - 379L
1,601 Elo+
Solo
Team Averages
Level 155
1,627 SR
1,644 Elo+

VS

Team Averages
Level 144
1,562 SR
1,627 Elo+
Tiamat
Tiamat
ColderComic236
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,584 Elo+
Solo
Aphrodite
Aphrodite
DougGimmaDome
Aphrodite
Level 160
God Stats
4W - 4L
1,539 SR
Queue Stats
295W - 283L
1,650 Elo+
Solo
Danzaburou
Danzaburou
Ninjaboy912
Danzaburou
Level 128
God Stats
0W - 1L
1,768 SR
Queue Stats
53W - 25L
1,765 Elo+
Solo
Hou Yi
Hou Yi
Stabbythebear
Hou Yi
Level 157
God Stats
1W - 6L
1,265 SR
Queue Stats
317W - 306L
1,557 Elo+
Solo
Nu Wa
Nu Wa
bmdave
Nu Wa
Level 158
God Stats
0W - 1L
1,737 SR
Queue Stats
170W - 172L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bigman8u
Apollo
19
9 / 4 / 10
12,203
763
23,638
20,559
11,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 16
10,686
668
13,025
28,104
49,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Joegyy
Discordia
20
8 / 2 / 10
12,675
792
37,977
16,700
10,170
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
ds902022
Aphrodite
19
2 / 1 / 18
11,103
694
9,336
20,318
16,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
wolvywolverine
King Arthur
17
1 / 6 / 19
11,173
698
10,155
25,996
41,169
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
10,662
666
12,356
19,610
11,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
DougGimmaDome
Aphrodite
17
2 / 3 / 8
10,867
679
13,277
20,513
17,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Ninjaboy912
Danzaburou
19
3 / 4 / 9
11,404
713
18,303
19,410
10,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 4
10,888
681
25,979
24,901
11,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
bmdave
Nu Wa
17
3 / 6 / 6
10,702
669
18,768
15,934
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
23
Kills
15
17
Deaths
23
73
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bigman8u
Apollo
9
4
10
3.5
W
3
4
16
2.75
L
2
4
7
1.38
L
Aphrodite
DougGimmaDome
Aphrodite
2
3
8
2
W
Discordia
Joegyy
Discordia
8
2
10
6.5
L
Danzaburou
Ninjaboy912
Danzaburou
3
4
9
1.88
L
5
6
4
1.17
L
Nu Wa
bmdave
Nu Wa
3
6
6
1
W
Aphrodite
ds902022
Aphrodite
2
1
18
11
W
King Arthur
wolvywolverine
King Arthur
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,131
Damage
88,683
111,677
Taken
100,368
128,980
Mitigated
58,879
53,558
Healing
53,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bigman8u
Apollo
23,638
12,847
781
2,854
20,559
11,408
3,975
9,774
10,785
0
51,488
W
13,025
1,116
116
7,047
28,104
49,858
688
8,163
19,941
0
19,899
L
12,356
717
2,354
7,899
19,610
11,829
336
10,066
9,544
29,228
0
L
Aphrodite
DougGimmaDome
Aphrodite
13,277
1,822
14,678
12,715
20,513
17,765
635
12,219
8,294
29,321
0
W
Discordia
Joegyy
Discordia
37,977
799
1,647
3,234
16,700
10,170
1,774
9,423
7,277
80,475
0
L
Danzaburou
Ninjaboy912
Danzaburou
18,303
9,453
652
6,179
19,410
10,131
1,459
8,794
10,616
0
37,447
L
25,979
9,076
1,888
5,159
24,901
11,970
1,620
9,429
15,472
0
36,384
L
Nu Wa
bmdave
Nu Wa
18,768
1,692
840
946
15,934
7,184
728
6,805
9,129
31,122
0
W
Aphrodite
ds902022
Aphrodite
9,336
1,688
17,181
13,509
20,318
16,375
1,270
7,911
12,407
18,810
0
W
King Arthur
wolvywolverine
King Arthur
10,155
936
2,058
5,131
25,996
41,169
84
9,130
16,866
0
20,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,840
Gold Earned
54,523
207
Minions Killed
168
0
Camps Cleared
0
1,531,993
Distance Traveled
1,413,329
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,203
763
54
3
0
279,372
2
W
Chaac
10,686
668
14
1
0
309,153
1
L
Tiamat
10,662
666
16
1
0
292,462
0
L
Aphrodite
10,867
679
42
3
0
290,734
0
W
Discordia
12,675
792
92
6
0
338,769
0
L
Danzaburou
11,404
713
51
3
0
294,570
1
L
Hou Yi
10,888
681
20
1
0
255,121
0
L
Nu Wa
10,702
669
39
2
0
280,442
0
W
Aphrodite
11,103
694
29
2
0
303,346
1
W
King Arthur
11,173
698
18
1
0
301,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role