Player Matchup

Thanatos
Thanatos
Platinum II
AmIaPhySCO666
Thanatos
Platinum II
Level 149
God Stats
9W - 9L
1,394 SR
Queue Stats
772W - 897L
1,784 MMR
Solo
Hera
Hera
Platinum V
BeGrundy69
Hera
Platinum V
Level 101
God Stats
15W - 6L
1,705 SR
Queue Stats
82W - 72L
1,767 MMR
Party 1
Ares
Ares
Gold V
shorty717_ACES
Ares
Gold V
Level 41
God Stats
2W - 1L
1,599 SR
Queue Stats
9W - 4L
1,711 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,566 SR
1,754 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,508 SR
1,660 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold I
EPiC_the_Legend
He Bo
Gold I
Level 105
God Stats
6W - 3L
1,627 SR
Queue Stats
215W - 259L
1,636 MMR
Solo
Guan Yu
Guan Yu
Platinum III
TrueFundRaiser
Guan Yu
Platinum III
Level 123
God Stats
4W - 9L
1,398 SR
Queue Stats
301W - 378L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmIaPhySCO666
Thanatos
13
1 / 0 / 5
7,323
732
7,331
5,298
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
5 / 0 / 2
7,958
796
5,941
2,239
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 5
7,498
750
5,265
10,171
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangAtlasNe ZhaAh Muzen CabAchilles

VS

Bans
Baba YagaPersephoneBaron SamediScyllaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 3 / 0
6,678
668
2,345
6,390
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,016
602
2,442
5,146
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,607
661
3,674
11,711
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
Thanatos
AmIaPhySCO666
Thanatos
1
0
5
3.5
W
5
0
2
6
L
0
2
0
0
L
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,537
Damage
8,461
17,708
Taken
23,247
14,235
Mitigated
14,882
11,028
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,345
471
0
992
6,390
2,622
0
3,658
2,614
0
24,292
W
Thanatos
AmIaPhySCO666
Thanatos
7,331
1,394
0
7,148
5,298
3,718
1,281
465
4,833
0
27,541
W
5,941
1,292
0
750
2,239
1,023
959
390
1,849
32,086
0
L
2,442
40
0
1,112
5,146
1,886
0
2,039
3,027
21,325
0
L
3,674
338
771
4,735
11,711
10,374
0
5,586
5,619
0
19,182
W
5,265
376
0
3,130
10,171
9,494
327
1,641
8,530
15,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
19,301
131
Minions Killed
122
0
Camps Cleared
0
595,370
Distance Traveled
553,836
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,678
668
54
5
0
187,604
2
W
Thanatos
7,323
732
49
5
0
212,377
3
W
Hera
7,958
796
63
6
0
185,313
1
L
He Bo
6,016
602
35
4
0
175,368
0
L
Guan Yu
6,607
661
33
3
0
190,864
3
W
Ares
7,498
750
19
2
0
197,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role