Player Matchup

Maui
Maui
Imran989
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LITTLEHEFF
Cu Chulainn
Level 160
God Stats
0W - 3L
1,704 SR
Queue Stats
13W - 13L
1,821 Elo+
Party 2
Zeus
Zeus
xMeech
Zeus
Level 114
God Stats
0W - 1L
1,556 SR
Queue Stats
4W - 6L
1,665 Elo+
Party 2
Team Averages
Level 119
1,587 SR
1,657 Elo+

VS

Team Averages
Level 99
1,427 SR
1,432 Elo+
Discordia
Discordia
Awful
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 1
Da Ji
Da Ji
CuteNys
Da Ji
Level 69
God Stats
1W - 2L
1,282 SR
Queue Stats
79W - 45L
1,663 Elo+
Party 1
Sun Wukong
Sun Wukong
DracosIayer
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
19
1 / 0 / 13
12,393
689
8,455
17,105
21,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
LITTLEHEFF
Cu Chulainn
20
11 / 4 / 3
13,907
773
36,265
26,537
32,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
xMeech
Zeus
16
3 / 9 / 6
11,795
655
9,541
13,619
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Awful
Discordia
16
1 / 8 / 6
11,764
654
14,137
15,650
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
CuteNys
Da Ji
16
4 / 6 / 5
11,989
666
16,423
19,837
11,021
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
DracosIayer
Sun Wukong
19
8 / 2 / 5
14,099
783
19,255
26,585
33,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
13
13
Deaths
16
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Awful
Discordia
1
8
6
0.5
W
Da Ji
CuteNys
Da Ji
4
6
5
1.08
W
Sun Wukong
DracosIayer
Sun Wukong
8
2
5
5.25
L
Maui
1
0
13
7.5
L
Cu Chulainn
LITTLEHEFF
Cu Chulainn
11
4
3
3.13
L
Zeus
xMeech
Zeus
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,261
Damage
49,815
57,261
Taken
62,072
59,802
Mitigated
50,522
13,727
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Awful
Discordia
14,137
2,139
0
1,869
15,650
6,140
0
4,555
11,095
47,530
0
W
Da Ji
CuteNys
Da Ji
16,423
4,869
0
365
19,837
11,021
0
5,057
14,780
0
32,333
W
Sun Wukong
DracosIayer
Sun Wukong
19,255
3,846
0
5,508
26,585
33,361
0
8,541
18,044
5,126
47,139
L
Maui
8,455
2,522
4,128
5,627
17,105
21,892
312
5,237
11,280
25,873
0
L
Cu Chulainn
LITTLEHEFF
Cu Chulainn
36,265
7,275
0
3,530
26,537
32,666
716
7,775
18,231
494
89,288
L
Zeus
xMeech
Zeus
9,541
1,547
0
442
13,619
5,244
165
1,965
11,512
26,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
37,852
184
Minions Killed
189
0
Camps Cleared
0
1,021,265
Distance Traveled
927,354
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,764
654
82
5
0
250,694
5
W
Da Ji
11,989
666
24
1
0
299,671
0
W
Sun Wukong
14,099
783
83
5
0
376,989
1
L
Maui
12,393
689
40
2
0
376,260
3
L
Cu Chulainn
13,907
773
101
6
0
393,905
3
L
Zeus
11,795
655
43
2
0
251,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role