Player Matchup

Scylla
Scylla
Chi3ken
Scylla
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
232W - 252L
1,392 Elo+
Party 3
Ymir
Ymir
Ev1os
Ymir
Level 104
God Stats
1W - 2L
1,178 SR
Queue Stats
7W - 12L
1,340 Elo+
Party 1
Chaac
Chaac
Sunbringer01
Chaac
Level 111
God Stats
1W - 0L
1,531 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
TwiztedWhiteB0Y
Ne Zha
Level 121
God Stats
1W - 5L
1,207 SR
Queue Stats
50W - 52L
1,427 Elo+
Party 1
Neith
Neith
carlszn
Neith
Level 95
God Stats
3W - 4L
1,408 SR
Queue Stats
136W - 152L
1,363 Elo+
Party 3
Team Averages
Level 112
1,365 SR
1,393 Elo+

VS

Team Averages
Level 68
1,451 SR
1,284 Elo+
Tyr
Tyr
BustibleLemon
Tyr
Level 121
God Stats
1W - 2L
1,409 SR
Queue Stats
18W - 21L
1,403 Elo+
Solo
Sol
Sol
OmegaGod66
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,041 Elo+
Party 2
Ganesha
Ganesha
SlimJezus
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,041 Elo+
Party 2
Neith
Neith
SpaceGodWasTaken
Neith
Level 43
God Stats
7W - 13L
1,330 SR
Queue Stats
36W - 25L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Vershen
Gilgamesh
Level 99
God Stats
7W - 7L
1,517 SR
Queue Stats
228W - 255L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chi3ken
Scylla
20
14 / 1 / 5
14,319
530
23,506
12,889
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Ev1os
Ymir
17
2 / 6 / 14
12,204
452
12,132
28,067
39,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 4 / 15
12,678
470
13,981
27,585
24,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
17 / 0 / 12
16,062
595
39,832
31,238
18,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
carlszn
Neith
18
2 / 6 / 4
12,251
454
9,727
21,973
11,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 3
12,786
474
22,107
27,250
32,217
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 11 / 2
11,910
441
16,013
27,021
13,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
SlimJezus
Ganesha
16
0 / 3 / 11
11,406
422
10,337
28,242
42,197
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 6 / 6
12,118
449
16,465
21,955
11,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Vershen
Gilgamesh
16
1 / 10 / 3
11,078
410
11,390
28,482
20,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
36
Kills
17
17
Deaths
36
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
W
Scylla
Chi3ken
Scylla
14
1
5
16.5
W
Ymir
Ev1os
Ymir
2
6
14
1.5
L
6
11
2
0.64
L
Ganesha
SlimJezus
Ganesha
0
3
11
1.83
L
3
6
6
1
W
1
4
15
2.13
W
17
0
12
23
L
Gilgamesh
Vershen
Gilgamesh
1
10
3
0.25
W
Neith
carlszn
Neith
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,178
Damage
76,312
121,752
Taken
132,950
100,169
Mitigated
119,304
37,248
Healing
29,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,107
6,194
0
5,119
27,250
32,217
912
6,280
20,970
0
83,317
W
Scylla
Chi3ken
Scylla
23,506
2,741
0
2,031
12,889
6,267
575
3,514
9,375
125,930
0
W
Ymir
Ev1os
Ymir
12,132
3,198
0
1,853
28,067
39,221
174
8,602
19,465
44,849
0
L
16,013
7,498
0
8,226
27,021
13,021
1,733
8,900
18,121
74,338
8,426
L
Ganesha
SlimJezus
Ganesha
10,337
2,262
0
2,996
28,242
42,197
0
9,180
19,062
32,478
0
L
16,465
6,466
0
6,211
21,955
11,152
0
5,672
16,283
0
102,248
W
13,981
2,949
367
8,675
27,585
24,110
1,819
5,592
21,993
0
78,618
W
39,832
19,731
0
17,122
31,238
18,703
3,828
7,171
24,067
0
163,812
L
Gilgamesh
Vershen
Gilgamesh
11,390
2,892
0
6,472
28,482
20,717
378
6,918
21,564
0
94,267
W
Neith
carlszn
Neith
9,727
3,677
0
7,200
21,973
11,868
948
3,135
18,838
0
107,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,514
Gold Earned
59,298
646
Minions Killed
550
0
Camps Cleared
0
2,315,219
Distance Traveled
2,239,537
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,786
474
113
4
0
459,577
2
W
Scylla
14,319
530
162
6
0
457,500
4
W
Ymir
12,204
452
43
2
0
374,601
0
L
Sol
11,910
441
110
4
0
417,166
4
L
Ganesha
11,406
422
15
1
0
499,911
1
L
Neith
12,118
449
178
7
0
436,309
7
W
Chaac
12,678
470
141
5
0
499,573
0
W
Ne Zha
16,062
595
162
6
0
591,289
1
L
Gilgamesh
11,078
410
134
5
0
426,574
5
W
Neith
12,251
454
138
5
0
392,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role