Player Matchup

Vulcan
Vulcan
Kenevich
Vulcan
Level 89
God Stats
8W - 9L
1,306 SR
Queue Stats
426W - 466L
1,267 Elo+
Solo
Danzaburou
Danzaburou
Kezzu_9
Danzaburou
Level 59
God Stats
24W - 23L
1,488 SR
Queue Stats
110W - 103L
1,377 Elo+
Solo
Ares
Ares
KinGMellOx
Ares
Level 110
God Stats
5W - 3L
1,509 SR
Queue Stats
90W - 121L
1,379 Elo+
Party 1
Loki
Loki
kingphantom1299
Loki
Level 101
God Stats
3W - 4L
1,363 SR
Queue Stats
242W - 275L
1,381 Elo+
Party 1
Vamana
Vamana
yktv JJx
Vamana
Level 86
God Stats
2W - 3L
1,283 SR
Queue Stats
256W - 323L
1,312 Elo+
Party 1
Team Averages
Level 89
1,390 SR
1,343 Elo+

VS

Team Averages
Level 74
1,332 SR
1,325 Elo+
Neith
Neith
JayDeeAyeee
Neith
Level 15
God Stats
0W - 2L
1,182 SR
Queue Stats
5W - 6L
1,278 Elo+
Party 2
Ne Zha
Ne Zha
SABANtheCOACH
Ne Zha
Level 121
God Stats
2W - 2L
1,393 SR
Queue Stats
34W - 35L
1,376 Elo+
Party 2
Xing Tian
Xing Tian
STROUDAY
Xing Tian
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,301 Elo+
Party 2
King Arthur
King Arthur
VKs_Amorim
King Arthur
Level 46
God Stats
0W - 2L
1,115 SR
Queue Stats
43W - 45L
1,322 Elo+
Solo
Freya
Freya
WeaselMalone
Freya
Level 85
God Stats
11W - 8L
1,469 SR
Queue Stats
289W - 322L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kenevich
Vulcan
14
5 / 1 / 4
8,464
605
11,386
7,002
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Kezzu_9
Danzaburou
12
1 / 1 / 0
7,351
525
4,590
6,806
3,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 6
7,616
544
5,995
12,094
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 5
8,035
574
6,287
9,612
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
yktv JJx
Vamana
12
5 / 1 / 4
8,277
591
7,161
9,918
6,524
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,981
427
2,716
6,979
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,252
447
3,706
12,214
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
STROUDAY
Xing Tian
9
1 / 1 / 2
6,276
448
6,073
13,534
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
VKs_Amorim
King Arthur
9
0 / 6 / 0
5,654
404
2,461
13,401
6,081
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 5 / 0
6,860
490
7,488
11,409
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Vulcan
Kenevich
Vulcan
5
1
4
7
W
Danzaburou
Kezzu_9
Danzaburou
1
1
0
1
W
2
1
6
5
L
1
4
0
0.25
L
Xing Tian
STROUDAY
Xing Tian
1
1
2
2
L
King Arthur
VKs_Amorim
King Arthur
0
6
0
0
L
2
5
0
0.4
W
4
0
5
6.5
W
Vamana
yktv JJx
Vamana
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
22,444
45,432
Taken
57,537
30,044
Mitigated
29,966
10,031
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,716
1,360
0
1,475
6,979
2,929
104
2,760
4,219
0
30,945
W
Vulcan
Kenevich
Vulcan
11,386
4,254
0
1,740
7,002
3,189
648
1,290
5,618
64,796
0
W
Danzaburou
Kezzu_9
Danzaburou
4,590
1,991
0
3,203
6,806
3,252
721
2,234
4,572
0
42,968
W
5,995
1,192
221
2,245
12,094
13,560
126
2,461
9,543
24,689
0
L
3,706
784
0
2,486
12,214
4,962
0
3,783
8,431
0
46,301
L
Xing Tian
STROUDAY
Xing Tian
6,073
501
453
3,852
13,534
11,595
0
3,961
9,573
20,936
8,287
L
King Arthur
VKs_Amorim
King Arthur
2,461
996
145
1,181
13,401
6,081
0
3,950
9,451
0
24,265
L
7,488
2,442
0
3,100
11,409
4,399
0
2,927
8,482
27,742
0
W
6,287
1,683
0
440
9,612
3,519
479
1,344
8,119
0
58,646
W
Vamana
yktv JJx
Vamana
7,161
1,620
0
2,182
9,918
6,524
319
3,555
5,833
0
48,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
31,023
390
Minions Killed
258
0
Camps Cleared
0
1,419,756
Distance Traveled
1,251,898
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,981
427
59
4
0
218,942
1
W
Vulcan
8,464
605
101
7
0
277,143
6
W
Danzaburou
7,351
525
74
5
0
270,128
0
W
Ares
7,616
544
43
3
0
292,274
1
L
Ne Zha
6,252
447
70
5
0
281,407
5
L
Xing Tian
6,276
448
33
2
0
263,480
6
L
King Arthur
5,654
404
46
3
0
256,523
0
L
Freya
6,860
490
50
4
0
231,546
2
W
Loki
8,035
574
93
7
0
302,856
0
W
Vamana
8,277
591
79
6
0
277,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role