Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BigMike00
Rama
Level 83
God Stats
1W - 1L
1,353 SR
Queue Stats
57W - 50L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
Level 25
God Stats
6W - 6L
1,310 SR
Queue Stats
14W - 23L
1,309 Elo+
Party 1
Cliodhna
Cliodhna
IlIllIIIllIv869
Cliodhna
Level 83
God Stats
3W - 5L
1,360 SR
Queue Stats
241W - 220L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
TheTrigg3Rman
Nu Wa
Level 85
God Stats
4W - 2L
1,397 SR
Queue Stats
80W - 100L
1,347 Elo+
Solo
Team Averages
Level 67
1,384 SR
1,414 Elo+

VS

Team Averages
Level 33
1,312 SR
1,244 Elo+
Tyr
Tyr
Faooka
Tyr
Level 23
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 10L
1,101 Elo+
Party 2
Thor
Thor
Sammysosaa
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,315 Elo+
Party 2
Anubis
Anubis
TonkDee
Anubis
Level 48
God Stats
5W - 5L
1,258 SR
Queue Stats
18W - 32L
1,282 Elo+
Party 2
Maui
Maui
Werdna2w
Maui
Level 28
God Stats
3W - 7L
1,237 SR
Queue Stats
7W - 17L
1,302 Elo+
Party 2
Danzaburou
Danzaburou
rehinhard1
Danzaburou
Level 39
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 5
6,596
507
3,371
10,011
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
11
6 / 3 / 1
7,105
547
9,417
13,077
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
12
0 / 2 / 3
7,034
541
8,797
9,161
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cliodhna
14
5 / 0 / 0
8,178
629
4,176
9,673
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 0 / 0
7,117
547
11,188
3,809
1,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Faooka
Tyr
11
0 / 2 / 0
6,365
490
2,094
14,606
5,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

4
0 / 1 / 0
4,494
346
595
4,126
1,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
TonkDee
Anubis
11
2 / 4 / 1
6,640
511
6,098
11,443
5,041
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
3 / 2 / 2
6,087
468
4,412
13,261
11,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
rehinhard1
Danzaburou
8
2 / 4 / 1
5,649
435
3,429
6,613
2,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
7
8
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
5
0.83
W
Rama
6
3
1
2.17
L
Tyr
Faooka
Tyr
0
2
0
0
W
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
0
2
3
0.75
W
Cliodhna
5
0
0
5
L
0
1
0
0
W
2
0
0
2
L
Anubis
TonkDee
Anubis
2
4
1
0.63
L
Maui
3
2
2
2
L
Danzaburou
rehinhard1
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
16,628
45,731
Taken
50,049
21,749
Mitigated
25,289
19,988
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,371
787
403
3,412
10,011
9,029
52
3,362
6,649
18,170
0
W
Rama
9,417
7,184
0
5,160
13,077
4,523
57
2,275
10,802
0
40,451
L
Tyr
Faooka
Tyr
2,094
1,072
0
7,233
14,606
5,058
72
10,827
3,779
0
48,206
W
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
8,797
4,461
0
2,667
9,161
3,274
343
3,928
5,233
0
56,422
W
Cliodhna
4,176
500
0
6,652
9,673
3,780
0
901
8,772
0
67,940
L
595
275
0
1,185
4,126
1,119
0
104
4,022
0
11,425
W
11,188
6,368
0
1,694
3,809
1,143
954
0
3,809
48,464
0
L
Anubis
TonkDee
Anubis
6,098
566
0
5,248
11,443
5,041
0
135
11,308
47,437
0
L
Maui
4,412
1,429
18
4,033
13,261
11,744
0
2,650
10,611
18,061
1,074
L
Danzaburou
rehinhard1
Danzaburou
3,429
1,803
0
482
6,613
2,327
0
843
5,770
0
21,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
29,235
356
Minions Killed
264
0
Camps Cleared
0
1,183,381
Distance Traveled
1,033,462
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,596
507
23
2
0
247,860
0
W
Rama
7,105
547
47
4
0
220,812
7
L
Tyr
6,365
490
97
7
0
258,296
0
W
Ah Muzen Cab
7,034
541
92
7
0
236,500
2
W
Cliodhna
8,178
629
119
9
0
293,151
0
L
Thor
4,494
346
27
2
0
116,675
1
W
Nu Wa
7,117
547
75
6
0
185,058
0
L
Anubis
6,640
511
84
6
0
207,167
0
L
Maui
6,087
468
28
2
0
279,160
0
L
Danzaburou
5,649
435
28
2
0
172,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role