Player Matchup

Chiron
Chiron
BadCentury
Chiron
Level 104
God Stats
1W - 2L
1,672 SR
Queue Stats
82W - 74L
1,475 Elo+
Solo
Scylla
Scylla
ChaosSniper2011
Scylla
Level 155
God Stats
1W - 1L
1,584 SR
Queue Stats
33W - 31L
1,574 Elo+
Party 1
Hercules
Hercules
El Josh21
Hercules
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 240L
1,528 Elo+
Solo
Athena
Athena
POGIWasHerePOG
Athena
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,450 Elo+
Party 1
Serqet
Serqet
xXTreefaceXx
Serqet
Level 120
God Stats
1W - 2L
1,826 SR
Queue Stats
42W - 34L
1,594 Elo+
Party 1
Team Averages
Level 133
1,616 SR
1,524 Elo+

VS

Team Averages
Level 121
1,472 SR
1,550 Elo+
Ratatoskr
Ratatoskr
HorusWonders
Ratatoskr
Level 105
God Stats
2W - 3L
1,388 SR
Queue Stats
37W - 35L
1,506 Elo+
Solo
Achilles
Achilles
ImpastaGsus
Achilles
Level 105
God Stats
3W - 1L
1,463 SR
Queue Stats
310W - 305L
1,529 Elo+
Solo
Apollo
Apollo
MasterlessWolf
Apollo
Level 80
God Stats
15W - 14L
1,542 SR
Queue Stats
364W - 309L
1,584 Elo+
Solo
Kukulkan
Kukulkan
Zotboss
Kukulkan
Level 154
God Stats
2W - 0L
1,550 SR
Queue Stats
41W - 35L
1,597 Elo+
Solo
Sylvanus
Sylvanus
babymakerbaker
Sylvanus
Level 160
God Stats
3W - 5L
1,415 SR
Queue Stats
94W - 105L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BadCentury
Chiron
16
2 / 5 / 3
8,524
775
10,410
12,895
5,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 1
8,338
758
6,352
10,445
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
El Josh21
Hercules
16
3 / 3 / 2
8,632
785
7,825
15,574
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 2
7,803
709
4,439
14,745
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
13
0 / 4 / 2
7,190
654
5,757
9,675
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HorusWonders
Ratatoskr
16
6 / 1 / 4
9,454
859
8,030
13,038
9,138
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
ImpastaGsus
Achilles
16
4 / 1 / 14
9,282
844
12,756
15,052
15,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 2 / 4
9,259
842
7,312
9,879
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Zotboss
Kukulkan
16
4 / 2 / 9
8,978
816
10,546
7,679
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
17
4 / 0 / 11
9,025
820
13,747
10,911
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
5
Kills
20
20
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chiron
BadCentury
Chiron
2
5
3
0.7
L
0
5
1
0.1
L
Hercules
El Josh21
Hercules
3
3
2
1.33
W
Ratatoskr
HorusWonders
Ratatoskr
6
1
4
8
W
Achilles
ImpastaGsus
Achilles
4
1
14
11
W
2
2
4
2
L
0
3
2
0.33
W
Kukulkan
Zotboss
Kukulkan
4
2
9
4.25
W
Sylvanus
4
0
11
9.5
L
Serqet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,783
Damage
52,391
63,334
Taken
56,559
38,635
Mitigated
39,854
11,989
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BadCentury
Chiron
10,410
3,810
628
2,078
12,895
5,053
0
4,128
8,407
0
43,223
L
6,352
970
72
1,072
10,445
3,262
0
2,611
7,628
42,879
0
L
Hercules
El Josh21
Hercules
7,825
900
0
4,874
15,574
14,084
0
7,163
7,798
0
15,899
W
Ratatoskr
HorusWonders
Ratatoskr
8,030
686
0
3,252
13,038
9,138
42
3,047
9,393
0
26,033
W
Achilles
ImpastaGsus
Achilles
12,756
2,126
0
3,876
15,052
15,877
512
2,365
12,187
58
23,688
W
7,312
4,501
0
2,196
9,879
4,517
4,250
1,469
8,107
0
38,811
L
4,439
1,355
0
2,110
14,745
12,251
0
5,711
8,391
11,635
0
W
Kukulkan
Zotboss
Kukulkan
10,546
1,345
0
322
7,679
3,606
1,936
1,535
5,854
38,035
0
W
Sylvanus
13,747
1,830
5,503
5,215
10,911
6,716
809
2,375
8,296
24,114
0
L
Serqet
5,757
584
0
1,155
9,675
3,985
0
3,779
5,492
0
11,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,487
Gold Earned
45,998
226
Minions Killed
225
0
Camps Cleared
0
1,149,984
Distance Traveled
1,247,586
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,524
775
72
7
0
215,470
4
L
Scylla
8,338
758
99
9
0
202,485
2
L
Hercules
8,632
785
24
2
0
235,771
2
W
Ratatoskr
9,454
859
29
3
0
262,920
0
W
Achilles
9,282
844
23
2
0
270,213
2
W
Apollo
9,259
842
79
7
0
227,680
1
L
Athena
7,803
709
12
1
0
243,419
2
W
Kukulkan
8,978
816
65
6
0
249,481
4
W
Sylvanus
9,025
820
29
3
0
237,292
2
L
Serqet
7,190
654
19
2
0
252,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role