Player Matchup

Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold IV
JugemuOibad
Geb
Gold IV
Level 125
God Stats
7W - 4L
1,630 SR
Queue Stats
61W - 70L
1,464 MMR
Solo
Ne Zha
Ne Zha
Gold IV
KERMINTXU
Ne Zha
Gold IV
Level 78
God Stats
1W - 1L
1,698 SR
Queue Stats
85W - 83L
1,442 MMR
Solo
Hera
Hera
Gold II
TZ17
Hera
Gold II
Level 159
God Stats
11W - 6L
1,651 SR
Queue Stats
153W - 140L
1,511 MMR
Party 1
Tyr
Tyr
Platinum IV
atkin1212
Tyr
Platinum IV
Level 157
God Stats
11W - 10L
1,524 SR
Queue Stats
94W - 87L
1,367 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,601 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,438 SR
1,431 MMR
Ganesha
Ganesha
Gold V
FisterDinFarmor
Ganesha
Gold V
Level 124
God Stats
1W - 2L
1,226 SR
Queue Stats
62W - 68L
1,359 MMR
Solo
Cupid
Cupid
Silver IV
PffftImDiGiVRUS
Cupid
Silver IV
Level 89
God Stats
0W - 3L
1,680 SR
Queue Stats
5W - 7L
1,372 MMR
Solo
Bellona
Bellona
Gold IV
gerritsxd
Bellona
Gold IV
Level 121
God Stats
1W - 1L
1,376 SR
Queue Stats
95W - 95L
1,410 MMR
Solo
The Morrigan
The Morrigan
Gold IV
oMonstaah
The Morrigan
Gold IV
Level 108
God Stats
2W - 2L
1,733 SR
Queue Stats
392W - 404L
1,482 MMR
Solo
Fenrir
Fenrir
Bronze III
santasi
Fenrir
Bronze III
Level 48
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 1L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 1 / 2
5,915
538
6,929
5,440
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
6,065
551
4,968
6,073
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
KERMINTXU
Ne Zha
12
4 / 1 / 2
6,962
633
3,415
7,150
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
TZ17
Hera
13
3 / 0 / 1
7,161
651
4,769
5,404
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 2
6,757
614
6,504
9,355
8,126
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangBastetThor

VS

Bans
HadesKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,058
551
3,448
9,632
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,542
504
3,114
8,498
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
gerritsxd
Bellona
11
0 / 3 / 0
6,296
572
4,656
10,357
10,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
oMonstaah
The Morrigan
10
1 / 4 / 1
5,921
538
3,647
5,674
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
santasi
Fenrir
9
1 / 1 / 1
5,575
507
2,150
7,507
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
2
2
L
0
1
2
1
W
1
0
2
2
W
Ne Zha
KERMINTXU
Ne Zha
4
1
2
5
L
1
2
0
0.5
W
Hera
TZ17
Hera
3
0
1
3.5
W
2
1
2
3
L
Bellona
gerritsxd
Bellona
0
3
0
0
L
The Morrigan
oMonstaah
The Morrigan
1
4
1
0.38
L
Fenrir
santasi
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
17,015
33,422
Taken
41,668
17,763
Mitigated
25,557
12,062
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,929
1,987
687
2,425
5,440
1,658
0
1,844
3,596
0
41,545
L
3,448
505
0
2,335
9,632
7,303
0
2,408
7,224
18,772
0
W
4,968
407
0
2,022
6,073
3,558
0
1,672
4,401
13,787
5,693
W
Ne Zha
KERMINTXU
Ne Zha
3,415
1,106
0
1,396
7,150
2,623
0
565
6,585
0
46,975
L
3,114
2,051
1,598
5,060
8,498
2,775
0
1,857
6,641
0
38,850
W
Hera
TZ17
Hera
4,769
1,067
0
1,196
5,404
1,798
1,326
472
4,932
62,098
0
W
6,504
1,546
0
4,336
9,355
8,126
0
1,104
8,251
0
41,500
L
Bellona
gerritsxd
Bellona
4,656
2,366
0
4,387
10,357
10,544
0
273
10,084
0
48,873
L
The Morrigan
oMonstaah
The Morrigan
3,647
597
0
500
5,674
2,215
0
3,628
2,046
29,053
1,438
L
Fenrir
santasi
Fenrir
2,150
397
0
680
7,507
2,720
0
770
6,737
0
33,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
29,392
382
Minions Killed
312
0
Camps Cleared
0
1,165,329
Distance Traveled
1,051,331
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,915
538
79
7
0
209,263
7
L
Ganesha
6,058
551
0
0
0
225,680
4
W
Geb
6,065
551
19
2
0
228,604
4
W
Ne Zha
6,962
633
75
7
0
269,474
1
L
Cupid
5,542
504
94
9
0
189,157
2
W
Hera
7,161
651
119
11
0
220,885
5
W
Tyr
6,757
614
90
8
0
237,103
5
L
Bellona
6,296
572
103
9
0
213,910
2
L
The Morrigan
5,921
538
56
5
0
194,068
3
L
Fenrir
5,575
507
59
5
0
228,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role