Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
Jreizzy
Yemoja
Gold III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,495 MMR
Solo
Hachiman
Hachiman
Bronze V
KabraRD
Hachiman
Bronze V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold III
corenthius1
Ah Puch
Gold III
Level 149
God Stats
3W - 3L
1,697 SR
Queue Stats
723W - 745L
1,527 MMR
Solo
Yu Huang
Yu Huang
Gold III
kellstacks
Yu Huang
Gold III
Level 129
God Stats
1W - 9L
1,471 SR
Queue Stats
301W - 302L
1,529 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,534 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,562 SR
1,512 MMR
Loki
Loki
Gold IV
Buraddorasuto
Loki
Gold IV
Level 128
God Stats
2W - 1L
1,492 SR
Queue Stats
27W - 23L
1,513 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
CarlossaidMA
Cu Chulainn
Gold IV
Level 105
God Stats
1W - 0L
1,397 SR
Queue Stats
48W - 50L
1,504 MMR
Solo
Poseidon
Poseidon
Gold I
Dark Knight7117
Poseidon
Gold I
Level 109
God Stats
17W - 9L
1,634 SR
Queue Stats
84W - 79L
1,663 MMR
Party 1
Skadi
Skadi
Gold IV
JaySpex
Skadi
Gold IV
Level 119
God Stats
44W - 33L
1,560 SR
Queue Stats
87W - 81L
1,390 MMR
Party 1
Xing Tian
Xing Tian
Silver II
OBGBOSS
Xing Tian
Silver II
Level 68
God Stats
3W - 2L
1,730 SR
Queue Stats
10W - 13L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 3 / 2
10,450
475
9,212
17,716
9,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Jreizzy
Yemoja
13
0 / 2 / 3
8,914
405
8,414
14,616
14,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
KabraRD
Hachiman
13
0 / 3 / 2
8,247
375
6,247
14,752
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
corenthius1
Ah Puch
15
1 / 8 / 2
9,441
429
14,350
22,705
9,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
kellstacks
Yu Huang
18
2 / 6 / 2
10,750
489
5,979
13,881
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AmaterasuCabrakanThorHades

VS

Bans
DanzaburouAtlasNe ZhaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 6
13,257
603
13,816
16,293
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
CarlossaidMA
Cu Chulainn
19
3 / 2 / 8
12,337
561
15,221
24,687
24,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
19
2 / 3 / 7
12,081
549
14,207
10,875
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
JaySpex
Skadi
20
6 / 1 / 4
12,858
584
13,028
9,649
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
OBGBOSS
Xing Tian
17
2 / 1 / 9
11,416
519
4,587
19,637
25,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
22
22
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
3
2
2
W
9
1
6
12
W
Cu Chulainn
CarlossaidMA
Cu Chulainn
3
2
8
3.5
W
Poseidon
2
3
7
1.83
W
Skadi
JaySpex
Skadi
6
1
4
8
L
Yemoja
Jreizzy
Yemoja
0
2
3
0.75
L
Hachiman
KabraRD
Hachiman
0
3
2
0.33
W
Xing Tian
OBGBOSS
Xing Tian
2
1
9
6.5
L
Ah Puch
corenthius1
Ah Puch
1
8
2
0.25
L
Yu Huang
kellstacks
Yu Huang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,202
Damage
60,859
83,670
Taken
81,141
44,976
Mitigated
65,677
40,106
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,212
2,046
0
15,272
17,716
9,927
0
3,788
13,928
0
82,224
W
13,816
4,398
0
5,878
16,293
7,490
1,210
5,490
10,803
0
113,707
W
Cu Chulainn
CarlossaidMA
Cu Chulainn
15,221
3,318
0
1,795
24,687
24,087
724
8,538
16,149
0
93,319
W
Poseidon
14,207
1,571
0
500
10,875
4,469
131
4,024
6,851
115,398
0
W
Skadi
JaySpex
Skadi
13,028
5,495
0
1,824
9,649
4,434
4,799
2,792
6,857
0
120,871
L
Yemoja
Jreizzy
Yemoja
8,414
1,925
5,034
3,498
14,616
14,233
0
5,132
9,484
38,383
0
L
Hachiman
KabraRD
Hachiman
6,247
2,270
0
5,674
14,752
4,196
0
2,884
11,868
0
54,248
W
Xing Tian
OBGBOSS
Xing Tian
4,587
436
302
3,395
19,637
25,197
345
7,899
11,738
30,715
2,458
L
Ah Puch
corenthius1
Ah Puch
14,350
703
91
9,787
22,705
9,497
0
1,861
20,844
74,381
0
L
Yu Huang
kellstacks
Yu Huang
5,979
649
0
750
13,881
7,123
432
4,466
9,415
103,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,802
Gold Earned
61,949
552
Minions Killed
717
0
Camps Cleared
0
1,853,491
Distance Traveled
2,214,051
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,450
475
128
6
0
501,367
7
W
Loki
13,257
603
174
8
0
533,376
3
W
Cu Chulainn
12,337
561
148
7
0
420,153
6
W
Poseidon
12,081
549
177
8
0
424,487
3
W
Skadi
12,858
584
178
8
0
427,664
4
L
Yemoja
8,914
405
35
2
0
379,908
3
L
Hachiman
8,247
375
89
4
0
283,991
3
W
Xing Tian
11,416
519
40
2
0
408,371
1
L
Ah Puch
9,441
429
112
5
0
343,899
2
L
Yu Huang
10,750
489
188
9
0
344,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role