Player Matchup

Ra
Ra
Jschneider5225
Ra
Level 115
God Stats
7W - 6L
1,650 SR
Queue Stats
207W - 172L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
LilyBe
Hun Batz
Level 147
God Stats
1W - 2L
1,467 SR
Queue Stats
242W - 211L
1,545 Elo+
Party 1
Geb
Geb
SireBedevere
Geb
Level 120
God Stats
4W - 8L
1,536 SR
Queue Stats
199W - 215L
1,519 Elo+
Solo
Team Averages
Level 127
1,551 SR
1,540 Elo+

VS

Team Averages
Level 108
1,670 SR
1,469 Elo+
Scylla
Scylla
BoricCentaur1
Scylla
Level 127
God Stats
1W - 0L
1,695 SR
Queue Stats
69W - 82L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PneumaticLime
Ah Muzen Cab
Level 103
God Stats
20W - 6L
1,779 SR
Queue Stats
77W - 88L
1,512 Elo+
Party 2
Yemoja
Yemoja
jte_Pump
Yemoja
Level 94
God Stats
2W - 1L
1,536 SR
Queue Stats
39W - 61L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
11,301
706
13,214
14,299
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
LilyBe
Hun Batz
15
0 / 4 / 4
9,945
622
12,683
15,435
11,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 3
11,256
704
11,046
24,118
35,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,865
679
12,531
12,024
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
PneumaticLime
Ah Muzen Cab
18
2 / 2 / 5
11,159
697
22,771
18,260
8,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
jte_Pump
Yemoja
17
3 / 0 / 3
11,791
737
7,833
15,225
17,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
9
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
3
2
2
2
L
Hun Batz
LilyBe
Hun Batz
0
4
4
0.5
W
Ah Muzen Cab
PneumaticLime
Ah Muzen Cab
2
2
5
2.25
L
2
3
3
1.17
W
Yemoja
jte_Pump
Yemoja
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,943
Damage
43,135
53,852
Taken
45,509
54,519
Mitigated
31,828
14,149
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,531
1,384
0
945
12,024
5,236
0
6,790
5,234
35,682
0
L
13,214
1,274
4,028
6,002
14,299
7,965
500
5,401
8,898
68,254
0
L
Hun Batz
LilyBe
Hun Batz
12,683
3,525
0
1,014
15,435
11,374
636
6,245
9,190
0
40,383
W
Ah Muzen Cab
PneumaticLime
Ah Muzen Cab
22,771
15,480
0
10,489
18,260
8,998
258
9,601
8,659
0
73,130
L
11,046
841
0
3,105
24,118
35,180
532
8,808
15,310
24,552
0
W
Yemoja
jte_Pump
Yemoja
7,833
1,888
4,875
3,227
15,225
17,594
416
7,900
7,325
25,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
33,815
204
Minions Killed
183
0
Camps Cleared
0
906,823
Distance Traveled
857,950
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,865
679
48
3
0
281,652
3
L
Ra
11,301
706
136
9
0
312,961
1
L
Hun Batz
9,945
622
56
4
0
297,736
1
W
Ah Muzen Cab
11,159
697
104
7
0
299,459
6
L
Geb
11,256
704
12
1
0
296,126
4
W
Yemoja
11,791
737
31
2
0
276,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role