Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Anihill8r
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,897 Elo+
Party 1
King Arthur
King Arthur
Clarky117
King Arthur
Level 159
God Stats
2W - 0L
1,461 SR
Queue Stats
202W - 161L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
holypozza
Sylvanus
Level 146
God Stats
12W - 7L
1,698 SR
Queue Stats
144W - 104L
1,685 Elo+
Party 1
Team Averages
Level 123
1,532 SR
1,639 Elo+

VS

Team Averages
Level 29
1,478 SR
1,552 Elo+
Jing Wei
Jing Wei
Baeumchen3216
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
Drawmega
Gilgamesh
Level 79
God Stats
6W - 9L
1,315 SR
Queue Stats
235W - 250L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
NecroLauch
Sylvanus
Level 24
God Stats
5W - 6L
1,574 SR
Queue Stats
24W - 21L
1,497 Elo+
Party 2
Janus
Janus
XBier_Vor_Vier
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,599 Elo+
Party 2
Horus
Horus
pat_the_wolfy
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 0 / 5
9,590
639
14,147
9,060
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
 
Chiron
15
2 / 1 / 3
9,273
618
8,236
8,734
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Anihill8r
Bastet
14
6 / 1 / 3
8,584
572
7,206
14,689
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Clarky117
King Arthur
14
4 / 0 / 1
8,657
577
9,147
10,838
9,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
holypozza
Sylvanus
11
2 / 1 / 10
8,040
536
6,382
7,465
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baeumchen3216
Jing Wei
12
0 / 4 / 3
6,590
439
1,895
7,909
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Drawmega
Gilgamesh
13
1 / 3 / 0
7,916
528
8,221
15,777
13,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
NecroLauch
Sylvanus
9
0 / 3 / 3
6,281
419
4,394
13,564
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 6 / 2
6,276
418
2,804
9,128
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 0
7,552
503
4,348
13,246
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
3
3
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
5
8.5
W
Chiron
 
Chiron
2
1
3
3.5
W
Bastet
Anihill8r
Bastet
6
1
3
7.5
L
Jing Wei
Baeumchen3216
Jing Wei
0
4
3
0.38
W
King Arthur
Clarky117
King Arthur
4
0
1
4.5
L
Gilgamesh
Drawmega
Gilgamesh
1
3
0
0.33
L
Sylvanus
NecroLauch
Sylvanus
0
3
3
0.5
L
0
6
2
0.17
W
Sylvanus
holypozza
Sylvanus
2
1
10
7
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,118
Damage
21,662
50,786
Taken
59,624
34,863
Mitigated
34,989
24,269
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,147
1,828
0
5,777
9,060
7,347
0
2,265
6,795
94,872
0
W
Chiron
 
Chiron
8,236
4,618
687
3,594
8,734
4,070
435
1,276
7,431
0
89,674
W
Bastet
Anihill8r
Bastet
7,206
2,487
0
7,450
14,689
6,102
0
1,163
13,526
0
63,921
L
Jing Wei
Baeumchen3216
Jing Wei
1,895
1,501
0
2,408
7,909
2,280
0
1,753
6,156
0
38,115
W
King Arthur
Clarky117
King Arthur
9,147
1,200
0
3,920
10,838
9,869
0
377
10,461
0
56,338
L
Gilgamesh
Drawmega
Gilgamesh
8,221
2,101
0
1,047
15,777
13,108
0
1,838
13,029
0
52,711
L
Sylvanus
NecroLauch
Sylvanus
4,394
991
1,193
3,234
13,564
9,018
0
8,510
5,009
18,796
0
L
2,804
161
0
1,048
9,128
3,384
0
5,688
3,395
39,495
0
W
Sylvanus
holypozza
Sylvanus
6,382
1,920
956
1,885
7,465
7,475
224
2,685
4,780
23,009
0
L
4,348
2,126
406
2,941
13,246
7,199
0
2,740
10,506
0
59,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
34,615
531
Minions Killed
379
0
Camps Cleared
0
1,494,349
Distance Traveled
1,391,557
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,590
639
149
10
0
292,727
4
W
Chiron
9,273
618
150
10
0
295,860
4
W
Bastet
8,584
572
100
7
0
339,604
2
L
Jing Wei
6,590
439
70
5
0
269,578
6
W
King Arthur
8,657
577
103
7
0
310,474
8
L
Gilgamesh
7,916
528
106
7
0
289,098
2
L
Sylvanus
6,281
419
25
2
0
252,741
1
L
Janus
6,276
418
67
4
0
258,607
3
W
Sylvanus
8,040
536
29
2
0
255,684
6
L
Horus
7,552
503
111
7
0
321,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role