Player Matchup

Neith
Neith
AllThatI5Man
Neith
Level 120
God Stats
2W - 5L
1,480 SR
Queue Stats
364W - 458L
1,431 Elo+
Solo
Discordia
Discordia
Anasuni
Discordia
Level 112
God Stats
3W - 1L
1,631 SR
Queue Stats
141W - 171L
1,375 Elo+
Solo
Medusa
Medusa
Gobi04
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,407 Elo+
Solo
Chang'e
Chang'e
Thesuckygamer
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 78L
1,313 Elo+
Solo
Zeus
Zeus
Venom325
Zeus
Level 147
God Stats
8W - 4L
1,579 SR
Queue Stats
238W - 257L
1,424 Elo+
Solo
Team Averages
Level 106
1,538 SR
1,390 Elo+

VS

Team Averages
Level 93
1,513 SR
1,451 Elo+
Athena
Athena
GravityDude
Athena
Level 160
God Stats
4W - 4L
1,507 SR
Queue Stats
323W - 370L
1,496 Elo+
Solo
Hercules
Hercules
Jefferymaster
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,503 Elo+
Solo
Terra
Terra
LEGEND1KILLER99
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,387 Elo+
Solo
Eset
Eset
SKULLoCRUSHER
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,565 Elo+
Solo
Kali
Kali
twichkng
Kali
Level 89
God Stats
1W - 2L
1,556 SR
Queue Stats
27W - 41L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
9,184
918
20,911
7,309
3,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Discordia
Anasuni
Discordia
10
3 / 1 / 5
7,172
717
6,745
2,947
1,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Gobi04
Medusa
15
4 / 1 / 13
8,415
842
7,701
7,085
3,453
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
14
2 / 3 / 15
7,973
797
8,040
9,765
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
15
3 / 3 / 10
8,523
852
17,316
8,586
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 1 / 6
7,993
799
5,466
15,026
14,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Jefferymaster
Hercules
15
3 / 4 / 4
8,036
804
6,705
19,339
19,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 4
7,707
771
4,348
16,581
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 4
8,333
833
7,371
10,866
9,141
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
1 / 9 / 4
7,167
717
2,540
11,979
6,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
19
Kills
9
9
Deaths
19
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Discordia
Anasuni
Discordia
3
1
5
5.5
W
Medusa
Gobi04
Medusa
4
1
13
10.5
L
Athena
1
1
6
4
L
Hercules
Jefferymaster
Hercules
3
4
4
1.25
L
1
3
4
1
L
3
2
4
2.5
W
Chang'e
2
3
15
3.17
W
Zeus
3
3
10
2.67
L
Kali
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,713
Damage
26,430
35,692
Taken
73,791
16,741
Mitigated
66,853
17,333
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,911
7,281
1,743
3,506
7,309
3,670
616
3,653
3,656
0
36,063
W
Discordia
Anasuni
Discordia
6,745
645
428
161
2,947
1,132
0
1,147
1,800
8,283
0
W
Medusa
Gobi04
Medusa
7,701
3,144
1,389
1,315
7,085
3,453
604
3,929
3,156
0
12,982
L
Athena
5,466
878
1,625
3,971
15,026
14,201
495
7,928
6,778
11,465
0
L
Hercules
Jefferymaster
Hercules
6,705
1,898
978
5,495
19,339
19,627
295
7,864
11,124
0
11,998
L
4,348
521
2,416
4,134
16,581
17,427
321
5,711
10,673
11,947
0
L
7,371
1,091
2,535
1,720
10,866
9,141
311
5,998
4,448
24,892
0
W
Chang'e
8,040
1,755
2,689
2,504
9,765
4,679
384
5,598
4,167
12,091
0
W
Zeus
17,316
1,802
569
3,029
8,586
3,807
0
2,858
5,728
32,820
0
L
Kali
2,540
618
0
500
11,979
6,457
386
3,192
8,667
0
6,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
39,236
104
Minions Killed
83
0
Camps Cleared
0
829,486
Distance Traveled
844,106
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,184
918
47
5
0
192,047
0
W
Discordia
7,172
717
6
1
0
89,053
0
W
Medusa
8,415
842
11
1
0
182,408
0
L
Athena
7,993
799
8
1
0
215,727
2
L
Hercules
8,036
804
15
2
0
164,955
0
L
Terra
7,707
771
13
1
0
170,640
0
L
Eset
8,333
833
40
4
0
178,736
0
W
Chang'e
7,973
797
7
1
0
171,392
0
W
Zeus
8,523
852
33
3
0
194,586
3
L
Kali
7,167
717
7
1
0
114,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role