Player Matchup

Jormungandr
Jormungandr
LawAbidingCtizn
Jormungandr
Level 148
God Stats
1W - 3L
1,216 SR
Queue Stats
353W - 336L
1,503 Elo+
Party 1
Thanatos
Thanatos
PlayMakerVibin
Thanatos
Level 105
God Stats
0W - 2L
1,208 SR
Queue Stats
22W - 24L
1,470 Elo+
Solo
Cliodhna
Cliodhna
StalkiXD-AWG
Cliodhna
Level 91
God Stats
3W - 1L
1,852 SR
Queue Stats
162W - 158L
1,487 Elo+
Solo
King Arthur
King Arthur
ThinkGumzilla
King Arthur
Level 83
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 4L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
qpMaverickqp
Baba Yaga
Level 160
God Stats
1W - 7L
1,164 SR
Queue Stats
684W - 649L
1,514 Elo+
Party 1
Team Averages
Level 117
1,342 SR
1,510 Elo+

VS

Team Averages
Level 105
1,606 SR
1,491 Elo+
Sylvanus
Sylvanus
Beesye
Sylvanus
Level 126
God Stats
8W - 4L
1,640 SR
Queue Stats
18W - 13L
1,521 Elo+
Solo
Cernunnos
Cernunnos
EvilGamer795285
Cernunnos
Level 83
God Stats
1W - 0L
1,548 SR
Queue Stats
136W - 123L
1,497 Elo+
Party 2
Loki
Loki
Ismashbuttons12
Loki
Level 108
God Stats
9W - 3L
1,663 SR
Queue Stats
107W - 82L
1,580 Elo+
Party 2
Achilles
Achilles
LTL-ARES
Achilles
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 48L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Roko334twitch
Baron Samedi
Level 85
God Stats
1W - 1L
1,679 SR
Queue Stats
11W - 15L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LawAbidingCtizn
Jormungandr
16
0 / 0 / 5
10,742
1,074
10,093
22,680
25,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
15
0 / 9 / 5
9,639
964
7,829
16,772
7,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
StalkiXD-AWG
Cliodhna
16
4 / 4 / 2
10,891
1,089
15,487
16,181
10,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
ThinkGumzilla
King Arthur
16
1 / 8 / 4
10,271
1,027
15,819
24,494
25,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
qpMaverickqp
Baba Yaga
15
1 / 1 / 2
10,231
1,023
11,799
8,287
3,890
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

113

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beesye
Sylvanus
17
5 / 0 / 13
11,582
1,158
11,908
15,015
15,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
EvilGamer795285
Cernunnos
17
2 / 2 / 11
10,618
1,062
14,332
14,803
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 4 / 8
11,658
1,166
21,330
13,659
6,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
LTL-ARES
Achilles
17
4 / 0 / 13
11,394
1,139
18,031
13,980
20,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Roko334twitch
Baron Samedi
17
5 / 0 / 10
11,274
1,127
17,322
8,475
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
6
Kills
22
22
Deaths
6
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Beesye
Sylvanus
5
0
13
11.5
W
Cernunnos
EvilGamer795285
Cernunnos
2
2
11
3.75
W
6
4
8
2.5
W
Achilles
LTL-ARES
Achilles
4
0
13
10.5
L
Jormungandr
LawAbidingCtizn
Jormungandr
0
0
5
2.5
L
Thanatos
0
9
5
0.28
W
Baron Samedi
Roko334twitch
Baron Samedi
5
0
10
10
L
Cliodhna
StalkiXD-AWG
Cliodhna
4
4
2
1.25
L
King Arthur
ThinkGumzilla
King Arthur
1
8
4
0.38
L
Baba Yaga
qpMaverickqp
Baba Yaga
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,027
Damage
82,923
88,414
Taken
65,932
72,636
Mitigated
54,866
4,730
Healing
35,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Beesye
Sylvanus
11,908
2,590
11,685
7,193
15,015
15,365
0
4,513
10,502
20,310
0
W
Cernunnos
EvilGamer795285
Cernunnos
14,332
7,128
0
2,015
14,803
7,812
0
6,153
8,650
0
29,238
W
21,330
4,972
0
1,437
13,659
6,256
0
3,831
9,828
0
42,693
W
Achilles
LTL-ARES
Achilles
18,031
1,715
0
1,296
13,980
20,370
0
4,343
9,637
0
30,013
L
Jormungandr
LawAbidingCtizn
Jormungandr
10,093
723
0
1,375
22,680
25,605
0
6,975
15,705
21,650
0
L
Thanatos
7,829
1,482
0
2,150
16,772
7,860
0
5,638
11,134
0
14,665
W
Baron Samedi
Roko334twitch
Baron Samedi
17,322
1,243
7,874
4,074
8,475
5,063
0
3,052
5,423
43,655
0
L
Cliodhna
StalkiXD-AWG
Cliodhna
15,487
1,443
0
274
16,181
10,110
0
6,700
9,481
0
34,492
L
King Arthur
ThinkGumzilla
King Arthur
15,819
1,297
0
175
24,494
25,171
0
8,216
16,278
0
32,533
L
Baba Yaga
qpMaverickqp
Baba Yaga
11,799
689
0
756
8,287
3,890
0
1,701
6,586
41,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
56,526
198
Minions Killed
206
6
Camps Cleared
6
1,012,195
Distance Traveled
1,044,769
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,582
1,158
22
2
0
209,710
1
W
Cernunnos
10,618
1,062
46
5
2
180,038
0
W
Loki
11,658
1,166
39
4
3
218,500
0
W
Achilles
11,394
1,139
31
3
0
229,186
0
L
Jormungandr
10,742
1,074
22
2
1
208,013
2
L
Thanatos
9,639
964
9
1
0
161,439
0
W
Baron Samedi
11,274
1,127
68
7
1
207,335
2
L
Cliodhna
10,891
1,089
43
4
3
230,501
1
L
King Arthur
10,271
1,027
46
5
1
205,299
1
L
Baba Yaga
10,231
1,023
78
8
1
206,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role