Player Matchup

Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dark_Phoenix004
Atlas
Level 127
God Stats
8W - 6L
1,643 SR
Queue Stats
200W - 217L
1,475 Elo+
Solo
Medusa
Medusa
pannaking11
Medusa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 54L
1,390 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,455 Elo+

VS

Team Averages
Level 109
1,595 SR
1,533 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FleeceDaGawd
Chaac
Level 117
God Stats
2W - 2L
1,582 SR
Queue Stats
33W - 22L
1,588 Elo+
Solo
Yemoja
Yemoja
TacoGod97
Yemoja
Level 49
God Stats
3W - 4L
1,702 SR
Queue Stats
10W - 20L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 5
6,956
773
8,682
6,504
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 8
6,323
703
5,839
7,742
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
5 / 2 / 3
7,372
819
7,350
7,980
3,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 3 / 0
6,946
772
5,343
9,338
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 0
5,340
593
4,429
7,958
4,832
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
TacoGod97
Yemoja
11
0 / 2 / 2
6,558
729
5,210
10,378
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
5
5.5
L
Chang'e
 
Chang'e
2
3
0
0.67
W
0
0
8
4
L
0
3
0
0
L
Yemoja
TacoGod97
Yemoja
0
2
2
0.5
W
Medusa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
14,982
22,226
Taken
27,674
13,025
Mitigated
16,780
4,745
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,682
3,485
0
3,355
6,504
3,006
2,314
3,838
2,666
25,377
2,498
L
Chang'e
 
Chang'e
5,343
437
1,425
3,415
9,338
3,942
0
4,998
4,088
22,384
0
W
5,839
2,275
0
915
7,742
6,494
47
2,923
4,819
14,176
0
L
4,429
205
0
668
7,958
4,832
0
3,287
4,432
0
13,618
L
Yemoja
TacoGod97
Yemoja
5,210
513
425
1,772
10,378
8,006
46
5,102
5,000
18,165
0
W
Medusa
7,350
2,370
0
475
7,980
3,525
410
3,857
4,123
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,651
Gold Earned
18,844
107
Minions Killed
79
0
Camps Cleared
0
509,073
Distance Traveled
426,234
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,956
773
54
6
0
155,948
1
L
Chang'e
6,946
772
44
5
0
152,263
4
W
Atlas
6,323
703
11
1
0
179,081
2
L
Chaac
5,340
593
18
2
0
129,845
1
L
Yemoja
6,558
729
17
2
0
144,126
1
W
Medusa
7,372
819
42
5
0
174,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role