Player Matchup

Ao Kuang
Ao Kuang
Burberry Fox
Ao Kuang
Level 157
God Stats
3W - 1L
1,641 SR
Queue Stats
392W - 443L
1,495 Elo+
Solo
Kukulkan
Kukulkan
MasterIris
Kukulkan
Level 125
God Stats
15W - 4L
1,803 SR
Queue Stats
251W - 245L
1,436 Elo+
Party 1
Shiva
Shiva
Shadowvfx3
Shiva
Level 93
God Stats
2W - 0L
1,359 SR
Queue Stats
50W - 40L
1,535 Elo+
Solo
Skadi
Skadi
Som3F00L6720
Skadi
Level 106
God Stats
5W - 3L
1,680 SR
Queue Stats
126W - 145L
1,428 Elo+
Solo
Zeus
Zeus
xSaskiex
Zeus
Level 156
God Stats
6W - 4L
1,568 SR
Queue Stats
390W - 389L
1,546 Elo+
Party 1
Team Averages
Level 127
1,610 SR
1,488 Elo+

VS

Team Averages
Level 121
1,511 SR
1,476 Elo+
Jormungandr
Jormungandr
Deathjunkie
Jormungandr
Level 145
God Stats
3W - 4L
1,530 SR
Queue Stats
358W - 407L
1,349 Elo+
Solo
Anhur
Anhur
Earnanaes
Anhur
Level 125
God Stats
1W - 3L
1,423 SR
Queue Stats
106W - 116L
1,460 Elo+
Solo
Chaac
Chaac
MlNlMUM Wage
Chaac
Level 141
God Stats
7W - 8L
1,491 SR
Queue Stats
836W - 783L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
OlyJD
Baron Samedi
Level 160
God Stats
6W - 3L
1,612 SR
Queue Stats
1,240W - 1,133L
1,561 Elo+
Party 2
Merlin
Merlin
TheBloodyWitcher
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Burberry Fox
Ao Kuang
20
9 / 9 / 9
16,224
737
14,837
35,674
32,980
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
MasterIris
Kukulkan
20
3 / 6 / 14
14,740
670
30,595
20,568
11,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
20
8 / 5 / 14
15,024
683
20,064
32,514
44,918
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 4 / 19
15,192
691
29,295
20,193
10,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
10 / 6 / 18
16,053
730
53,429
27,043
14,424
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deathjunkie
Jormungandr
18
0 / 7 / 19
13,242
602
17,648
45,833
55,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Earnanaes
Anhur
20
11 / 7 / 14
16,532
751
31,713
27,332
17,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 7 / 14
15,026
683
31,587
46,240
79,511
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
OlyJD
Baron Samedi
20
6 / 7 / 16
15,195
691
20,141
35,231
39,272
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 9 / 12
12,236
556
10,792
21,368
11,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
104
35
Kills
29
30
Deaths
37
74
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Burberry Fox
Ao Kuang
9
9
9
1.5
L
Jormungandr
Deathjunkie
Jormungandr
0
7
19
1.36
L
Anhur
Earnanaes
Anhur
11
7
14
2.57
W
Kukulkan
MasterIris
Kukulkan
3
6
14
1.67
L
11
7
14
2.57
L
Baron Samedi
OlyJD
Baron Samedi
6
7
16
2
W
Shiva
8
5
14
3
W
5
4
19
3.63
L
1
9
12
0.78
W
Zeus
10
6
18
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,220
Damage
111,881
135,992
Taken
176,004
114,506
Mitigated
203,358
49,581
Healing
72,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Burberry Fox
Ao Kuang
14,837
3,357
2,956
11,676
35,674
32,980
1,658
11,669
24,005
31,950
0
L
Jormungandr
Deathjunkie
Jormungandr
17,648
3,144
1,603
14,722
45,833
55,381
12
26,887
18,946
33,245
0
L
Anhur
Earnanaes
Anhur
31,713
12,607
3,323
5,959
27,332
17,230
4,555
14,046
13,286
0
67,784
W
Kukulkan
MasterIris
Kukulkan
30,595
1,380
1,560
1,516
20,568
11,243
1,035
8,904
11,664
66,151
0
L
31,587
3,415
2,474
18,029
46,240
79,511
382
21,478
24,762
0
53,025
L
Baron Samedi
OlyJD
Baron Samedi
20,141
683
8,006
10,724
35,231
39,272
1,664
20,168
15,063
45,680
0
W
Shiva
20,064
2,239
7,868
7,179
32,514
44,918
215
10,554
21,960
403
29,204
W
29,295
12,049
2,631
3,438
20,193
10,941
2,939
7,853
12,340
0
60,845
L
10,792
1,229
4,241
3,136
21,368
11,964
1,608
16,685
4,683
25,948
0
W
Zeus
53,429
15,409
2,370
8,387
27,043
14,424
3,125
9,601
17,442
89,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,233
Gold Earned
72,231
247
Minions Killed
234
0
Camps Cleared
0
1,983,195
Distance Traveled
1,776,129
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,224
737
18
1
0
355,268
0
L
Jormungandr
13,242
602
22
1
0
350,711
0
L
Anhur
16,532
751
93
4
0
338,888
1
W
Kukulkan
14,740
670
81
4
0
371,786
2
L
Chaac
15,026
683
37
2
0
388,130
0
L
Baron Samedi
15,195
691
54
2
0
360,150
1
W
Shiva
15,024
683
18
1
0
462,057
0
W
Skadi
15,192
691
58
3
0
442,966
0
L
Merlin
12,236
556
28
1
0
338,250
0
W
Zeus
16,053
730
72
3
0
351,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role