Player Matchup

Hun Batz
Hun Batz
CRE3PYz
Hun Batz
Level 67
God Stats
2W - 0L
1,413 SR
Queue Stats
51W - 24L
1,606 Elo+
Solo
Neith
Neith
Foniasophobia
Neith
Level 98
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 2L
1,796 Elo+
Solo
Achilles
Achilles
adragon20
Achilles
Level 66
God Stats
7W - 11L
1,443 SR
Queue Stats
164W - 154L
1,546 Elo+
Solo
Aphrodite
Aphrodite
eragonfire
Aphrodite
Level 102
God Stats
4W - 0L
1,548 SR
Queue Stats
274W - 290L
1,477 Elo+
Solo
Scylla
Scylla
ptolomeaus
Scylla
Level 156
God Stats
6W - 1L
1,721 SR
Queue Stats
27W - 21L
1,565 Elo+
Solo
Team Averages
Level 98
1,569 SR
1,598 Elo+

VS

Team Averages
Level 112
1,536 SR
1,511 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ancara
Ares
Level 156
God Stats
1W - 2L
1,652 SR
Queue Stats
6W - 3L
1,723 Elo+
Solo
Sol
Sol
Nivo25
Sol
Level 88
God Stats
0W - 1L
1,508 SR
Queue Stats
15W - 18L
1,368 Elo+
Solo
Cupid
Cupid
SparklingPrizes
Cupid
Level 55
God Stats
2W - 3L
1,519 SR
Queue Stats
172W - 187L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
madafaka567
Baron Samedi
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CRE3PYz
Hun Batz
19
7 / 6 / 13
12,612
1,051
16,907
18,897
9,080
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
15 / 1 / 15
15,210
1,268
35,171
17,701
8,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
adragon20
Achilles
19
5 / 1 / 26
13,052
1,088
19,529
21,471
34,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
eragonfire
Aphrodite
19
3 / 2 / 22
12,822
1,069
11,644
16,072
10,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Scylla
ptolomeaus
Scylla
20
7 / 0 / 19
13,976
1,165
22,360
8,758
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 9 / 6
12,611
1,051
22,196
27,549
12,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Ancara
Ares
18
2 / 11 / 5
11,796
983
12,559
28,945
39,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Nivo25
Sol
17
2 / 11 / 4
12,047
1,004
21,022
32,240
15,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 2
10,169
847
4,827
7,753
3,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
madafaka567
Baron Samedi
17
2 / 2 / 5
12,024
1,002
12,792
12,422
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
32
37
Kills
10
10
Deaths
37
95
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
9
6
0.78
L
Ares
Ancara
Ares
2
11
5
0.41
W
Hun Batz
CRE3PYz
Hun Batz
7
6
13
2.25
W
15
1
15
22.5
L
Sol
Nivo25
Sol
2
11
4
0.36
L
0
4
2
0.25
W
Achilles
adragon20
Achilles
5
1
26
18
W
Aphrodite
eragonfire
Aphrodite
3
2
22
7
L
Baron Samedi
madafaka567
Baron Samedi
2
2
5
2.25
W
Scylla
ptolomeaus
Scylla
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,611
Damage
73,396
82,899
Taken
108,909
66,373
Mitigated
77,208
31,150
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
22,196
17,807
0
0
27,549
12,360
0
4,897
22,556
0
43,369
L
Ares
Ancara
Ares
12,559
253
0
0
28,945
39,226
0
12,109
16,493
30,901
0
W
Hun Batz
CRE3PYz
Hun Batz
16,907
3,698
0
0
18,897
9,080
0
9,031
9,866
0
27,854
W
35,171
18,871
0
6,427
17,701
8,927
0
9,900
7,801
0
50,323
L
Sol
Nivo25
Sol
21,022
6,697
0
5,322
32,240
15,133
0
10,750
21,356
39,514
1,891
L
4,827
3,076
0
281
7,753
3,417
0
2,373
5,258
0
11,748
W
Achilles
adragon20
Achilles
19,529
4,106
216
4,848
21,471
34,223
0
12,137
9,127
0
29,392
W
Aphrodite
eragonfire
Aphrodite
11,644
2,262
10,312
8,307
16,072
10,489
0
10,683
5,389
37,731
0
L
Baron Samedi
madafaka567
Baron Samedi
12,792
687
2,493
1,007
12,422
7,072
0
3,137
9,242
40,054
0
W
Scylla
ptolomeaus
Scylla
22,360
3,611
0
1,040
8,758
3,654
0
3,707
5,051
61,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,672
Gold Earned
58,647
248
Minions Killed
216
11
Camps Cleared
7
1,130,001
Distance Traveled
1,007,182
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,611
1,051
43
4
3
227,675
7
L
Ares
11,796
983
30
3
3
224,204
1
W
Hun Batz
12,612
1,051
21
2
2
199,418
3
W
Neith
15,210
1,268
41
3
2
214,446
0
L
Sol
12,047
1,004
63
5
0
209,749
1
L
Cupid
10,169
847
10
1
0
109,413
3
W
Achilles
13,052
1,088
16
1
1
243,223
0
W
Aphrodite
12,822
1,069
62
5
0
234,796
0
L
Baron Samedi
12,024
1,002
70
6
1
236,141
3
W
Scylla
13,976
1,165
108
9
6
238,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role