Player Matchup

Morgan Le Fay
Morgan Le Fay
GerikDude
Morgan Le Fay
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 2
Fenrir
Fenrir
Sbeeeve
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,613 Elo+
Party 2
Tiamat
Tiamat
Synk0G4m3rz
Tiamat
Level 37
God Stats
3W - 1L
1,189 SR
Queue Stats
94W - 47L
1,732 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TooFrostyForYou
Ah Muzen Cab
Level 116
God Stats
3W - 1L
1,682 SR
Queue Stats
49W - 41L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
wolfpacore
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 2
Team Averages
Level 64
1,474 SR
1,633 Elo+

VS

Team Averages
Level 42
1,461 SR
1,369 Elo+
Ishtar
Ishtar
IMACTUALLYASIAN
Ishtar
Level 68
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JazzMontana
Cu Chulainn
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
PowerlifingRacc
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
Zenithaga
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zerentheawesome
Ah Muzen Cab
Level 88
God Stats
3W - 2L
1,543 SR
Queue Stats
4W - 6L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GerikDude
Morgan Le Fay
18
7 / 1 / 30
10,959
1,218
18,801
10,505
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Sbeeeve
Fenrir
17
11 / 3 / 24
11,867
1,319
13,577
14,069
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
3 / 0 / 21
10,823
1,203
8,196
10,033
13,606
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
TooFrostyForYou
Ah Muzen Cab
20
23 / 0 / 20
13,458
1,495
46,760
12,982
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
wolfpacore
Cthulhu
18
3 / 0 / 37
11,399
1,267
16,558
7,295
8,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 2
9,254
1,028
13,219
27,775
14,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
JazzMontana
Cu Chulainn
15
2 / 8 / 2
9,653
1,073
13,515
24,517
26,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 6 / 3
8,956
995
3,685
18,113
17,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
Zenithaga
Poseidon
15
0 / 16 / 3
9,257
1,029
9,661
23,154
10,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
zerentheawesome
Ah Muzen Cab
15
1 / 3 / 3
9,736
1,082
7,903
16,692
7,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
17
47
Kills
4
4
Deaths
47
132
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GerikDude
Morgan Le Fay
7
1
30
22
L
1
14
2
0.14
L
Cu Chulainn
JazzMontana
Cu Chulainn
2
8
2
0.38
L
0
6
3
0.25
W
Fenrir
Sbeeeve
Fenrir
11
3
24
7.67
W
Tiamat
3
0
21
13.5
W
Ah Muzen Cab
TooFrostyForYou
Ah Muzen Cab
23
0
20
33
L
Poseidon
Zenithaga
Poseidon
0
16
3
0.09
W
Cthulhu
wolfpacore
Cthulhu
3
0
37
21.5
L
Ah Muzen Cab
zerentheawesome
Ah Muzen Cab
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,892
Damage
47,983
54,884
Taken
110,251
44,753
Mitigated
76,829
14,821
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GerikDude
Morgan Le Fay
18,801
1,514
0
835
10,505
5,849
0
3,592
6,913
21,439
0
L
13,219
8,523
0
1,995
27,775
14,355
0
10,536
16,982
0
31,729
L
Cu Chulainn
JazzMontana
Cu Chulainn
13,515
2,336
0
521
24,517
26,977
0
7,697
16,674
0
24,943
L
3,685
1,361
3,462
520
18,113
17,862
0
5,720
12,214
8,447
0
W
Fenrir
Sbeeeve
Fenrir
13,577
6,117
0
1,783
14,069
9,513
0
2,766
11,178
0
19,597
W
Tiamat
8,196
616
0
4,036
10,033
13,606
0
2,450
7,583
28,566
0
W
Ah Muzen Cab
TooFrostyForYou
Ah Muzen Cab
46,760
26,056
0
6,931
12,982
7,504
0
2,918
10,064
0
75,967
L
Poseidon
Zenithaga
Poseidon
9,661
1,449
0
0
23,154
10,553
0
11,645
11,509
30,430
0
W
Cthulhu
wolfpacore
Cthulhu
16,558
579
1,236
0
7,295
8,281
0
1,620
5,675
30,788
0
L
Ah Muzen Cab
zerentheawesome
Ah Muzen Cab
7,903
2,839
0
911
16,692
7,082
0
7,957
8,628
0
23,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,506
Gold Earned
46,856
179
Minions Killed
180
8
Camps Cleared
3
950,897
Distance Traveled
709,413
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,959
1,218
4
0
1
199,017
1
L
Ishtar
9,254
1,028
34
4
1
137,806
0
L
Cu Chulainn
9,653
1,073
43
5
0
146,605
1
L
Yemoja
8,956
995
13
1
0
134,944
1
W
Fenrir
11,867
1,319
13
1
2
192,838
0
W
Tiamat
10,823
1,203
38
4
3
171,780
3
W
Ah Muzen Cab
13,458
1,495
81
9
2
185,210
1
L
Poseidon
9,257
1,029
56
6
2
119,101
0
W
Cthulhu
11,399
1,267
43
5
0
202,052
0
L
Ah Muzen Cab
9,736
1,082
34
4
0
170,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role