Player Matchup

Morgan Le Fay
Morgan Le Fay
CuteApple
Morgan Le Fay
Level 84
God Stats
8W - 9L
1,535 SR
Queue Stats
87W - 87L
1,560 Elo+
Party 1
Terra
Terra
RandyGiIes
Terra
Level 145
God Stats
1W - 1L
1,823 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 2
Thoth
Thoth
RedPebbleDash
Thoth
Level 159
God Stats
2W - 3L
1,594 SR
Queue Stats
106W - 89L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stragme
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,563 Elo+
Party 1
Thor
Thor
TinnerZ
Thor
Level 67
God Stats
2W - 0L
1,590 SR
Queue Stats
10W - 15L
1,443 Elo+
Party 2
Team Averages
Level 109
1,609 SR
1,567 Elo+

VS

Team Averages
Level 120
1,561 SR
1,565 Elo+
Vamana
Vamana
Bloodwing6991
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 64L
1,558 Elo+
Solo
Anubis
Anubis
Danker109
Anubis
Level 159
God Stats
24W - 22L
1,570 SR
Queue Stats
166W - 171L
1,545 Elo+
Solo
Horus
Horus
Landaril
Horus
Level 69
God Stats
2W - 2L
1,694 SR
Queue Stats
53W - 55L
1,527 Elo+
Solo
Chiron
Chiron
MirrorOfKalandra
Chiron
Level 157
God Stats
0W - 2L
1,316 SR
Queue Stats
553W - 475L
1,627 Elo+
Solo
Kukulkan
Kukulkan
Reyykun
Kukulkan
Level 126
God Stats
10W - 6L
1,726 SR
Queue Stats
83W - 70L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CuteApple
Morgan Le Fay
17
5 / 3 / 12
11,563
1,156
17,734
9,167
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
17
3 / 5 / 14
11,529
1,153
14,268
17,546
12,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 0 / 12
13,071
1,307
23,362
5,537
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Stragme
Ah Muzen Cab
17
7 / 7 / 12
12,127
1,213
15,125
14,527
6,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
TinnerZ
Thor
18
4 / 1 / 15
12,232
1,223
20,567
12,962
6,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

196

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
11,438
1,144
11,953
30,375
26,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Danker109
Anubis
17
4 / 4 / 4
11,800
1,180
12,154
16,634
8,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Landaril
Horus
18
0 / 4 / 10
12,009
1,201
8,607
25,476
37,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 5 / 2
9,917
992
3,692
7,728
2,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Reyykun
Kukulkan
18
7 / 5 / 5
13,055
1,306
18,845
15,141
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
26
Kills
16
16
Deaths
26
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Morgan Le Fay
CuteApple
Morgan Le Fay
5
3
12
3.67
L
Anubis
Danker109
Anubis
4
4
4
1.5
L
Horus
Landaril
Horus
0
4
10
1.25
L
2
5
2
0.6
W
Terra
3
5
14
2
W
7
0
12
13
L
Kukulkan
Reyykun
Kukulkan
7
5
5
1.9
W
Ah Muzen Cab
Stragme
Ah Muzen Cab
7
7
12
1.86
W
Thor
TinnerZ
Thor
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,056
Damage
55,251
59,739
Taken
95,354
31,939
Mitigated
82,650
4,650
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,953
6,840
1,271
4,647
30,375
26,728
0
18,921
11,249
0
30,884
W
Morgan Le Fay
CuteApple
Morgan Le Fay
17,734
1,650
0
722
9,167
4,291
0
4,484
4,683
28,075
0
L
Anubis
Danker109
Anubis
12,154
854
0
2,520
16,634
8,683
0
9,635
6,766
43,270
0
L
Horus
Landaril
Horus
8,607
3,356
3,319
5,912
25,476
37,921
0
13,640
11,313
0
12,152
L
3,692
1,979
300
318
7,728
2,791
0
3,729
3,832
0
8,316
W
Terra
14,268
1,104
517
2,521
17,546
12,514
0
9,943
7,603
21,828
0
W
23,362
570
0
250
5,537
2,323
0
1,760
3,777
54,092
0
L
Kukulkan
Reyykun
Kukulkan
18,845
1,811
0
672
15,141
6,527
0
8,042
6,830
53,376
0
W
Ah Muzen Cab
Stragme
Ah Muzen Cab
15,125
9,416
0
640
14,527
6,021
0
9,518
5,009
0
30,803
W
Thor
TinnerZ
Thor
20,567
4,514
0
0
12,962
6,790
0
5,294
7,668
0
45,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,522
Gold Earned
58,219
188
Minions Killed
238
14
Camps Cleared
3
1,043,935
Distance Traveled
900,344
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,438
1,144
51
5
2
219,314
0
W
Morgan Le Fay
11,563
1,156
23
2
0
204,469
0
L
Anubis
11,800
1,180
69
7
1
182,412
0
L
Horus
12,009
1,201
6
1
0
220,133
0
L
Chiron
9,917
992
13
1
0
60,504
0
W
Terra
11,529
1,153
6
1
2
215,305
1
W
Thoth
13,071
1,307
69
7
4
228,265
0
L
Kukulkan
13,055
1,306
99
10
0
217,981
1
W
Ah Muzen Cab
12,127
1,213
36
4
2
191,964
0
W
Thor
12,232
1,223
54
5
6
203,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role