Player Matchup

Anubis
Anubis
KartoffelJørgen
Anubis
Level 124
God Stats
1W - 0L
1,654 SR
Queue Stats
24W - 9L
1,675 Elo+
Party 1
Athena
Athena
Minimoustachío
Athena
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,701 Elo+
Party 1
Rama
Rama
Thomcifer
Rama
Level 160
God Stats
10W - 4L
1,765 SR
Queue Stats
196W - 133L
1,657 Elo+
Party 1
Chaac
Chaac
benfreear
Chaac
Level 112
God Stats
2W - 2L
1,423 SR
Queue Stats
3W - 2L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
uruklar
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,314 Elo+
Solo
Team Averages
Level 103
1,569 SR
1,554 Elo+

VS

Team Averages
Level 52
1,500 SR
1,294 Elo+
Rama
Rama
EatMySh1t
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,398 Elo+
Party 3
Ares
Ares
Forsenbajs
Ares
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,267 Elo+
Party 2
Discordia
Discordia
MliakoSOriz
Discordia
Level 16
God Stats
1W - 2L
1,498 SR
Queue Stats
15W - 18L
1,267 Elo+
Party 2
Mercury
Mercury
StyXtheysay
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 3
Ullr
Ullr
seterion
Ullr
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 30
11,473
1,275
27,301
11,680
8,364
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 37
11,018
1,224
10,597
11,001
19,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
18
19 / 0 / 20
11,674
1,297
27,839
13,544
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
benfreear
Chaac
17
5 / 1 / 29
10,343
1,149
17,042
9,177
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
uruklar
Morgan Le Fay
17
6 / 0 / 29
10,685
1,187
12,930
2,141
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 10 / 2
8,051
895
7,513
18,884
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 8 / 2
8,977
997
6,388
23,093
28,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
MliakoSOriz
Discordia
13
1 / 9 / 1
8,554
950
9,329
16,286
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
StyXtheysay
Mercury
13
0 / 11 / 1
8,033
893
6,612
21,768
11,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
13
1 / 10 / 1
8,727
970
7,169
20,380
8,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
9
48
Kills
2
2
Deaths
48
145
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
0
10
2
0.1
L
0
8
2
0.13
W
14
1
30
29
W
4
0
37
22.5
L
Discordia
MliakoSOriz
Discordia
1
9
1
0.17
L
Mercury
StyXtheysay
Mercury
0
11
1
0.05
W
Rama
19
0
20
29
W
Chaac
benfreear
Chaac
5
1
29
19.5
L
Ullr
1
10
1
0.15
W
Morgan Le Fay
uruklar
Morgan Le Fay
6
0
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,709
Damage
37,011
47,543
Taken
100,411
46,117
Mitigated
63,322
19,630
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,513
6,694
0
1,518
18,884
8,158
0
9,643
9,117
0
21,418
L
6,388
835
0
750
23,093
28,140
0
12,666
10,232
11,612
0
W
27,301
1,357
0
7,504
11,680
8,364
0
3,380
8,300
52,358
0
W
10,597
2,943
0
1,596
11,001
19,233
0
3,575
7,426
13,065
0
L
Discordia
MliakoSOriz
Discordia
9,329
502
0
0
16,286
7,177
0
8,351
7,703
32,934
0
L
Mercury
StyXtheysay
Mercury
6,612
2,372
0
175
21,768
11,180
0
9,718
11,655
0
20,791
W
Rama
27,839
24,715
0
7,259
13,544
7,846
0
4,251
9,293
0
44,255
W
Chaac
benfreear
Chaac
17,042
2,581
0
3,104
9,177
9,526
0
3,585
5,592
0
31,698
L
Ullr
7,169
3,361
0
62
20,380
8,667
0
10,450
9,695
0
19,073
W
Morgan Le Fay
uruklar
Morgan Le Fay
12,930
367
0
167
2,141
1,148
0
926
1,215
25,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,193
Gold Earned
42,342
182
Minions Killed
132
8
Camps Cleared
4
885,829
Distance Traveled
750,356
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,051
895
25
3
0
127,540
0
L
Ares
8,977
997
7
1
0
148,412
0
W
Anubis
11,473
1,275
62
7
4
161,879
2
W
Athena
11,018
1,224
2
0
0
165,421
0
L
Discordia
8,554
950
48
5
0
134,734
0
L
Mercury
8,033
893
26
3
4
179,241
2
W
Rama
11,674
1,297
49
5
2
162,248
1
W
Chaac
10,343
1,149
35
4
0
209,973
0
L
Ullr
8,727
970
26
3
0
160,429
0
W
Morgan Le Fay
10,685
1,187
34
4
2
186,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role