Player Matchup

Ah Puch
Ah Puch
ADAMTHECHAMPION
Ah Puch
Level 33
God Stats
2W - 1L
1,842 SR
Queue Stats
103W - 124L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Hyraltia
Cernunnos
Level 101
God Stats
1W - 1L
1,756 SR
Queue Stats
48W - 42L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SRGNT SNATCH
Ah Muzen Cab
Level 145
God Stats
0W - 2L
1,297 SR
Queue Stats
17W - 16L
1,587 Elo+
Party 1
Nox
Nox
SmokeCrakula
Nox
Level 82
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 16L
1,599 Elo+
Party 1
Geb
Geb
rydon32
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,599 Elo+
Party 1
Team Averages
Level 93
1,619 SR
1,576 Elo+

VS

Team Averages
Level 94
1,522 SR
1,551 Elo+
Cthulhu
Cthulhu
AsianLegs
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,532 Elo+
Party 2
Sol
Sol
Koreya
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,531 Elo+
Party 2
Neith
Neith
Littlesix36
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Vapo120
Nemesis
Level 148
God Stats
1W - 1L
1,553 SR
Queue Stats
84W - 79L
1,561 Elo+
Solo
Atlas
Atlas
vPandora--
Atlas
Level 102
God Stats
1W - 0L
1,556 SR
Queue Stats
34W - 16L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
10,248
732
18,704
15,763
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Hyraltia
Cernunnos
16
2 / 6 / 9
9,603
686
13,111
14,000
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
SRGNT SNATCH
Ah Muzen Cab
18
5 / 2 / 8
10,576
755
16,242
13,597
6,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 11
9,267
662
5,162
11,312
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
15
0 / 5 / 12
9,535
681
9,711
20,631
20,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsianLegs
Cthulhu
18
1 / 3 / 10
11,257
804
14,607
17,289
30,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Koreya
Sol
20
10 / 3 / 6
12,700
907
24,969
19,822
10,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 1 / 11
11,127
795
14,391
9,028
4,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Vapo120
Nemesis
15
3 / 3 / 7
9,655
690
7,784
14,079
7,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
16
1 / 5 / 15
10,712
765
7,794
15,573
18,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
69
14
Kills
20
20
Deaths
15
45
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Cthulhu
AsianLegs
Cthulhu
1
3
10
2
L
Cernunnos
Hyraltia
Cernunnos
2
6
9
1.08
W
Sol
Koreya
Sol
10
3
6
4.33
W
5
1
11
10.5
L
Ah Muzen Cab
SRGNT SNATCH
Ah Muzen Cab
5
2
8
4.5
L
1
3
11
2.17
W
Nemesis
Vapo120
Nemesis
3
3
7
2.17
L
Geb
0
5
12
1.2
W
Atlas
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,930
Damage
69,545
75,303
Taken
75,791
47,313
Mitigated
71,447
23,082
Healing
35,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,704
1,363
1,136
4,849
15,763
7,347
351
10,563
5,200
27,851
0
W
Cthulhu
AsianLegs
Cthulhu
14,607
156
3,732
4,121
17,289
30,493
270
7,337
9,952
25,743
0
L
Cernunnos
Hyraltia
Cernunnos
13,111
4,717
1,270
1,085
14,000
6,991
593
6,653
7,347
0
25,590
W
Sol
Koreya
Sol
24,969
10,760
1,434
10,522
19,822
10,477
4,007
8,240
11,582
58,872
0
W
14,391
5,181
392
2,259
9,028
4,888
2,928
4,466
4,562
0
39,108
L
Ah Muzen Cab
SRGNT SNATCH
Ah Muzen Cab
16,242
7,392
1,001
4,672
13,597
6,931
852
10,711
2,886
0
43,821
L
5,162
503
2,045
1,534
11,312
5,261
240
7,780
3,532
11,418
0
W
Nemesis
Vapo120
Nemesis
7,784
2,570
2,571
5,484
14,079
7,455
0
7,301
6,778
0
9,634
L
Geb
9,711
222
1,685
3,805
20,631
20,783
42
11,663
8,968
19,113
0
W
Atlas
7,794
2,271
2,043
2,705
15,573
18,134
499
6,233
9,340
15,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
55,451
145
Minions Killed
206
0
Camps Cleared
0
1,275,368
Distance Traveled
1,340,218
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,248
732
29
2
0
235,079
0
W
Cthulhu
11,257
804
34
2
0
286,157
2
L
Cernunnos
9,603
686
27
2
0
230,581
0
W
Sol
12,700
907
74
5
0
264,953
1
W
Neith
11,127
795
76
5
0
257,083
0
L
Ah Muzen Cab
10,576
755
56
4
0
285,686
0
L
Nox
9,267
662
11
1
0
253,161
0
W
Nemesis
9,655
690
9
1
0
268,758
1
L
Geb
9,535
681
22
2
0
270,861
0
W
Atlas
10,712
765
13
1
0
263,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role