Player Matchup

Susano
Susano
 
Susano
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Exc3ls
Guan Yu
Level 98
God Stats
1W - 2L
1,519 SR
Queue Stats
137W - 124L
1,513 Elo+
Solo
Ares
Ares
TheDoomsdayFalls
Ares
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 62L
1,628 Elo+
Solo
Chernobog
Chernobog
ThorOdSrbije
Chernobog
Level 126
God Stats
4W - 0L
1,505 SR
Queue Stats
84W - 74L
1,620 Elo+
Solo
Kukulkan
Kukulkan
Vihegheil
Kukulkan
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 13L
1,634 Elo+
Solo
Team Averages
Level 110
1,505 SR
1,579 Elo+

VS

Team Averages
Level 40
1,664 SR
1,589 Elo+
Sylvanus
Sylvanus
Bibob2022
Sylvanus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 17L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
Human2000
Cernunnos
Level 25
God Stats
11W - 5L
1,829 SR
Queue Stats
19W - 12L
1,589 Elo+
Party 1
Geb
Geb
Peztilenz
Geb
Level 64
God Stats
6W - 5L
1,723 SR
Queue Stats
26W - 18L
1,617 Elo+
Party 1
Vulcan
Vulcan
SpiderLab
Vulcan
Level 41
God Stats
4W - 7L
1,263 SR
Queue Stats
19W - 36L
1,295 Elo+
Party 1
Arachne
Arachne
epiiical
Arachne
Level 48
God Stats
57W - 9L
2,006 SR
Queue Stats
214W - 54L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 0 / 2
5,989
599
2,477
7,263
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Exc3ls
Guan Yu
11
0 / 0 / 1
6,302
630
3,509
7,359
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 3
5,996
600
4,892
9,523
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
ThorOdSrbije
Chernobog
11
5 / 1 / 2
6,518
652
9,309
6,157
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Vihegheil
Kukulkan
11
3 / 0 / 1
6,566
657
2,914
2,446
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bibob2022
Sylvanus
11
0 / 1 / 0
5,886
589
4,701
7,169
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Human2000
Cernunnos
7
0 / 4 / 0
4,418
442
4,215
8,126
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 0
4,638
464
2,073
10,105
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
SpiderLab
Vulcan
9
0 / 4 / 0
4,787
479
1,703
6,300
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
epiiical
Arachne
10
1 / 1 / 0
5,830
583
3,162
7,775
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
2
3
L
Sylvanus
Bibob2022
Sylvanus
0
1
0
0
W
Guan Yu
Exc3ls
Guan Yu
0
0
1
0.5
L
Cernunnos
Human2000
Cernunnos
0
4
0
0
L
0
2
0
0
L
Vulcan
SpiderLab
Vulcan
0
4
0
0
W
2
0
3
3.5
W
Chernobog
ThorOdSrbije
Chernobog
5
1
2
6
W
Kukulkan
Vihegheil
Kukulkan
3
0
1
3.5
L
Arachne
epiiical
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
15,854
32,748
Taken
39,475
19,215
Mitigated
17,017
14,020
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,477
466
0
3,446
7,263
2,621
0
582
6,681
0
41,724
L
Sylvanus
Bibob2022
Sylvanus
4,701
1,629
109
2,631
7,169
3,667
0
0
6,741
38,599
8,846
W
Guan Yu
Exc3ls
Guan Yu
3,509
476
30
3,380
7,359
6,371
0
4,201
3,158
0
44,742
L
Cernunnos
Human2000
Cernunnos
4,215
1,943
0
1,638
8,126
2,631
0
2,052
6,074
0
23,531
L
2,073
429
326
1,922
10,105
6,155
0
1,701
8,359
14,479
0
L
Vulcan
SpiderLab
Vulcan
1,703
618
0
940
6,300
1,971
0
1,522
4,644
26,493
477
W
4,892
451
0
2,968
9,523
6,976
0
2,897
6,626
15,995
3,259
W
Chernobog
ThorOdSrbije
Chernobog
9,309
6,063
0
3,556
6,157
2,280
131
650
5,507
0
48,261
W
Kukulkan
Vihegheil
Kukulkan
2,914
242
0
640
2,446
967
444
376
2,070
43,795
0
L
Arachne
epiiical
Arachne
3,162
1,951
0
2,433
7,775
2,593
0
1,742
5,921
0
37,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
25,559
367
Minions Killed
261
0
Camps Cleared
0
1,071,958
Distance Traveled
962,859
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,989
599
80
8
0
248,661
2
L
Sylvanus
5,886
589
89
9
0
145,447
3
W
Guan Yu
6,302
630
76
8
0
228,932
2
L
Cernunnos
4,418
442
32
3
0
175,300
3
L
Geb
4,638
464
22
2
0
196,095
5
L
Vulcan
4,787
479
44
4
0
202,528
2
W
Ares
5,996
600
25
3
0
206,214
2
W
Chernobog
6,518
652
85
9
0
178,522
2
W
Kukulkan
6,566
657
101
10
0
209,629
4
L
Arachne
5,830
583
74
7
0
243,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role