Player Matchup

Rama
Rama
Dawnex
Rama
Level 143
God Stats
15W - 15L
1,541 SR
Queue Stats
500W - 446L
1,496 Elo+
Party 1
Zeus
Zeus
MasterQuong
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
shootnbubbles
Amaterasu
Level 107
God Stats
4W - 2L
1,648 SR
Queue Stats
546W - 572L
1,436 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,477 Elo+

VS

Team Averages
Level 87
1,442 SR
1,482 Elo+
Poseidon
Poseidon
Gematra
Poseidon
Level 119
God Stats
1W - 1L
1,341 SR
Queue Stats
12W - 14L
1,427 Elo+
Party 2
Maui
Maui
maaf_jw7
Maui
Level 136
God Stats
0W - 1L
1,308 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 2
Olorun
Olorun
pazelsunset
Olorun
Level 7
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 3L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dawnex
Rama
16
5 / 2 / 8
10,022
771
15,373
10,640
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 10
9,683
745
17,061
3,453
1,530
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
shootnbubbles
Amaterasu
16
7 / 1 / 7
10,198
784
7,036
9,867
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gematra
Poseidon
13
0 / 4 / 2
7,772
598
8,800
17,795
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
12
1 / 3 / 2
7,662
589
3,722
14,884
13,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
13
2 / 8 / 0
7,973
613
3,439
14,567
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Dawnex
Rama
5
2
8
4.5
L
Poseidon
Gematra
Poseidon
0
4
2
0.25
W
3
0
10
8
L
Maui
1
3
2
0.67
L
Olorun
2
8
0
0.25
W
Amaterasu
shootnbubbles
Amaterasu
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
15,961
23,960
Taken
47,246
15,092
Mitigated
24,003
8,242
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dawnex
Rama
15,373
11,142
0
3,129
10,640
5,406
1,971
7,514
3,126
0
49,049
L
Poseidon
Gematra
Poseidon
8,800
2,088
126
4,746
17,795
5,136
0
5,907
11,888
44,414
0
W
17,061
987
87
663
3,453
1,530
35
2,324
1,129
43,874
0
L
Maui
3,722
745
188
1,567
14,884
13,791
0
5,164
9,720
17,289
0
L
Olorun
3,439
1,272
1,652
2,277
14,567
5,076
0
6,020
8,547
13,109
0
W
Amaterasu
shootnbubbles
Amaterasu
7,036
2,917
449
3,914
9,867
8,156
817
6,147
3,720
0
27,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
23,407
164
Minions Killed
104
0
Camps Cleared
0
719,340
Distance Traveled
586,380
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,022
771
70
5
0
219,384
0
L
Poseidon
7,772
598
56
4
0
219,711
2
W
Zeus
9,683
745
64
5
0
211,972
0
L
Maui
7,662
589
20
2
0
210,040
0
L
Olorun
7,973
613
28
2
0
156,629
0
W
Amaterasu
10,198
784
30
2
0
287,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role