Player Matchup

Apollo
Apollo
Hamburgerhelper9
Apollo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,711 Elo+
Party 1
Sylvanus
Sylvanus
gaysupporter
Sylvanus
Level 22
God Stats
3W - 1L
1,699 SR
Queue Stats
17W - 6L
1,751 Elo+
Party 1
Pele
Pele
namechanged9649
Pele
Level 28
God Stats
3W - 0L
1,951 SR
Queue Stats
26W - 13L
1,737 Elo+
Party 1
Chaac
Chaac
peepeepeeboy2009
Chaac
Level 52
God Stats
3W - 0L
1,902 SR
Queue Stats
70W - 18L
1,850 Elo+
Party 1
Vulcan
Vulcan
super69man
Vulcan
Level 28
God Stats
1W - 0L
1,912 SR
Queue Stats
35W - 8L
1,849 Elo+
Party 1
Team Averages
Level 29
1,793 SR
1,780 Elo+

VS

Team Averages
Level 40
1,534 SR
1,549 Elo+
Maui
Maui
AdriMV
Maui
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 55L
1,449 Elo+
Solo
Da Ji
Da Ji
GoddessSupreme
Da Ji
Level 29
God Stats
2W - 3L
1,533 SR
Queue Stats
5W - 10L
1,509 Elo+
Party 3
Ishtar
Ishtar
ModerateM
Ishtar
Level 71
God Stats
9W - 7L
1,572 SR
Queue Stats
64W - 47L
1,621 Elo+
Party 2
Nox
Nox
Wïtch
Nox
Level 38
God Stats
2W - 2L
1,565 SR
Queue Stats
12W - 22L
1,502 Elo+
Party 3
Amaterasu
Amaterasu
shauaber
Amaterasu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 22L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 6
11,748
618
12,898
17,260
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
gaysupporter
Sylvanus
16
4 / 2 / 7
9,765
514
7,767
18,884
19,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

18
5 / 2 / 0
11,310
595
10,741
13,410
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 1 / 5
12,207
642
19,265
24,913
27,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
super69man
Vulcan
17
3 / 2 / 6
11,179
588
22,174
7,248
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
AdriMV
Maui
12
1 / 3 / 5
8,154
429
5,955
22,631
23,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 2
7,797
410
7,422
21,656
9,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
ModerateM
Ishtar
14
1 / 3 / 0
8,463
445
6,787
13,336
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Wïtch
Nox
15
2 / 4 / 2
9,322
491
7,424
14,355
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
shauaber
Amaterasu
16
2 / 4 / 2
9,926
522
13,673
24,059
20,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
7
7
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
AdriMV
Maui
1
3
5
1.17
L
1
6
2
0.33
W
3
0
6
6
L
Ishtar
ModerateM
Ishtar
1
3
0
0.33
L
Nox
Wïtch
Nox
2
4
2
0.75
W
Sylvanus
gaysupporter
Sylvanus
4
2
7
3.75
W
5
2
0
2.5
W
5
1
5
7.5
L
Amaterasu
shauaber
Amaterasu
2
4
2
0.75
W
Vulcan
super69man
Vulcan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,845
Damage
41,261
81,715
Taken
96,037
65,159
Mitigated
64,847
34,818
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
AdriMV
Maui
5,955
611
0
4,399
22,631
23,572
0
9,547
13,084
20,356
2,395
L
7,422
2,137
0
4,603
21,656
9,336
0
6,806
14,850
0
48,000
W
12,898
9,885
0
11,720
17,260
8,658
3,136
3,132
14,082
0
120,813
L
Ishtar
ModerateM
Ishtar
6,787
3,567
0
4,555
13,336
4,989
94
2,477
10,859
0
60,490
L
Nox
Wïtch
Nox
7,424
522
0
642
14,355
6,703
0
5,529
8,826
81,915
0
W
Sylvanus
gaysupporter
Sylvanus
7,767
2,878
1,574
5,711
18,884
19,564
886
3,998
14,734
31,359
12,771
W
10,741
3,229
0
983
13,410
6,192
4,860
1,571
11,719
0
98,303
W
19,265
9,329
0
14,285
24,913
27,173
2,672
2,645
22,231
0
112,551
L
Amaterasu
shauaber
Amaterasu
13,673
6,429
0
10,102
24,059
20,247
0
5,020
19,039
0
95,577
W
Vulcan
super69man
Vulcan
22,174
4,172
0
545
7,248
3,572
794
2,426
4,712
102,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
43,662
738
Minions Killed
543
0
Camps Cleared
0
1,959,035
Distance Traveled
1,879,319
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,154
429
21
1
0
399,951
5
L
Da Ji
7,797
410
78
4
0
352,599
1
W
Apollo
11,748
618
159
8
0
373,124
8
L
Ishtar
8,463
445
101
5
0
337,112
3
L
Nox
9,322
491
175
9
0
381,578
4
W
Sylvanus
9,765
514
53
3
0
329,103
3
W
Pele
11,310
595
158
8
0
423,982
2
W
Chaac
12,207
642
193
10
0
408,454
6
L
Amaterasu
9,926
522
168
9
0
408,079
4
W
Vulcan
11,179
588
175
9
0
424,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role