Player Matchup
Zhong Kui
Silver II
Level 109
God Stats
3W - 1L
1,596 SR
Queue Stats
5W - 11L
1,551
MMR
Team Averages
Silver II
Average Tier
Level 109
1,596 SR
1,551
MMR
VS
Team Averages
Bronze III
Average Tier
Level 30
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
diamondsteve05
Zhong Kui
10
0 / 3 / 0
5,272
753
4,492
9,510
5,568
Y10 Soul Gem
+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
Sorcerer's Staff
+45
Magical Power
+100
Health
+100
Mana
PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SoloWinsGames
Ullr
14
3 / 0 / 0
7,624
1,089
8,404
7,258
3,586
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Hydra's Star
+20
Physical Power
+5%
Cooldown Reduction
+100
Mana
PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,624
1,089
80
11
6
135,065
1
L
5,272
753
30
4
0
127,584
3