Player Matchup

Amaterasu
Amaterasu
cjawesome2503
Amaterasu
Level 124
God Stats
4W - 2L
1,538 SR
Queue Stats
255W - 164L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
hyg77
Baron Samedi
Level 127
God Stats
3W - 5L
1,456 SR
Queue Stats
249W - 153L
1,576 Elo+
Party 1
Atlas
Atlas
wondrous_gort
Atlas
Level 151
God Stats
17W - 20L
1,497 SR
Queue Stats
300W - 296L
1,451 Elo+
Party 1
Team Averages
Level 134
1,497 SR
1,541 Elo+

VS

Team Averages
Level 114
1,654 SR
1,493 Elo+
Terra
Terra
BonkyMcSwonky
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,432 Elo+
Solo
Ra
Ra
VKAngell
Ra
Level 157
God Stats
4W - 2L
1,782 SR
Queue Stats
65W - 62L
1,530 Elo+
Party 2
Pele
Pele
YourWetSock
Pele
Level 120
God Stats
1W - 2L
1,679 SR
Queue Stats
56W - 51L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
cjawesome2503
Amaterasu
12
2 / 1 / 9
8,269
827
8,888
13,092
10,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
hyg77
Baron Samedi
13
3 / 1 / 8
7,969
797
12,027
6,941
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 1 / 4
8,647
865
7,585
8,862
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,364
736
3,342
13,280
8,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 4 / 2
6,997
700
7,377
8,964
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 2
6,528
653
6,187
10,319
3,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
2
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
4
2
0.25
L
1
6
2
0.33
W
Amaterasu
cjawesome2503
Amaterasu
2
1
9
6.5
W
Baron Samedi
hyg77
Baron Samedi
3
1
8
7
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
16,906
28,895
Taken
32,563
18,652
Mitigated
16,202
11,761
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,342
579
1,500
1,429
13,280
8,392
0
6,991
6,057
11,303
0
L
7,377
613
251
1,956
8,964
4,022
0
5,658
3,109
36,864
0
L
6,187
1,324
0
381
10,319
3,788
0
6,232
3,779
0
10,666
W
Amaterasu
cjawesome2503
Amaterasu
8,888
4,579
1,511
4,500
13,092
10,587
758
4,628
8,464
0
22,767
W
Baron Samedi
hyg77
Baron Samedi
12,027
1,140
2,255
2,935
6,941
3,441
1,255
2,227
4,714
32,416
0
W
7,585
2,451
0
560
8,862
4,624
516
3,924
4,938
31,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
20,889
131
Minions Killed
105
0
Camps Cleared
0
595,520
Distance Traveled
538,706
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,364
736
19
2
0
169,774
1
L
Ra
6,997
700
74
7
0
181,319
0
L
Pele
6,528
653
12
1
0
187,613
0
W
Amaterasu
8,269
827
35
4
0
215,536
0
W
Baron Samedi
7,969
797
54
5
0
181,425
3
W
Atlas
8,647
865
42
4
0
198,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role